Ricardo: 00:06 Welcome back to Elite Dangerous, everybody.
I'm Captain Ricardo, and this is Elite Dangerous Beyond.
Now, we're at the tail end of 2019 but you cannot dispute the fact that the Elite Dangerous
galaxy space is large, and life is everywhere, it would seem, within Elite Dangerous at least,
and that's been proven with the Golconda community goal.
Now, first off, the Golconda was found, people were on board, usually there's been some sort
of disaster, people are on board asking for help, they had a virus outbreak, machinery
was failing, commanders had to club together bia that community goal and get in there and
aid the Golconda.
No problem.
That was done.
Ricardo: 00:47 Then the Imperials and the Federation turned up with their massive mega
ships to try and canvas people to bring materials, one side or the other.
Now the Imperials would have built a ground base.
The Federations, who eventually did win, have now said they've built a outpost, and here
is the outpost on the screen, yes, Forester's Choice, everybody, the final resting place
for the crew of the Golconda, the multigenerational ship that has served them so well over thousands
of years from their first launch point has now brought them to the Upaniklis system,
and in that system there is this particular station all for them.
So we're going to take a journey over and check it out.
Ricardo: 01:38 Yes folks, the Upaniklis system, used to be pretty good for mining here til
everybody moved in and they mined the rings to absolute death.
And we find Forester's Choice, the Federation output, which is the final resting place of
the Golconda crew, deep embedded in between the rings of a planet, right between the rings
and between that particular planet.
Forester's Choice, quite a well appointed little star port that, little outpost, you
drop in, very busy, lots of ships in system, lots of ships coming to and fro.
But not yet general outpost, a little bit of thought has been put into this by Frontier
Developments.
Just banging in the old outpost graphic wasn't going to be enough.
And now we found something else from like player V player, CQC, right?
We've found that old graphic artifact of a standard base, plus we've got two appendages
coming down to display rotating gardens and agriculture parts of the station with those
lights, giving it nice light so all those plants, trees and crops can grow.
Quite a nice graphic.
Nice to see that the designers have actually thought about this.
And like I say, not just banged in a general outpost.
Ricardo: 03:00 So you drop into system, you're very aware of that nice, lovely beige planet
in situ.
Moving closer towards the station, the outpost, what we're going to call it, you can see a
little bit of time and efforts being thought.
And I like that.
I like a bit of time and effort being put in.
The fact they've got crops because people are used to growing their own crops and being
on the generation ship, the Golconda, people want to get invested and start doing that
sort of thing.
Plus you've got a large outpost that's going to hold that entire population from that generation
ship.
Ricardo: 03:36 Plus you've then got the part where you can land, the actual outpost part.
So what you're seeing on the screen here is non-landable.
Okay?
It's generally an in place graphic going through its little set piece of motions.
The fields are rotating, the trees are rotating, things are glowing.
And then to keep the general populace away from the space station, there's a physical
gap.
Looking at the outpost, you can see a little bit of damage on one of the landing pads.
We've seen that sort of wreckage before.
And given the fact it's an outpost, Python crate and below can land on it.
Don't go rocking up here with your Imperial Cutter or your Federation Corvette because
as with other outposts, your going to be left lacking.
Ricardo: 04:28 So a lovely graphic, nice place to be.
I think they've done wonders there, and they've done the community goal a justice.
It's a shame that the other community goals that have come before this have not had this
sort of attention to detail spent on it.
Now that's my opinion.
What do you think?
Let me know in the comments.
Ricardo: 04:49 But where is the Golconda?
I hear you say.
Well the Golconda is actually in system and you can fly to it.
You haven't got to use jump or anything like that, although you can do to expedite it.
As you drop in next to the station, you can see the Golconda about 30K away, you know,
not too far.
Takes a couple of minutes to get there, two minutes, say.
And once you're there you can then go around the Golconda and still review the logs that
are still active on the ship.
Ricardo: 05:21 Now landing on Forester's Choice, the same as landing on any outpost.
But what's it got?
Is it well appointed?
Well, I can tell you it is.
It has got a repair bay.
It's got a livery section.
It's got buying and selling.
It's got a black market.
And it's also got a special item as well.
A rare item, a rare commodity, a type of liquor that was grown and cultivated upon the Golconda
before basically civilization caught up with it.
So here we are.
We're going to get in here, we're going to land on pad five.
I'm very well aware that I've come in the wrong way round.
