the new version of d5 render is out
from the right corner to a new cloud system this version is packed with a lot of new
features the community has been asking for and you should definitely give it a try
hey what's up guys i'm Nuno Silva and today i'm going to take you through the top 11 features
of this new release let's get started and feature number one is round corner under
inspector advanced you can now turn on the round corner effect for materials this effect
is really important to have a realistic render as i mentioned several times there is nothing
with 90 degree sharp edges in real life and a quick note here if you turn on round corners
it will apply to where that material meets other surfaces as well and feature number two is clouds
effect under environment g1 sky weather you can toggle on the clouds and customize the thickness
density and height of the clouds thickness controls the thickness of low-level clouds
in the sky the larger the value the greater the volume cloud thickness as for density controls the
density of low-level clouds in the sky and height controls the height position of both high level
and low level clouds in the sky there's also an option to cast shadow with it turned on
the clouds will cast shadows which affects the lighting effect of the sun as well i've made a
detailed video about this new cloud system i'll leave a link in the description below and feature
number three is fog effect the fog effect was optimized and now you have parameters like height
falloff and start distance you can add some really damp depth to your scene
by combining these new parameters with the volume light and feature number four is interior parallax
to be honest i was most surprised by this one this interior parallax are assets for commercial
and residential types if you look at them they look like they have a lot of geometry and are
super detailed but in reality this is just a plane that you can add to any window or storefront it
features adjustable parameters like lighting light intensity and the position of elements and feature
number five is grass material the grass material has been improved the size of the grass blades
was adjusted and the quality of the leaves too you now have new grassland templates with height
density and trim parameters
a quick tip here the grass material is more suitable for being used for
medium and long shots for shots close to the camera i think it will be better to use the
grass assets in the asset library they provide more detail and more flexibility
and feature number six is render styles there are two new render styles that you can select from
first is outline mode turn on outline mode under effect style this can create very artistic and
stylized renders you can adjust the line color transparency changing width by distance and the
background color you can also render ambient occlusion as a render style or simply use it to
check how the ambient occlusion in your scene you can find this under effect style and toggle the ao
you can customize ao radio values and number 7 is animation control for dynamic models
there are new controls for dynamic models in the d5 assets library you can now customize play mode
offset speed
and animation range with the animation range you can select which keyframes of
the animation you want to show in your video and the next feature is batch import pvr textures
you can find a new button on the material inspector called batch import let's click
on it and now select multiple maps press open and the maps will get automatically inserted into the
corresponding slots and quick note d5 supports the metallic roughness workflow don't forget
to confirm you are importing the correct pvr textures and feature number nine is transparent
material thickness let's select this plane for example and select the transparent material
now you can find a new toggle called thickness if you activate it it will simulate a double-sided
effect this is great if you want to add that extra detail on the glass for example
and the next feature is level of detail go to menu preference rendering
turn on the level of detail this will make the models on your scene have fewer details according
to the distance that you are seeing them this will improve the render and overall scene performance
of your d5 render just a quick note if you see models that are flickering in a rendered video
it's best to turn off this option and the last feature is new high quality assets there are more
than 60 high precision static plants with high definition scan textures there are also more than
250 crop assets available in this new release along with new vine assets and succulent assets
new 3d scan asian characters were added to the d5 assets library under model character and casual
you can also find new landscape assets for exterior scenes like outdoor furniture
stone landscape lights spotlight assets and professional stage lights and photography lights
and there are much more features available like show estimated time remaining when rendering
selecting materials behind other objects with a material picker horizontal flipping for hdri
and overall performance and user experience have been boosted i'll leave a link in the description
so you can read all about this new release and since it will be a very long video i'll also
share in detail on my d5 render course everything there is to know about this new release i would
like to mention the scene express website in case you missed it it features several ready
to use scenes from d5 render community members that you can download for free
explore how the scenes were made and what type of lighting materials and camera settings i'll
leave a link in the description what do you think of this new release let me know which of
these features are your favorite don't forget to check my detailed video about the new cloud system
you can find a link up there and in the description below this video like and activate
the notification bell so you can keep seeing more of my videos and i'll see you in the next one