Today I'm going to show you seven hidden features of Jupiter. Jupiter is now available in a whole
bunch of different colors, and we've introduced a new color picker online as well, so you can
actually choose different primary secondary, and accent colors in all of the colors that I have
available. I will keep adding to this as time goes on, but I'm really excited to offer more colors
the longer that I have this for sale. I also now offered the perfect companion battery, which is
the 950 graphene 65 C with a pre-installed XT-60 connector. Without any more yappin,' let's get
down to it Number one: One in the chamber. This feature is great which allows the ball catch
inside to actually hold a ball so when you put a mag in and out you will always have an extra
round here now this is fantastic if you're playing an actual game you can literally get down to your
second or one ball left and leave it in there and then swap mags or whatever any and I've even had
people run up on me and I can still fire at them which i think is a really great feature number two
shield buster in a Bay Area the mega darts are shield Buster's in the Pacific Northwest where
I play we use these as shield piercing Jupiter can take two Megas followed on either side by as many
rival as you want you need one up front to hold the catch let's simply insert and you get a double
mega shot now if you put a few balls in between you can even stagger that and have one mega a
few regular and another mega after number three shoot around corners the hop-up on Jupiter is
designed to be rotatable and we even have a geared hop-up which has little notches making this easier
the concept here is that this gives back spin to the ball to increase range but if you turn it 90
degrees you get shots that go around corners now this is especially fun if you can find some of the
gen1 Cornucopia rounds which are very lightweight that I featured in a previous video where when
they come out of this blaster they do a full 90-degree turn and this is something I'm going
to plan on doing a whole video about next time we get over to the airsoft arena number four the fire
trigger cannot be pulled until the Revit trigger is pulled this main seem very simple but because
it's an electronic trigger and the way it's wired you have to activate the red trigger before the
pusher motor will activate what this means is that no matter how inexperienced you are with
this blaster if you get startled and just jam on the on the buttons you will not Jam this blaster
in my two events that I've gone to this year we've had hundreds of people who have never fired these
blasters use these blasters and we have yet to see a single Jam or malfunction with the exception one
kid shot at this direction hope you're out there number five wire channels inside both the grip and
the actual body of the blaster we've designed the wire channels to trap 16 gauge wire which
will allow you to really easily install I think I drove tark a little crazy on this because I kept
asking for tighter tolerances so it would trap the wire and make installation a breeze and I think
you'll find it really easy to assemble compared to a blaster like a strife where you have to demolish
everything first and there are no wire traps or channels to hold your wire number six no magazine
needed you can simply drop one ball in here and fire away and it works surprisingly well and I
will admit I have actually used it in a game and got people out with the feature because sometimes
you're in the middle of reloading a couple mags I'll have a wasteful of mags here and but you've
got one in your hand or something and you can just drop it in and and pop that one shot off number
seven body xt60 hole or battery hole depending on what you want to call it in between these
the front half of the shell and the magazine well there is a connector that needs to go through now
we designed this to be just large enough that an xt60 can pass very easily through this hole
which is nice because it allows you to be able to pull all of your wearing out and reinstall it
very easily without having to cut your melt or unscrew anything other than the switches
themselves and pull the flywheel cage out - and a bonus one compatibility and future upgrades this
blaster can be configured to work with 2 or 3 s we are also working on multiple ammo additions one
being Juno which is an extended stock the other being the proton pack and these blasters are fully
compatible with that I'm really excited about this blaster. I've had so much fun making them,
and hearing stories, and seeing people assemble them. There are 15 proton pack kits floating
around. Hopefully, they're showing up at your games and wreaking havoc. I'd love to hear
more stories about that in the comments. Thanks for watching. Until next time, I'm out of darts