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Hello everyone and welcome back to Shadowlands, patch 9.1, chains of domination. It’s been
a while since the game launched. Lets recap the story that takes us into the next patch.
Sylvanas Windrunner has stolen the helm of domination from Bolvar the Lich King and split
it apart, splitting the veil into the Shadowlands. She’s working together with Zovaal the jailer,
an allegiance formed after she threw herself from the top of icecrown and ended up in his
domain. A bargain with nine valkyr was needed to escape the maw and keep her going. Over
time earning herself the title of warchief, again due to the manipulation of the jailer
and his allies, pushing the world into war and sending many more souls his way.
The jailer, as far as we know, wants to break out of the maw and have death was over us
all. This bald handsome man was imprisoned there by his fellow Eternal Ones, his brothers
and sisters, for some kind of betrayel, but in time he has managed to forge his chains
into a weapon. IT’s been revealed that Frosmourne and the Helm of Domination designs were actually
ripped from the Runecarver by the jailer. That then somehow ended up in the hands of
the Dreadlords and Kil’jaeden. Infused with the soul of the orc Ner’zhul, the Lich King
was born. The Jailer also gathered allies to his side and manipulate events towards
his liberation. A drought is now hitting the shadowlands hard. Once they had the arbiter
to sort the souls into the near infinite domains of the shadowlands. With the souls also came
their life experience, their anima, the lifeblood of this world. Once only a small trickle of
irredeemable souls went straight into the maw, but then somewhere around the Legion
time period, the fire nation attacked. Oke it might have been revendreth or something
else entirely, either way the Arbiter no longer functions and all souls go straight down into
the maw, causing huge problems across the afterlives and empowering the jailers plans.
With the veil open, mawsworn are send out by Sylvanas to kidnap Baine, Jaina, Thrall
and Anduin. So heroes of the world are summoned by Bolvar to go after them. They’re joined
by Darion Mograine, the knights of the ebon blade as well as Tyrande Whisperwind, despite
being told not to. She has gone through the night warrior ritual to claim vengeance upon
the Horde for burning down teldrassil. Sylvans still has her head om her shoulders so her
quest isn’t finished.
We start off in the maw, the domain of the jailer where none is supposed to escape. We
grab our stolen leaders, but are unable to get them out of there. The waystone connected
to the mysterious first ones only responds to us, for some reason, and so we’re forced
to leave them all behind and come back another time.
Leading into Oribos, the eternal city. Our capital where the caretakers like to reminds
us of paths and purposes. We also meet the brokers, super helpful beings that remind
a lot of people of the ethereals. They're very much into trading, gaining knowledge
and power, but for what ultimate purpose is yet to be revealed. Since our leaders were
kidnapped by winged being that sound similar to the kyrian, that’s where our adventure
began, their domain of Bastion.
There we find out that the arrival of Uther’s broken soul, wounded by Frostmourne, caused
quite a chain reaction. The knowledge of powers from the maw breaking out push Devos, Paragon
of Loyalty into confronting their archon, proclaiming that their path is flawed. The
archon however refuses to listen so Devos does her own thing. Elevates Uther’s soul
before his time and together they claim Arthas’ soul. Dropped directly into the Maw without
being judged by the Arbiter, while Devos listens to the words of the jailer, decides to team
up with him. More and more of the kyrian begin to succumb to doubt, not helped by that whole
anima drought. The Forsworn pose a serious threat, but due to our efforts, Devos and
her close confidant Lysonia are taken care of, but that does not end the Forsworn threat
all together. While Uther... after learning that they’re actually in league with the
jailer, decides to step away from all that and is now placed under the care of Thenios,
paragon of wisdom.
While partying in Bastion, the forces of Maldraxxus attacked which is kinda weird as they’re
supposed to be the ones protecting the shadowlands. Our next zone to visit.
The Primus, leader of Maldraxxus, has been missing for a while and his absence has caused
the different houses to fracture rather then work together and safeguard the Shadowlands.
The House of Eyes and the House of Plagues have been destroyed.
The house of the chosen is taken over by Margrave Vyraz while the House of Constructs and the
House of Rituals seemingly are in league with the jailer, but in time we find out that it’s
actually Kel’thuzad that’s been pulling the strings behind the scenes. He IS an ally
to the jailer and is working on finding a way of getting his master out of the maw.
We follow the guidance of the primus, messages left behind and unlock his seat. Together
with brand new faces and some familiar ones like Draka, Thralls mother, Lady Vashj and
Alexandros Mograine... we unite the houses and kick out the corruption, somewhat restoring
Maldraxxus to its original purpose. Their primus is still missing though, the house
of the chosen is still in enemy hands and the house of eyes still wants their vengeance.
One of the messages of the primus told us that the only hope to save the Shadowlands
was to have the eternal ones stand together once more, before the Jailer escapes the Maw.
That meant a visit to the Winterqueen in Ardenweald, but she’s a little bit too busy for us.
