"Why, with enough belief, you could even cheat death itself!"
*"Cheat death itself!" keeps repeating*
You know, it really is uncanny how these two games overlap.
*Toreador March starts playing, along with an awesome intro, congrats Matpat! You outdid yourself again!*
Hello, Internet, welcome to the 200th Episode of Game Theory!
Technically it's the two hundred first and a-half episode, because we had a Mini Theory WAY,
WAY back on the channel a long time ago that's now privated because of reasons and then technically the Bendy Episode last week was
the 200th episode but I thought this felt more appropriate because it's solving FNAF with one final MEGA Theory. So, the 200th Episode of Game
Theory! Proud members of The Pink Guy Truthers Club! Now, for those of you don't know
one of the longest held debates in FNAF Theory-dom is whether this murderer watching children die is the same as this murderer
watching children die. Because of their different colors, they became dubbed
Purple Guy and Pink Guy.
The two most threatening colors.
Taste the rainbow,
SLAUGHTER THE RAINBOW!! *metal music in background*
Anyway, since FNAF 2, I have been opposed to this theory and I can now confirm:
IT. IS. DEAD! Like a child wanting a mediocre slice of overpriced pizza,
DEAD!
*ding dong the witch is dead*
One look at Scott's new strategy guide for the series "The Freddy Files"
confirms it. Page 48, when describing the "Foxy Go-Go-Go!" Minigame from FNAF 2,
"Purple Guy is visible in the lower left corner of the room." THERE IT IS! Clear as crystal.
Purple Guy in the corner! Now comes the super awkward question that I never thought I'd have to answer: Which Purple Guy? 'Cause
there's two now and if you didn't know that,
strap in. It is gonna be a long episode. FNAF as a franchise has always been defined by questions:
What was the missing children's incident? Who is Purple Guy? What's the deal with Balloon Boy?
Seriously what IS the deal with Balloon Boy?
But by FNAF 4, the games had just become a mire of unanswered questions, where it was becoming harder and harder to tell
the difference between a Withered Freddy, a Phantom Freddy and a Nightmare Freddy, let alone a Golden Freddy versus a Golden Fredbear.
We had Fazbear's Fright, Fazbear's Pizzas, Fazbear Entertainment, Fredbear Diners, "Fredbear and Friends,"
missing children, crying children, and bites from PRETTY MUCH EVERY DECADE!
Then came Sister Location where, between the butter and bongos,
Theorists (myself included) struggled to try and fit together a story told by animatronics that lie, HandUnits that lie,
animatronics that fuse with other animatronics
and, animatronics that fuse together with humans, who then become purple... and immortal!
Needless to say, it was a lot. For me, what had become the scariest part of FNAF wasn't the jumpscares, it was the lore.
So you can understand why when the novels came out and offered what seemed to be simpler solutions,
I hopped aboard. I started looking for more streamlined solutions within their pages.
Hunting for clues to the games in a place where they didn't exist,
but kind of looked like they exist, and probably should have existed, but didn't exist. (That's A lot of the word "Exist")
And the only thing I accomplished in the process was making things more complicated.
So all the time that FNAF 6 has been percolating in the back of Scott's mind-brain
I've thrown out everything that I thought I knew about this series and I've gone back to doing what I do best, darn it.
Basic counting! 1 Freddy button, 2 Freddy buttons, one Foxy toe, two Foxy toes.
Only this time I was aided by knowledge of where the series was headed.
As well as Scott's latest release "The Freddy Files."
It's a book that many others dismissed as merely an elongated strategy guide to the games,
but to me it was invaluable at filtering down years worth of lore into the details that Scott himself deemed as the most important to focus on.
And this entire process of starting at square one has helped me to see connections I never made before;
enabling me to create the thing I was most scared of:
*ominous music*
A timeline. A series of events that explained key breadcrumbs that Scott has left for us along the way
And the more I looked, the more it all started to make sense
and that's the plan for this video
and (spoiler alert) the next video to create a final definitive lore based theory, on the insanity that
is FNAF.
Putting to rest the key lingering questions in the first 5 entries of this franchise
and opening the door for Scott to usher in FNAF 6.
Since at this point, we all know he's just waiting for us to solve the previous games before he releases the new one. Right?
Come to think of it, maybe I shouldn't finish this theory... huh.
