In this chapter, I’m going to cover some of the settings and options that are available
when you have multiple consoles on an Eos network.
So first what I want to do is starting from the shell, this is the screen that will appear
when you boot up your Eos console, what we’re looking at here are a series of buttons.
Most of these are designed to allow you to choose the start up mode of the console and
those start up modes are primary back up client and offline.
There’s also a button for system settings and a button to shut down the console.
Primary is when you have a console on the network that is standalone or when you have
a console on the network that is going to be the main console and anther console is
going to back it up.
So primary mode kind of has two different functions.
Back up is when a console is going to start up and back up another console on the network.
Client is when you want to boot a console up into basically keyboard mode where it’s
not the master or the back up.
It’s simply a client.
So if you have an additional user that just needs access to program, that would be a client.
And offline is when you can boot up the console and use it as you normally would but the console
would not be outputting any data to your rig, so that’s a good programming tool if you
need to do that.
So let’s go ahead and boot into some of these modes that you can see what it looks
like because there are some indicators in the software that you want to pay attention
to make sure that your console and your console network is functioning properly.
What I’m first going to do is boot the console into primary without any other consoles on
the network so we can see what that looks like.
And when your Eos software has booted up, where you’re going to be looking is in the
upper right-hand portion at the CIA, it’s basically right in the middle of the right-hand
built in touch screen.
You’re going to see some text indicators to tell you some information about your system
and the color of these text indicators, as well as what they’re telling you, do make
a difference.
So what we’re looking at here is the text is in gold and we see that we are user number
one, we are primary, and master console.
Now let’s take a look at what happens when a back up console boots onto the network.
You’ll notice that the show file will transfer to the backup console and then the text information
will turn green and that’s your indication that you are operating the console that is
still the primary and the master but once that indicator turns green, you know that
the back up console is online and functioning.
So if you see three green text indicators, you known that everything is functioning properly.
Let’s take a look at what you would see if you were operating a back up console.
So now I’m going to start the console up in back up mode and there’s another Eos
online that is currently running as the master and the backup console will first synchronize
with the master and then you will see in amber in our text field that we are the backup console
and that we are tracking the data.
So now you can instantly recognize that you are at a back up console.
This is a similar arrangement when we’re a client so let’s take a look at that.
And when I boot the console up into client mode, the console will first synchronize with
the master to get all of the show data and then you’ll notice that it simply says,
user one and client.
So this is your indicator that this console is not backing up any other console and it’s
not tracking of the data.
So this console really is just operating as a keyboard and all of the data for the show
is stored on your primary and back up console, if there happens to be another one on the
network.
And those are some of the options and settings available to you when you have multiple Eos
consoles on your network.