You're going to flip over and land.
Once I've landed we're going to get on the station and we're going to have a good little
look around and see how things are going.
Ricardo: 06:16 Problem with this game is I must reapply my key bindings.
Anyway, not to worry.
So here we are, we have indeed landed, and here it is, Forester's Choice, all run by
the Golconda Federation or whatever they are.
Fantastic stuff.
Right, so we're here, we've landed, we've had a good look around of the outside graphics.
What's that station actually like inside?
Why is it compelling for people to come to it?
So here we are, Forester's Choice.
Welcome.
It's agriculture because there's whopping great big fields attached to the base, spinning
below it.
Ricardo: 07:00 Now, if you come to this station before the 16th of December, and you've been
part of the Golconda community initiative or community goal, you get a little badge,
you get a little decal for your ship, which I will demonstrate.
We'll go into decals.
Let's scroll down because I'm not an advocate of community goals normally, and there it
is, there's the Golconda badge or decal, looks quite nice on the front of that Python, don't
you think?
Might keep that one.
You can see it depicts on the left-hand side the Federation one, the Golconda ship in the
middle, and then ships, you know, the Imperials on the right-hand side, a bit a laziness there
really in the design.
They couldn't really tell which way it was going to do, "Oh, we'll put both badges on
it", even though the Feds won.
Ricardo: 07:55 So Apa Vietii is the stuff that is the rare commodity, Apa Vietii, Vietii?
Do you think that's how it's pronounced?
Apa Vietii.
Anyway, 3,495 credits per unit.
And it's a unique alcohol spirits brewed on the Golconda.
Yes folks, you can buy that, and there was 11 tons available at any one time.
So no dramas there.
Things to sell?
Well they're going to be desperate.
They're in setup mode.
So even you'll make it a good killing by dropping stuff off there, pesticides, you know, agricultural
machinery, because it's an agriculture system.
Okay, so no dramas there.
You're not going to make an absolute killing, but a little bit of money to be made.
And if you wanted to get some of that Apa Vietii, Apa Vietii is what I'm going to call
it, then so be it, and you can then trade it, take it about 100 light years away from
the station and make your money that way.
Ricardo: 08:58 Also it's got outfitting as well on this outpost.
Some pretty decent weapons, quite well appointed.
Of course this ship is particularly set up for mining.
Core internals, always look at the power plants, and this indeed did go up to a grade 7C power
plant that was available in situ at this station.
So I was quite surprised at that, I thought, "Oh, it's going to be naff."
You know, "It's going to be naff.
There's going to be nothing there to buy."
But you know, it wasn't too bad.
I had to eat my words.
Ricardo: 09:36 And also you can get your little bit of repair done, get your fuel topped up,
and also restock on those ever important limpets if you're out there making money before next
year and before any potential nerfs that might happen in regards to mining, following what
happened in the January update beta testing that went on the past couple of weeks.
So we've got authority combat bonds, search and rescue, and the good old black market.
Yes folks, if you can't get it, the black market will get it for you.
Ricardo: 10:12 So we mentioned earlier on that the Golconda was in situ.
It is indeed not too far away.
You can find it from the contacts list.
Let's launch, let's swing the ship around and fly on over there.
Don't worry, I'm not going to keep everybody in the video while I fly over there.
I'll speed it up quite considerably.
There it is.
Just over 30 clicks away.
The generation ship, the Golconda, you can whiz on over there, no dramas at all whatsoever,
in about two minutes, you know, with all the pips of the engines, and once you get there
you can scan it and you can interrogate the Golconda logs and they're still available
to see.
No updates of these logs like, "Oh, we found a new home recently."
"Oh brilliant."
No, it's generally the same old logs that you had at the beginning of the community
goal back in November, November 2019 it is.
But it's good that that artifact is still being left in game, because, hey, what would
have happened to that ship?
Who knows?
Ricardo: 11:15 Anyway, all that being said, we've got our patch, we've gone, we've visited
the station, they've got a rare commodity.
The Golconda still in situ.
And you can safely say, "I did the Golconda community goal and all I got was a few credits
and this lousy badge for my ship."
Saying that though, it is quite a nice badge, let's be fair.
Ricardo: 11:35 So that's it from the Golconda initiative.
Will we hear any more from them?
Unlikely.
I think it's done now.
I've been Ricardo, this has been the end of the Golconda community initiative by visiting
Forester's Outpost.
Take it easy.
See you soon.