Welcome back!
In this episode of Motion Magic we're going to look at forced projection onto photograph.
Shoutout to Simon for the inspiration for this episode.
I'm going to take this photograph here and drop it in a project.
Hold down shift and option and scale it up so it fills the frame.
And then I'm going to add a Camera and Switch to 3D.
If I orbit the camera, we can see we have a simple flat photograph in 3D space.
I'm going to make two clones of this by pressing the K key.
Select it and press K.
Then I'm going to right click and select the Crop tool for this first clone layer.
Hold down space bar+command and zoom out a little bit.
And I'm going to crop this one down to just this section of the boardwalk right there.
Then I'll select the upper clone layer and crop it up to everything but the boardwalk.
So if I now turn off the bottom layer, which is just a reference, we now have two sections:
there's the bottom and there's the top.
If I orbit the camera, nothing is changed.
I'll double click to reset the camera.
Now I'm going to select the bottom with the boardwalk, right click and select the Anchor
Point tool and move the Anchor Point down to the bottom of my frame, right about there.
Press "Q" for the Adjust 3D Transform tool, hold the shift key down, and drag down on
this X axis rotation handle to rotate this down exactly 90 degrees.
If I now deselect it and orbit the camera, we can see it's laying flat like a floor.
I'll double click to reset the camera.
Now I'll select the same lower layer, shift Z to fit everything to the window, then drag
up to scale it all the way up to touch back to the original top of the photograph.
If I now orbit the camera, we can see we have two separate layers.
I'll deselect everything, so that we can orbit around the center point and you can see we
now have two separate layers, one is a floor stretched out.
I'll double click to reset the camera.
Now what I'll do is right click and choose the Distort tool.
What I want to do is map this back to the original dimensions.
Hold the shift key down so I'm only dragging directly left and move that over and also
move the right one over.
I'm adding the shift key after I start to drag.
Then I'll hold down command+space bar and drag to move out a little bit and move these
over as well, again using the shift key.
Now you could be more exact in the inspector but I'm doing this in under 5 minutes.
Shift Z to fit it to the window, deselect everything.
If I turn those off, there is our original, and here's our new one so we have our original
photograph back but if I orbit the camera, we actually have them separated in space and
we have a floor.
Finally, I'm going to take this top one, right click, choose the Anchor point tool, set the
Anchor Point at it's base, press Q for the Adjust 3D Transform tool and now I want to
move it back in space, so I'm going to go to the right view using the compass, deselect
everything and press F to frame the entire scene, select this top layer, and move it
back to the very back of our floor.
Then I'll press F to frame it, zoom out a little bit, and move it down, and position
it right at the base of our floor.
Then I'll go back to our active camera and then in the inspector, for the scale, I'll
scale this up and it will scale from it's anchor point back to match again.
And once again we have our original image, however, if I now orbit the camera, we basically
have a box, a little scene here.
I'll double click to reset that.
So, if I dolly the camera, we can create a little camera move and it actually looks like
we're in a 3D scene here.
I'll double click to reset that.
So with the camera selected, from the behaviors short cut menu, I'll select Basic Motion:
Move.
Move forward about three seconds.
O for an out point and I'll move down a little bit and I'll move in.
I'll also turn off my 3D grid.
And very quickly I've created a force projection look on a simple photograph.
In our new Warp Speed Motion 3D tutorial, we take this a step further, by adding 3D
text to the scene, incorporating shadows with a directional light, and then creating a camera
move that moves through the text.
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