[cheery 8 bit music] [Kit] -Tough choices. But, we did it.
[Krysta] -Tough choices. Long, and eventful ten years.
[Kit] -I am really interested to know what you've chosen.
I think you know what I've chosen. I'm shocked.
[laughter] -Shush.
Pat you on the back. Well done. -Oh wow. Ow. [laughter]
[Nintendo Minute jingle]
[cheery 8 bit music] [Krysta] -Hi guys. Welcome back to Nintendo Minute.
We have reached the end.
-The last episode of the year. -And also it is the last episode of this decade.
[Kit] -The decade.
This decade's started in 2010 and that was, ya know, the Wii days.
-It feels like a lifetime ago. [Kit] -Nintendo DS,
and then we transitioned to Wii U and Nintendo 3DS.
[Krysta] -And then we had, of course, Nintendo Switch. [Kit] -Then Nintendo Switch
came out and all the games that came out in between, [Krysta] -Yeah.
all the things that happened all the great moments. -Yeah and there's a lot to,
think about. Go over. -We wanted to share some of our favorite things
that happened over the past ten years.
So, we have each chosen our favorite character,
our favorite moment, and our favorite game of the decade.
This is so hard. [Krysta] -It's so hard. I did extensive research.
-Well, I think you forgot a lot. -First of all, I forgot. [laughter]
I can't even remember what happened, like, this morning. Thank you.
-Before we begin can I blow your mind with a fact?
-What's the fact? -When the next decade ends, it will be 2030.
-You're going to be 85-years-old? -Can you believe that? No!
[laughter] -Oh no.
[Kit] -I will be a spry 85-years-old.
-I remain ageless at 27. -Yes, your status will be TBD.
[laughter]
-Character of the decade. OK, here we go. This is yours.
Character of the decade-- Luigi?!
[laughter] It's Luigi.
I mean, we love Luigi. [Kit] -How dare you.
So, the way I approached this was like,
"Well, what does the character where my perception
of him, her, or it, really changed, uh, over the past 10 years?"
I think the top on that list is Luigi.
-So, what was your perception of Luigi in 2010 and what is it in 2019?
[Kit] -I thought he was just kind of like you know. I know he's like,
"He's Mario's brother. He's kind of a lackey. He's kind of a loser."
-Oh, my God. -But, like, the character
really came into sharp focus over the past 10 years. [laughter]
So let's look at what we've had. -Let's look back. OK.
[Kit] -We had the year of Luigi, that happened.
We had a whole year. [Krysta] -That did happen.
[Kit] -One tenth of the decade was dedicated to Luigi.
[Krysta] -OK, fractions, those are hard. [Kit] -We had in Mario Kart 8,
the so-called Luigi Death Stare. -The Death Stare.
-That was a big moment.
[Krysta] -Everyone remembers that. [Kit] -Luigi's got a,
uh, a hard edge and you even had, um,
two incredible Luigi's Mansion games,
and one for Nintendo Switch, of course.
[Kit] -Which went so far in,
really building the characterization of Luigi as this lovable
but frightened hero with a heart of gold,
[laughter] and sort of, the cast of characters around him.
And then we also had yet another game, New Super Luigi U. Don't forget about that.
[Krysta] -There was a lot more focus on, just for us to get to know Luigi better.
And I think that's been really nice because there's so many characters
in the Nintendo universe that some of them may not get the spotlight all the time.
In this decade, certainly, I think Luigi got that spotlight
and people got to know him and I think people fell in love with him so that's great.
-Oh and people used to be, "Oh, hahaha, Green Mario".
It's like, no more! Luigi! His own guy. [laughter]
-I took a different approach. -I, it was so hard to come up with these.
-I couldn't. -There's 20 different directions.
-I had a lot of struggle.
-Breath of the Wild Link. OK, so this is interesting.
[Krysta] -This is interesting. [Kit] -Focusing in on a specific game's version.
-Right. -I didn't even think of this OK.
-So I took a different approach. I was thinking about, sort of, in my mind,
what is the quintessential Link?
There's been a lotta games this decade that featured Link in different ways.
We had Link between worlds, we had, of course, Link's Awakening, we had, um,
just various different Zelda games that all featured Link as a character
in kind of different ways. And I think Breath of the Wild Link,
that is the Link, for me at least. When I think about Link now,
I really can't separate what I think about him from Breath of the Wild anymore.
Like the way--
or is this Link in his underpants? [Krysta] -Definitely underpants.
[laughter] [Kit] -Let's cut
[Krysta] -What kind of question is that? I mean, you know the answer. You know the answer.
But, but, but,
there's just so many things about the way
that this Link has been characterized and the way that you,
you play as this Link as well. And also, the glimpses into,
Link's very silent but, uh,
robust character and emotions
through all of those Zelda memories.
I had a heart-wrenching moment
when I decided to choose Breath of the Wild Link, ahead of Isabelle.
[Kit] -The more I think about it the more surprised I am that you did not choose Isabelle.
-I know, I was surprised. That's how much I love Breath of the Wild Link.
-Look at my face, I'm shocked.
[laughter] -Shook. Shook! -I can't believe it.
