I THINK THE PHILOSOPHY OF MAKING IS JUST THE IDEA THAT YOU SHOULD FEEL EMPOWERED TO MAKE
WHATEVER IT IS THAT YOU CAN IMAGINE WHETHER THAT BE SITTING DOWN AND WRITING CODE TO MAKE
A PIECE OF SOFTWARE OR THE ABILITY TO SIT DOWN AT A CNC MACHINE FOR THE FIRST TIME AND
CUT A PIECE OF WOOD OUT OR A PIECE OF METAL OUT TO MAKE A PHYSICAL PRODUCT THAT YOUR TRYING
TO BUILD. ITS ABOUT NOT ONLY KNOW HOW TO DO THOSE THINGS AND BEING ABLE TO DO THOSE THINGS
BUT WANTING SHARE IN THAT WITH EVERYBODY ELSE, AND I THINK THAT IS KIND OF THE MAKER PHILOSOPHY
IS MAKING THINGS, PARTICULARLY THE KNOWLEDGE HALF OF IT, REALLY ACCESSIBLE KIND OF LIKE
WHAT THE INTERNET DID FOR INFORMATION LET US GO AHEAD AND DO THAT WITH THE IDEA OF MAKING.
LET US MAKE IT ACCESSIBLE. LET US MAKE IT SO THAT EVERYONE CAN AFFORD TO MAKE THINGS.
ALRIGHT NOW LIFT THAT UP.
OH THAT IS AWESOME
THE PROJECT WE ARE BRING TO MAKER FAIRE IS CALLED MOCS ARCADE, AND IT IS LIKE AN EIGHTIES
STYLE ARCADE CABINET WITH GAMES BUILT AND DESIGNED AND DEVELOPED AND DEPLOYED BY STUDENTS
HERE AT UTC. THE GOAL OF THE PROJECT IS NOT SO MUCH TO MAKE GAMES FOR THE ARCADE CABINET
BUT TO ENCOURAGE STUDENTS TO MAKE GAMES BE THE GOOD OR BAD. REGARDLESS. LATE LAST SPRING
WE WERE LIKE LET US MAKE AN ARCADE CABINET SO PEOPLE WOULD ACTUALLY HAVE A PLACE TO PUT
IT. IN THAT WAY, WE HAVE ENCOURAGED PEOPLE TO ACTUALLY START FINISHING OR EVEN STARTING
THEIR GAMES. A LOT OF 2D PLATFORMERS OR TOP DOWN ADVENTURE GAMES. I MADE THIS GAME CALLED
INVERSE WORLDS AND THE IDEA BEING THAT YOU JUMP AROUND AS A LITTLE PLATFORMER, BUT YOU
CAN HIT THESE PORTALS AND ALL THE WALLS ARE NOW THE FLOORS AND ALL THE FLOORS ARE NOW
THE WALLS. YOU WALK IN THE NEGATIVE SPACE OF THE LEVEL. WE HAVE A CLONE OF BOMBERMAN.
ANYONE PLAYED THAT OLD NES GAME WHERE YOU HAVE TO PLACE BOMBS ON THE GRID AND NOT BE
BLOWN UP BY YOUR FRIENDS. BUT WE MADE IT WITH MONKEYS AND BANANAS INSTEAD OF BOMBS AND BOMBERMEN.
I WOULD REALLY LOVE TO SEE MORE SOFTER PROJECTS IN THE MAKER MOVEMENT. A LOT OF TIMES, THE
THINGS YOU SEE AT THE MAKER MOVEMENT ARE PHYSICAL LIKE POTS AND WHEELS AND FIRE AND ROBOTS,
AND ALL THOSE THINGS ARE COOL BUT THERE IS AN UNDERREPRESENTATION OF SOFTWARE. WE MAKE
SOFTWARE. IT IS JUST LIKE MAKING HARDWARE. SO BY HAVING THE ARCADE CABINET THERE WHICH
IS OUR PHYSICAL REPRESENTATION OF AN OTHERWISE INTANGIBLE PRODUCT, I HOPE TO SEE MORE SOFTWARE
GROWING IN THE MAKER MOVEMENT.