Ardenweald offers a cycle of rebirth, one now disturbed due to the anima drought. They
need to make hard choices, which seeds, which groves get to carry on and which ones fade
away forever. The drought also leads to some of the native creatures becoming more hostile
and the Drust trying to make use of the oppertunity, break through the weakened borders and take
over. We help them out as much as we can while running into a very special seed, the one
containing Ysera’s spirit. We were forced to take her out back in Legion as the corruption
of the emerald nightmare had taken hold. Even now she’s still haunted by nightmares, but
we help it, escort it, take care of its nightmares and feed it as much anima as we can until
its wounded in a battle with the drust. All the voices of Ardenweald sing together to
grab the Winterqueens attention. Despite Ysera being her sisters pet, despite the drought
and so many sacrificed, she decides to save her, binding Ysera the green to Ardenweald.
The drust are taken care of as well. We also team up with Bwonsamdi to take care of his
boss Mueh’zala, ally to the jailer. We team up with the spirit of Vol’jin to save the
loa that fell during Battle for Azeroth from the Maw. The Shadow Hunter now rests in a
seed, infused with the essence of Rezan, loa of kings. Time will tell what’s going to
come out of that pod and then there are the night elves. Those that fell with Teldrassil
also ended up in the land of Torment but we saved a fair chunk of them. Tyrande is still
on the prowl, not letting go of her lust for vengeance with the powers of the night warrior
consuming her. We’ve begun to work on a plan to save her. Gather more night warriors
of old to try and share that power between them. Lets hope it’s going to come together
in time and that it will be enough to save the high priestess.
To keep the jailer contained we’re going to need more anima so the winterqueen sends
us to the master extracters of Revendreth. Sire Denathrius is its ruler but also an ally
to the jailer. The souls that end up here get a chance to pay for the sins commited
in life, like Garrosh Hellscream who’s been milked for quite a bit of anima. His spirit
is no where to be found with all that stockpiled anima send straight into the maw. We join
the rebellion lead by Prince Renethal, bring the different harvesters and their medallions
to our side. Each medallion was bestowed upon the venthyr by the sire himself. Great power
when brought together. Not a gauntlet but a crown is forged to wield the power of the
medallions as one. All of them except for the harvest of wrath have been recruited so
we still need to find a way to get them on our side.
After gathering enough power, it was time to storm castle Nathria and take care of their
sire. Along the way we run into the spirit of Kael’thas Sunstrider. He’s been burdened
with not just his own sins, but also those of others. His pain and hatred are channeled
to make him a powerful weapon. I personally think this is what they used to shoot down
the Arbiter, but that’s not been confirmed. All the same, his soul has been imperiled
like no other so the venthyr take him back home and put him on the right path of potential
redemption.
And while the sire is brought low, he’s not completely gone with his essence locked
inside his beloved blade Remornia. The light itself contains Denathrius with Renethal hoping
that one day his master might go back the way he used to be, might go back to his true
purpose... perhaps one day...
Or perhaps his master has been able to fool them all along as we do come across a rather
interesting book in Revendreth. Enemy Infiltration: preface pitches the idea that the Dreadlords
originate from the Shadowlands and have then infiltrated all the different cosmic domains
of the warcraft universe. Disorder, Order, Light, Shadow and Life, all of them corrupted
and manipulated from within. If you want more details, I’ll link a seperate video in which
I speculate fully on this subject.
The maw remained a hostile place where we couldn’t stay for too long as the eye of
the jailer, Odyn’s eye muehzala reveals, constantly keeps an eye on us. Cause too much
trouble and the jailer make sure that you have to go. Thankfully we do find a powerful
ally in the form of Venari. A broker that has managed to survive the maw where the rest
of her kin could not. Her expertise gives us the edge we need as we take on the jailers
forces and lets not forget the original reason why we went into the Shadowlands. Baine, Jaina
and Thrall are saved from the tower of Torghast. Many hours were spend wandering its corridors.
Avoiding the painful traps and trying not to disturb the tarragrue. Despite our best
efforts, King Anduin Wrynn, remains in the clutches of the jailer and sylvanas...
“Sire denathrius has been taken prisoner. What is our plan to recover him.
Every soul has its purpose. Denathrius has fulfilled his.”
Grabs a shiny gem “We must forge our next weapon.
He’s not ready. Then a more direct approach is necessary.
We have not come this far only to falter now. You know what must be done.
Yoink new weapon made for naduin Ahhh there she is again. You know, these endless
lectures of yours have failed to convince you. Regardless the conversation is over.
One way or another, we will have you. So I will offer this one last time. Join our cause,
or be made to serve. What kind of choice is that? Why even give
me... Gasp. .. Its the choice you never had. Despite all your grand design, there’s still
some shred of your mortality haunting you. As if the banshee queen hasnt entirely eclipsed
the ranger general. Don’t.
Now i understand why you brought me here. Why youve tried so hard to persuade me. Because
if you can get me to let go of hope, you can finally too.
Enough. Submit, you are only making this harder on yourself.
Not harder on me. Right now, you hold all the power. How will you use it?
I’ve not come this far to falter now. Then why do you hesitate?
Make your choice...Sylvanas Windrunner...
and on that cliff hanger, we go into patch 9.1 chains of domination. You’re up to speed
with some of the highlights as to what happened in the shadowlands so far. Say you want more
details or read up on all the things we talking about today, then check out the related wowhead
article in the description down below. Onwards into the next patch, the new lore and details
they’re going to reveal. But for now, thank you very much for watching everyone! Subscribe
if you like my videos, leave a like if you enjoyed this one aaaand until next time...see
ya!