Now while I could sit here and rattle off hexadecimal color codes and animatronic design features to painfully hammer out the timeline inch-by-inch,
no one cares.
Trust me I know. I wrote two other versions of this script where I did exactly that, and both of them sucked.
I was boring and confusing myself. It gets way too convoluted way too quickly when you dive into the details,
but when I took a step back, I realized that the best way to understand FNAF at this point in history is to know that it's not a story about a haunted pizzeria,
it's the story of a family. Meet the Aftons. A perfectly normal family of five.
Father, daughter, son, older brother, and mother. And the secrets of the Fazbear's timeline are actually buried in the fates of each one of these characters.
We begin with William Afton: the original Purple Guy. The father. The one who starts this whole timeline with a story that's all too familiar to us by this point:
he starts killing kids at bear themed pizza restaurants.
It starts back in the '70s.
Should have given him a big purple afro there, Scott. FNAF 2 flashes us back to these origins.
Showing us Purple Guy's first victim at Fredbear's Family Diner before flashing forward to show another five victims of the Purple Guy in the FNAF 2 location
and potentially yet another five victims in The FNAF 1 location.
And he would have gotten away with it too if it weren't for those meddling kids.
Literally. Because his victims refused to stay dead.
The soul of the first child enters the puppet who then gives life to the other children by preserving their spirits
in the bodies of the other Fazbear's Animatronics.
Give gifts, give life. We've all known this for years and Scott even confirmed it.
But, we had to start somewhere, since this is where the story begins, but where the story heads to next might surprise you.
Sister Location. More specifically the minigames from Sister Location. Where we meet Afton's adorable green eyed daughter,
No Name. Doesn't help that none of these characters have a name. You see, old Billy Afton isn't content with manually killing kids anymore. He's
busy figuring out new ways to mass murder the youth of this nation, and he does what any good business
owner ought to do: outsources it to the machines. He designs a series of Funtime animatronics,
with features specifically made for luring and capturing kids. (o nu i betta stay away then)
We can see it on their blueprints:
Parental Tracking, Grouping, Deter and Misdirect, Parental Voice Sync, and once again, he would have gotten away with it too if it weren't for those meddling kids.
Or kid in this case. His own daughter, in fact, who is so excited by the Circus Baby
animatronic that she ignores her father's warnings to stay away from it and falls victim to THE CLAW
*SCREAMS*
True FNAF Fashion, she don gets herself scooped, goes on to possess Circus Baby and that causes the eye color of Baby to shift from blue to green.
The tragedy results in the spin-off restaurant "Circus Baby's Pizza World"(Logo by CynfulEntity on DA) closing down in one
day: the day it opens. And the Funtimes gets stored, as the trailers say, "Deep below ground,
where memories sleep." Just waiting for the day that they become rentals.
One Afton down.
Now before we kill off the next Afton child, let's rewind a minute to explain why
Afton's daughter getting turned into human fro-yo goes here. Since this is a pretty extreme break from how most people understand the FNAF timeline.
Evidence the first: not only
do we see the animatronics actively moving around their respective galleries, but their luring and capturing features
were built with the specific intention of them acting as free-roaming
robots. Something that we know was phased out in the aftermath of the Bite of '87. We
also know that this incident happens before spring-lock suits get decommissioned. On night 4 of Sister Location, Baby traps you
inside a spring-lock suit and says this: "You're inside something that came from my old
pizzeria. I don't think it was ever used.
At least not the way it was meant to be used." So Circus Baby and her pizzeria were from a time before the
"...unfortunate incident at the sister location involving multiple and simultaneous springlock failures."
Which prompted all spring-locks to be banned,
AKA: The Bite of '83.
More on that whole thing in a minute. But perhaps the biggest clues to the timeline placement of the Baby incident come from FNAF 4,
what most of us have considered the first game in the timeline, where the crying child gets bitten at his birthday party (Worst B-day ever) while Psychic Friend
Fredbear-
♫ He's here, he's there, he's everywhere ♫
♫ Who you gonna call? ♫
♫ Psychic Friend Fredbear! ♫
-promises to put him back together. Throughout the game, the Crying Child,
Afton's youngest son, keeps hearing the words, "Remember what you saw"
repeated over and over to him. When the game first came out, the best I could do was speculate about what this was referring to.
