takes one game to completely soil a
legacy names Dave with WatchMojo and
today we'll be counting down our picks
for the top ten developers who ruin
their reputation with just one game for
this list we'll be looking at a variety
of developers who had that reputation
tanked by single title these can be
either single individuals or whole teams
that said we're leaving out any studios
that are owned by EA otherwise welp this
list would be full of those teams and
they would all point to the same problem
because yes
fallout 76 is entirely online
number 10 Peter Molyneux got us well
before the travesty that was got us beat
him on you already had a somewhat
notorious reputation with gamers while
working on the fable games Molyneux had
a tendency to over promise on future
titles only to under-deliver however God
is ultimately decimated his credentials
I've learnt that anyone can be a god
so long as someone believes in them
Molyneux tried to sell the child on
Kickstarter like it was a work of art
indeed the game looked unique in its
simplistic visuals but when backers
finally got the download codes for the
full game they found it was an
aggressively monetized mobile game
rather than the PC God seemed they were
promised the controversy would be too
much for Molyneux and he would cut all
ties with the press in 2015 stating the
only answer for me is to retreat I want
to promise anything I just wanted a
liver the glory of the old days in the
new format of today's world number 9 for
me to you ADA the Last Guardian okay let
me explain this one I know he has a
dedicated fan following thanks to titles
like ICO and Shadow the Colossus but
it's u8 his business relationships that
got him on this list beginning
development in 2007 The Last Guardian
went through development held for nine
years spending four of them under team
ICO's umbrella before he weighed a left
Sony and the team dissolved in 2011
development would move to a waiter's new
studio gen design when the game finally
released in 2016 after 9 years it was
met with mixed reception due to
technical issues and AI problems
resulting in the game bombing at retail
your waiter is working on a new game but
Sony is no longer interested in working
with him and you know can't say we blame
them
number eight rare banjo kazooie
nuts-and-bolts once upon a time rare
word gaming gods responsible for
classics like Donkey Kong Country
Goldeneye double-oh-seven and banjo
kazooie on Nintendo platforms then in
2002 the company was purchased by
Microsoft to develop titles exclusively
for Xbox platforms while some titles did
get good - lukewarm reception it was
their reinvention of banjo kazooie's
wheel that ruined everything
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nuts-and-bolts was a vehicle creation
sandbox game rather than a 3d platformer
like its predecessors the culmination of
poor sales and mixed reception resulted
in Microsoft restructuring the company
to work on Kinect games for almost a
decade which many fans saw as a fate
worse than defunct number 7 yu Suzuki
Shenmue 3 well how's it feel pretty nice
to train with a master like me isn't it
hmm sure
ever since Shenmue 2 ended on the
cliffhanger in 2001 fans have been
clamoring for a sequel so that the story
may close properly they thought they
would get their wish when the series
creator used Suzuki announced the game's
Kickstarter in 2015 four years six
million dollars and a couple of delays
later Shenmue 3 was released in 2019 -
mediocre reception while still just like
the first two games it was a massive
commercial failure much defense dismay
Shenmue 3 ended the story on yet another
cliffhanger after the 18-year wait with
Suzuki wanting to make more sequels he
stated quote if at all possible I would
still like to realize the full story of
eleven chapters yeah
best of luck getting funds for that
you'd better not run lundi I will avenge
my father number six
Keiji Inafune a mighty number nine
in 2013 Inafune a and his team announced
a Kickstarter for a mega man spiritual
success up mighty number 9 with gorgeous
concept art of the characters and
environments it looked like it would be
the game that Blue Bomber fans have been
craving alas the project was a complete
disaster way to begin the project was
delayed three times despite supposedly
being finished in January 2015
during these delays in a Funi and
concept tried to launch a Kickstarter
for an entirely different project which
would eventually get back by fuse
entertainment when back has complained
about the shoddy quality of the game
Inafune his translator said the game was
even if it's not perfect it's better
than nothing which prompted even more
mockery from a studio they need the bad
case cry like an anime fan on prom night
yeah I hate that line - so what do you
think you ready to play number 5
Blizzard Entertainment Warcraft 3
reforged while Blizzard had already
alienated fans of a blitz jeongae and
diablo immortal they pushed many of them
over the edge Warcraft 3 for a forge was
a remaster of the original reign of
chaos complete with new character models
and improved cinematics Asterix on that
last part
then came launch day and while the
character models were greatly improved
many significant changes Blizzard
promise throughout development like the
improved cinematics we're missing I
won't allow it mal Ganis
better that these people die by my hand
than serve as your slaves in death to
add further insult to injury features
from the original game were removed to
coincide with the remasters launch
seriously who would do that after it
became the lowest user rated score on
Metacritic Liz its president jail and
Brack issue an apology and the company
began offering refunds so is anyone
still holding out hope for Diablo 4 now
unfortunately for you it won't end here
your journey has just begun yo Prince
number 4 Konami Metal Gear survived
konami 'he's reputation was already on
shaky grounds after the infamous break
up with hideo kojima as if the move to
particular machines was an irritating
enough konami would drive them el Gear
franchise into the ground with male gear
survived
no longer were we hiding in boxes or
sneaking around enemy bases now was the
time to fight zombies with pretty
crystals impaled in their heads
it was absolutely uninspiring and a poor
excuse to capitalize on the zombie
survival trend which was already dead by
that point oh and konami wanted you to
pay 10 bucks for additional save files
if this didn't push game is away from
konami Doctorow core certainly did
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number three todd howard and bethesda
fallout 76 much like Peter Molyneux Todd
Howard has a history of over promising
his games come on
fallout 3 has 200 endings Skyrim has an
infinite number of quests seriously
however the biggest lie came from
fallout 76 it all sounded too good to be
true
sixteen times the detail four times the
size of fallout 4 and most importantly
just works that's not what the countless
bugs and glitches said and Bethesda
would only make things worse for the
Fallout franchise by selling power
helmets that molded easily replacing
canvas bags and the power armor edition
with nylon bags delaying significant
expansions before hand fisting in a
subscription service that didn't work
and that sometimes it doesn't just work
it didn't work it just didn't work
so cool number two John Romero an ion
storm daikatana no problem as on my way
with John Romero being tied to successes
like Wolfenstein demon quake the man
thought he was unstoppable when he found
an ion storm in an expensive penthouse
skyscraper in Dallas with the infamous
advertisement John Romero is going to
make you his [ __ ] daikatana was
expected to be a brutally difficult game
with impeccable AI indeed the game was
difficult to play
the AI was so laughably bad that no one
took it seriously thus it became one of
the biggest commercial disasters in
gaming history
Romero left ion storm a year later and
the studio itself would later closed
down in 2004 while Romero still
continues to release games none of them
have come close to matching his original
success stories not even remotely close
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notifications number one Atari et the
extra-terrestrial many of the developers
have simply had a bad habit of
overhyping games at least none of them
have caused something as catastrophic as
the 1983 crash which is more than enough
reason to put Atari at the top spot
years of saturating the market and no
quality control finally caught up to
them in 1982 when et launched made
especially for systems from Atari the
video game that lets you help ET get
home put together in only six weeks to
make the Christmas deadline the game was
such a monumental failure that it made
the public wary of buying video games
with unsold copies infamously being
buried in a New Mexico landfill Atari
made multiple attempts to get back into
the console scene but it never saw the
same success like it had with the Atari
2600 ever again happy holidays from
Atari in the mood for more awesome
gaming content be sure to check out this
video here on mojo place and don't
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