hello and welcome to another episode of retro gaming with Ricardo this week's
game 1943
now this game is set in the pacific theater of world war two off the coast
of the Midway Atoll the goal is to attack the Japanese asleep that bomb the
American aircraft carrier pursue all Japanese air and sea forces fly through
the 16 stages of play and make their way to the Japanese battleship yamato and
destroyer 11 of these stages consists of an air to see battle who huge battle
ship or aircraft carriers as the stage boss while five stages consists of an
all aerial battle against a squadron of Japanese bombers with a mother bomber at
the end as in a predecessor game 1942 players piloted p-38 lightning controls
even similar button one fires the main weapons and button to perform special
options for example a maneuver like a loop or in this case a smart bomb
in this Atari ST version players start with three lives and a damaged meter you
can refill this damaged meter by collecting various power-ups chiefly
that power icons in two player mode when both players overlap their planes on
screen the energy bar can be transferred from the player to the player with a
more fuel or power destroying a complete formation of red enemy planes will
result in a powerup such as a health boost or romaine new weapon there are
cheat codes different for each stage raging from holding down the fire button
or pointing the joystick in a certain direction players rewarded with fully
upgraded weapons as support capcom released their own port for this for the
nez but the game also had been paused the Atari ST which you can see here the
ZX Spectrum the amstrad CPC the Commodore 64 and the Amiga in 1998 it
was released as Capcom generation one for the Sega Saturn and the PlayStation
in 2005 it was released for xbox and playstation 2 as part of the Capcom
classics collection and again in Capcom classes collection reloaded on the
PlayStation Portable
it's also included the initial game in the Capcom arcade cabinet a compilation
of games released digitally for the playstation 3 and xbox 360 the overall
faithfulness and quality execution of these third person versions varies
greatly on the Super Nintendo released exactly one year after the arcade
version the mezz version of 1943 introduced the affinity to improve
players playing by currently upgrading certain aspects of stability I found
this a very enjoyable but testing game at times sometimes the screen will get
filled with multiple sprites and there's virtually no slowdown which is fantastic
for a game computer of the area to take 1998 the ferry st to the game we're
playing here however some of the games you would find today on some of the
consoles or some of the other computers would suffer some slowdown if all this
stuff was going on for this is great it's a true to the air cage conversion
which also means it's also very hard this is offset of course by the fact you
have multiple lives and you have a fuel or damage per as I mentioned you can
restore the fuel or damage bar by going over the power from there you have a pal
icon so in closing an absolute fantastic game I really enjoyed it i think i'd be
one of these games i'll be playing again and again and again it's a good blast
shoot-'em-up vertical scrolling game that is indicative and quintessential i
think of the era
anyway I'll leave you the remainder this gameplay I've been Ricardo and thank you
very much for watching this episode of retro gaming with Ricardo this has been
1943 thanks very much for see you soon