hello children I'm a British person are we sitting comfortably good would you
like me to read you a story you would then I'll begin hello everybody and
welcome to the making of bat sweeper this game took me three days to rake
altogether about 20 hours although afterwards that did play test it for
four or five hours making small boring tweaks I didn't think you'd want to see
see ya in the next couple of videos I'll show you how I made the game as you can
see i started off with the clouds you're meant to start off with something like
the movement or something boring like that when making a game where I had an
idea for the crowds I just builds up from there so here I am programming it
all then i'm also adding in the level in front of it no detail at the moment and
i decided to cheat here and copy and paste the movement engine I'd made
before which saved me a bit of time it's really boring anyone want to see it so
it's okay here i am drawing the main character I didn't want him to be sexy
or handsome or anything like that and I think I succeeded with that
this is the main character I wanted him to look horrible and yeah at horrible
but he's a nice person really it took a while to blend into this game as there
were a couple of bugs and also had to change the movement slightly because I
didn't want him to be able to hang onto ledges since the beginning of this
project I wanted to add in a special soft movement system this is the suction
power I'm adding in now anyway I should start doing the Hoover soon and the idea
is he uses a Hoover to suck enemies into it and also to blow himself across the
level say I am drawing it all in and I'm programming what happens if you aim in a
certain direction and fire at the moment just play testing it should take a while
to do this game was for a competition and it had to be a happy Halloween game
and I'm not good with happy things my games always end up really twisted and
powerful and sick but with this game I think I did quite a good job you don't
really kill anyone only one person dies and that was just a joke at the end of
the project you'll see who it is I found a new way of drawing stuff with this
project I drew it twice the size it should have been and then resized it to
half the size and it makes it nice and blurry you could see me playing another
game then that's just athens in your game so i know on msn i'm quite happy
with the way this texture turned out it's colorful and if it's going quite
well rest of our games are quite bland and see me in color so this game is
different it's nice and colorful hiding in the grass here it's nice just to
break up the edges otherwise it's all of clinical and harsh and I've already got
a playable game and here I'm just setting up the sound so it creates a
random suck sound every time you use the vacuum
in fact I even videoed myself recording the sounds here's the video clip yes I
did enjoy doing it and i was using order city to record it
I originally had different sounds for suck and blow but it was so annoying I
had to get rid of it here's an example anyway back to the game making I carried
on adding all the side bits to the block I made it so that when you shoot the
grass it kind of ruffles about of it
this bit of the game is a bit boring to me I just sort of added special effects
tweak the movement and that's of stuff really boring to watch which is why this
one sped up so much
that's me recording the sound samples that you saw me doing earlier
a lot of play testing in this stage I'd say that game making is about ten
percent coding ten percent graphics design and eighty percent playtesting it
changes as you go on at the beginning it's mostly graphics and coding as it
goes on you start doing lots and lots of play testing
thankfully the spits almost over now I can start getting on with all the
exciting bits I made this song last Christmas no one really liked it that
much but I have big plans for this song I made it so that when you present both
mouse buttons at the same time it depletes your vacuum power and makes
this green smoke come out of the end of your Hoover by replaced it later with a
projectile that gets fired out because it gave it a use instead of just being a
punishment if you press both buttons at the same time made it much better there
you can see i just added in the narration bit and here i had a very
quick intro and main menu screen i do this when I don't feel like making much
progress because it makes it feel as if I've done a lot more work than I have
it's good when it gets to a boring stage of the game making here I start adding
world objects and spikes because the senior you get to a playable demo the
better the game is because then you can play test it more you have something to
work on it's really motivating if you just spend days and days working on the
engine without getting to a playable level it's really hard to carry on so
here's spikes i also added a game over screen then a while i was doing that
just improving the graphics of it and now i work on the tutorial bit because i
always seem to skip that bit when making games normally i also added in all the
dialogue i didn't add in the voices until later though all the songs you've
heard so far in the game this one I made earlier this year I included it in
another game I made scrimping enter in the case of the bad eggs I didn't ever
count it as one of my proper songs that I made because I never finished it it
sounded a bit messy to me but yeah it's alright for computer games I guess
those of you interested in knowing how this thing works at the beginning of the
level i set the value to 0 and then freeze the player until you press the
mouse button when you press the mouse button it plays another load of texts
since his value to 1 when its value is warning press the mouse button and nets
and move until you get to another bit of the game and carries on that way and I
set up a load of triggers along the way just errors in the level that when he
walks into it it freezes him and shows another load of text and that's how I
did the tutorial I also drew and some animations for the character didn't
include until later but you know if you stand still for long enough he'll well
do those of weird stuff
I think I added in the voice clips here I've got video clip of me doing that
I'll just show it to you oh no oh no oh no I nah and I'm gonna cost you four
partners formation wow I'm gonna sing i'm on a promise oh that's right of all
this rubbish rubbish oh no I'm gonna free from all this rubbish oh no all
this flash oh no that's women always rush oh I life's aboard all hard to
swing Oh rubbish
that's about it really can experiment with this that we are ready I go for the
door that's about you join me I can experiment with us what I really a girl
and that concludes part one of the making of bat sweeper if you're
interested in seeing what it was like at the end of day one you can download it
is in the description of this video and if you don't want to play it then I cant force you to