-Well, you read mine first this time.
The launch of Nintendo Switch.
-I mean, what can I say about this already that we haven't said in the past?
The launch of Nintendo Switch was a whole year of,
-It was a long time coming. -like, good stuff. -Right.
-Definitely a long time coming. I think we're all really excited and, and,
really had high anticipation. Then getting to hold and touch the console for the first time,
as you said, one-tenth of the decade was Luigi.
Well, guess what? I think two, maybe three-tenths of the decade was Nintendo Switch, so.
Now I didn't tell you this, I have a supporting prop to go with this.
So, maybe I'm going to give you the prop instead of you reading.
-OK, give me the prop. Can I open my eyes yet? -Yes.
Aww, this is a good prop. OK, this, explain what this is.
-So, this is from-- -Wow, it's a good one.
[Kit] -The Legend of Zelda uh, 25th Anniversary concert.
[Krysta] -Yes, let's look at the date here:
-Yes, there's a specific date. -Friday October 21st, 2011.
The Legend of Zelda 25th Anniversary Symphony at the Pantages Theatre.
This ticket is very, like, discolored because it's old.
[Kit] -I need to get this framed. -You do need to get this framed.
[Kit] -Also, it's signed by Mr. Kondo, who was also there.
The reason I chose this was it was really eye-opening
to see the ways in which a game and Nintendo was touching people's lives
beyond the act of playing it.
It was really like a very emotional night for people to hear these,
ya know, these songs that they'd heard it in the game,
and they'd probably replayed a million times in their mind
coming through with this massive orchestra.
[Krysta] -With the game, like, in the background.
[Kit] -Yes, it was a very powerful presentation.
[Krysta] -Yeah, and of course with the game's, ya know, music.
The person who wrote the music! [Kit] -Right. He did a solo performance,
um, that was incredible. Um, I think I handed you a tissue, at an opportune time.
[Krysta] -Or many. I think there was many, multiple tissues.
[Kit] -Right I think we all knew that Nintendo and these games meant this to these people,
but to have that kind of shared communal experience and to be there for it,
that was amazing. And I mean, this toured for years.
[Krysta] -It did, for like two or three years afterward.
We saw it multiple times. This was the opener.
Again, to share that with Mr. Aonuma and Mr. Kondo was fantastic.
I think they had the same reaction. -Yeah.
Another thing that I didn't have on here, but I wanted to just say,
is you know that we did launch Nintendo Minute in this decade?
We had more than 300 episodes of Nintendo Minute.
Yeah, I mean, you could've just pat yourself on the back and chosen that, but you didn't.
-I'll pat you on the back. Well done! -Oh wow! Ow.
[laughter]
[Krysta] -Alright, last but not least.
[Kit] -I am really interested to know what you have chosen.
I think you know what I've chosen. -Go ahead.
-Animal Crossing New Leaf, great.
-Were you surprised? -No. [laughter]
[Animal Crossing impressions]
-That is the reason why I didn't choose Isabelle as character of the year because--
-Why not? -I wanted to choose the Animal Crossing as my favorite--
-You can choose it all, this is your list. -No.
I couldn't imagine even ever stopping playing that game
because my dog destroyed my game. But anyway.
But, it was one of those games where it did, like, so many things.
It brought a lot of people around the office together, [Kit] -Right.
[Krysta] -and everyone here was playing Animal Crossing.
We all had, like, these really fun little like--
[Kit] -Even me. [Krysta] -Even you.
a person that does not pull the weeds.
-You really tried to exclude me from these groups, but, -I didn't.
-I was still there. -So it was, like, an incredible time where
it kinda brought all of us together, you know?
And we all played the game for such a long time that it just felt, like,
very ingrained into, you know, life.
-What a great way to start the next decade.
-Exactly. -Animal Crossing New Horizons.
[Krysta]
with Animal Crossing New Horizons. I can't wait,
for that to happen. OK I'm gonna read yours now, yeah?
[Kit] -This is anticlimactic. I'll keep it brief because I've been through this a lot.
-Well, obviously. [Kit] -The Legend of Zelda: Breath of the Wild.
Um, my favorite game ever.
I never expected a game would unseat Super Mario 64, but it did.
Completely redefined what the Legend of Zelda series was to me and I think a lot of people.
That's it. I said it that's why it could be better.
[Krysta] -OK. Well. [Kit] -Oof. Tough choices.
-Tough choices. -But we did it. -Long and eventful 10 years.
Um, we'd love to hear what you guys... What you guys think.
You know, what was your character moment and game of this decade?
And um, you know, as one decade comes to an end
it's really exciting to think about what's to come in 2020.
So we're really excited to share more with you when we come back in 2020.
But, we're going to take a little holiday rest.
-Just a little bit. Just a wee one, yeah.
-Just a little bit. We're gonna have to catch up on some backlog games,
[laughter] and take a little break.
And we hope that you have a wonderful holiday as well.
We'll be back in January with more Nintendo Minute.
We're gonna wrap it up here for the year and remember:
-Nintendo Minute is never a minute. -See you next year.
Bye! -Bye.