But now I think, we have our answer. This moment. His sister getting scooped. The Crying Child
saw this happen, thus prompting his fear of
animatronics. And we know he saw it through one crucial design detail that Scott Included. Look at
how this kid's nightmares of Fredbear materialize. the Stomach Mouth. It's a design detail that
we all overlooked, but there it Is,
positioned in the exact same way that Baby rips in half to claw
grip Afton's daughter. It's how a child would perceive that incident, and that's not all. It also
explains why the Afton home has an empty girls' room in it. Something that Scott clearly thought
was important for us to see, so why is it empty? Because the sister is gone. She's dead. She's a victim of William's sloppy kidnapping scheme.
*speeds up* Just to be clear, I know that a previous theory said this girl is Baby but she's not.
It was a predictive theory based on visual similarities that didn't pan out.
In Sister Location, Scott very clearly showed us that Afton's
daughter doesn't wear her hair in pigtails, and has a different color hair than the pigtailed girl in FNAF 4, and we all know how picky Scott is about
colors. At least at this point of the series. He learned his lesson after the whole Pink Guy thing. *regular speed* And that's not all. Ballora
also gives us an interesting perspective as we move on to the next member of the Afton Clan. Here's a big question that
No one's thought to ask about this series yet. The mother. Mrs. Afton? Where is she?
I mean, don't get me wrong, adoption is a great thing, but something tells me that slick Willy
over here isn't the single father of three type. It was a question that I had never considered
until the answer practically slapped me in the face while I was reading the Freddy Files. On Page
127, Scott draws a very clear contrast between Funtime Freddy's voice system and the one belonging to Baby and
Ballora. "Funtime Freddy's audio seems pre-recorded, and relates to kids and birthday parties,
Unlike Ballora and Circus Baby's audio which is more
complex'. It's an interesting detail for Scott to specifically call out that I
honestly never considered. Ballora is much more aware of her surroundings,
responding in real time to movement in her chamber and not seeming to rely on pre-recorded lines like the more rudimentary Animatronics.
"I can hear someone creeping through my room..."
It seems like more than just a coincidence that the only other robot possessing this level of speech ability is the one that we
know has Afton's daughter inside of her. Up until now, we've all been quick to write off Ballora as just this weird Rule
34 bizarre new addition to the Animatronic Roster. But, is it possible that she's a bigger part in this story than
we all realized? This is far from speculation.
Another major clue hides in the song that she sings.
One that Scott draws particular attention to in her character profile in Freddy Files the lyrics go:
"Why do you hide inside your walls,
when there is music in my halls?
All I see is an empty room...
No more joy, an empty tomb...
It's so good to sing all day
To dance, to spin, to fly away
This reference to an empty tomb, devoid of joy, resembling a
vacant tomb is the same sort of language you would hear from a parent
who had just lost a child, with a child's bedroom acting as a sort of tomb reminding them of their
loss. Could it be that this song is referencing the daughters empty room that
we just talked about from FNAF 4? And if that's the case, does that make Ballora's true identity Mrs. Afton? Ballora is
motherly in a way that all the other animatronics aren't, with the Minireena's as her children. And she's a much
older and more mature looking robot than anything, ANYTHING, that we've seen throughout the series. If this
were truly the case, based on her song it sounds like after the daughter don got herself scooped William retreated
into his work, and probably a fair bit of child murder, hiding in his private room to bury
his grief. That's what Ballora's line "hiding inside your walls" is referencing. It would also explain why
William has abandoned his other two sons by the year 1983; the time we see FNAF 4 roll around. He's too
grief-stricken, leaving the older brother to be the one to have to take care of the Crying Child. Somewhere before 1983
his wife leaves him, or dies, or something...it's not really that important and Afton preserves her memory inside the
animatronic Ballora and, with that, another Afton gets buried in the basement. Which brings us to
1983 and leaves the men of the household as the last ones standing. Crying Child, older brother Michael and the fate of
William. One gets bit, one gets scooped and one gets
Sprung? Ugh...
I don't know that sounds kind of bad... Regardless the debate of whether Michael or William is the true Purple Guy who ends up in
Spring-Trap as part of next week's video. Along with how we know that this is
1983 and my definitive answer on who the Crying Child becomes. So make sure you ring the Subscription
Bell down below to find out next week as soon as Part 2 of this ultimate FNAF Theory airs.