THERE ARE SO MANY DIFFERENT TYPES OF MAKING. I HAVE BEEN THINKING ABOUT THAT. LIKE, IF
YOU WORK ON ASSEMBLY LINE FOR VOLKSWAGEN, YOU ARE MAKING. IF YOU ARE CREATING MUSIC,
YOU ARE MAKING. AND SO I THINK THERE IS SO MANY DIFFERENT KINDS OF MAKING, AND WHAT OUR
TAKE AWAY FROM MAKING IS DIFFERENT. AND SO I THINK POTTERY AND THE MAKING OF SOMETHING
THAT IS SO OLD AND SO RICH AND SO, I DO NOT KNOW, BEAUTIFUL IS A WHOLE DIFFERENT MAKING
PROCESS AND IT COMES FROM A WHOLE DIFFERENT PLACE AND OUR TAKEAWAY IS COMPLETELY DIFFERENT.
AND OUR MOTIVE FOR MAKING MAY BE REALLY DIFFERENT THAN OTHER PEOPLE THAT MAKE OTHER THINGS,
ESPECIALLY THAT ARE MORE TECHNOLOGY RELATED. I JUST THINK THAT GIVING PEOPLE AN OPPORTUNITY
TO ACTUALLY EXPERIENCE THE MAKING THEMSELVES WILL HAVE YOU KNOW OPPORTUNITIES IN THE WORKSHOPS
FOR PROBABLY 50 PEOPLE TO BE ABLE TO TRY MAKING POTTERY. AND IT MIGHT ALSO ENCOURAGE THEM
TO WANT TO PURSUE, YOU KNOW, MAKING EITHER POTTERY OR SOMETHING ELSE AND ENJOY THE PROCESS.
THERE IS JUST SOMETHING ABOUT WORKING WITH YOUR HANDS. I DO NOT KNOW HOW TO DESCRIBE
IT. IT IS JUST VERY, VERY SATISFYING, AND IT IS FUN TO WATCH PEOPLE TAKE PRIDE IN THE
FACT THAT THEY MADE THAT.
OK, GOOD JOB. LOOK AT IT.
I THINK THAT THE MORE PEOPLE THAT KNOW HOW TO MAKE, THE MORE THINGS PEOPLE ARE LIKELY
TO GO AHEAD AND MAKE. AND THE MORE THINGS THAT PEOPLE ARE OUT THERE MAKING, THE MORE
LIKELY SOMEONE WHO IS BUILDING SOMETHING IS GONNA SAY I THINK I CAN TURN THAT INTO A BUSINESS
OR I THINK I CAN MAYBE START DOING THIS ON A CONTRACT BASIS OR I CAN ACTUALLY BUILD THIS
PRODUCT AND SELL IT TO PEOPLE. ALL OF PRODUCTS HAVE BEEN BORN OUT OF MAKER FAIRES IN THAT
WAY. A LOT OF 3D PRINTING COMPANIES HAVE BEEN BORN OUT OF MAKER FAIRES. A LOT OF NEW DIGITAL
FABRICATION TOOLS HAVE BEEN BORN OUT OF MAKER FAIRES, AND SO I THINK THAT IS THE BIG TIE
IN RIGHT THERE THAT I THINK SOME PEOPLE WILL NOT NECESSARILY SEE RIGHT OFF THE BAT BUT
I THINK IS GOING TO BE THE BIGGER LONG TERM IMPACT IF WE START TO PROMOTE MAKING AS A
BRAND IN THE COMMUNITY AND OWNING THAT AS A COMMUNITY.
I THINK MAKING IS IMPORTANT FOR A LOT OF DIFFERENT REASONS, BUT I DO NOT KNOW THAT IT IS ABOUT
WHAT THEY MAKE. I ALWAYS GO BACK TO THE PROCESS OF MAKING AND HOW IT IS IMPORTANT TO MAKE
BECAUSE WHEN WE MAKE, THAT IS WHEN I FEEL PROBABLY, I AM GETTING A LITTLE EMOTIONAL,
THE MOST CONNECTED TO WHO I AM I MEAN I FEEL LIKE WE ARE CREATORS. WE ARE CREATING GODS
IMAGE TO CREATE WHOEVER GOD IS OR WHATEVER THAT IS TO US THAT PART OF OUR MAKE UP AND
WHO WE ARE IS ABOUT MAKING.
I LOVE CHATTANOOGA AND YOU CAN SEE THIS MOST IN THE LAST COUPLE OF YEARS BUT THERE IS A
BIG RISE OF ENTREPRENEURSHIP AND MAKING THINGS AND DOING THINGS AND I CANNOT STRESS ANYTHING
MORE THAN ENOUGH. I LIKE PEOPLE WHO DO STUFF, AND I FEEL LIKE CHATTANOOGA IS BECOMING A
HUB
OF PEOPLE WHO DO STUFF.