Seriously, do it! Otherwise you'll never know how this series ends and you'll forever be
wondering whether it's Will-Trap or Mike-Trap. And then FNAF 6 will come out and everything will be all
higgledy-piggledy. And as a final treat for those of you who want to get
super nerdy about the series and need more clarity on these early controversial timeline placements well...
*deep breath*
*speeds up* If you look beyond just their fancier, more modern designs evidence around the Sister Location animatronics points to them being earlier models. One detail of
FNAF 4 that I've been kicking around in my head for a year now is the canonicity of the Halloween update. In the update Scott included three
new characters: Nightmare Mangle, Nightmare Balloon Boy and Night Marionette. The appearances of Mangle and Marionette were both labeled as
"non-canon" to the series, but things hit a wrinkle with Nightmare Balloon Boy
because he got a pass. He was deemed
CANON and that set off huge red flags for me because it tells us a crucial detail: that by the time of FNAF 4 Mangle doesn't
exist yet and Crying Child hasn't seen The Puppet, but Balloon Boy does exist and has been seen by little Jimmy Night-terrors over here.
Logically for Scott to officially say that Nightmare Balloon Boy is canon he has to have predated the events we see in FNAF 4. Balloon Boy
had to be around prior to 1983 which leads us to what we see and hear in Sister Location. Sister Location's...
location is full of humanoid robots. Sure there's Ballora and Baby but there's
also these little dolls that share a similar shape and visual style to Balloon Boy. Making it seem like an earlier pizzeria
had a more human theme than the Fazbear Restaurants. That restaurant, I believe, was Circus Baby's Pizza World. Now one thing I know people are
gonna bring up. In Sister Location, Hand Unit says: "due to the massive success even more so of the unfortunate closing of Freddy Fazbear's Pizza,
it was clear that the stage was set
-no pun intended-
for another contender in children's entertainment". Hearing the location of Sister Location opened after Fazbear's Pizza closed down would lead you to assume that the
events of Sister Location are happening later in the timeline and you
wouldn't be wrong, they ARE. BUT Hand Unit is talking about Circus Baby's Entertainment and Rentals. Baby and Ballora
were built for Circus Baby's Pizza World which, as I showed, came out long before that. This coincides with what we learn about Circus Baby's
Pizza World in the pregame teaser Scott released on Scott Games. Quote: "the grand opening of Circus Baby's Pizza World has apparently been cancelled due to
reported gas leaks in the building... There was only a handful of people that ever got to look
inside; kids from here and there". End Quote. Obviously this is all a cover-up for them
actually closing the restaurant in the wake of Afton's daughter's death. That's beside the point. What's important here is that the animatronics were built at
an earlier time. Clearly during a period when rosy cheeks got
a big thumbs up in the design department and were then stored underground after opening day when Afton's girl got scooped. Some were
kept in rotation, rented out for parties, which explains how Balloon Boy
shows up in FNAF 2 while all the others got forgotten underground only to be uncovered when Michael was sent to put them all back together.
(silence)
Wait, are you all still here? Oh good, because I have yet to say it: remember, it's all just a theory.
A GAME THEORY! See you next week for the finale to my final FNAF theory!
Well, at least final FNAF "lore" theory.
I suppose I could do a science one if the mood struck, and if there is eventually news for FNAF 6, I can
do a predictive theory about it, I guess.
By the way, did you hit that bell yet?
You should, to celebrate our 200th episode, give or take one and a half or so, but whatever! This one feels like
A big event. And, finally, you remember my YouTube Red Series Game Lab? Another episode is free for you to watch right now! No YouTube
Red subscription required,
Available internationally, no problems, just click on it and watch. And it is, low and behold, the FNaF Episode. I put myself, as
well as three other YouTubers, through a real-Life Version of the FNaF Series.
100% Recreated, too, like battery-powered doors and everything with limited Energy; It's great. Check out how
I do in a real-life version of FNAF by clicking the box to the right
Now, if you'll excuse me, I need to- I need to go record Part Two of this episode, so that way you have it ready
in time for next week. Not letting you down, not making you wait a questionable amount of time for the finale to this whole thing.
We got this. It's gonna be a good one.