Hey everyone and welcome.
Today we have a special guide for you where we're going to break down the worlds best
Ezreal, SKT Teddy and how he stomps lane phase while getting camped.
He does this by using a special kind of inting strategy that works in his favour during early
lane phase, which we'll get into shortly.
Don't worry if you don't play Ezreal, while we will be talking about a bunch of his mechanics,
there's a ton to learn for everyone to rapidly improve their lane phase even if they're constantly
getting ganked in lane.
With that said, let's quickly break down the matchup and get into the gameplay.
General gameplan
Ezreal and Zilean want to use their superior range to pressure their opponents and get
priority on the wave.
In doing this, they can get a shove which will give them more minions and health to
work with to counter Nautilus' all-ins and land more harass when they're under tower.
To achieve this, Ezreal will want to do the following:
Mission 1 - Play aggressive.
Ezreal wants to push forward and land as much harass as possible with Q's and Autos.
Not AFK and farm safely, since he can play aggressive while still being safe.
He can do this by executing mission 2 - save E for hooks.
This one's Ezreal specific and allows him to get away with more than other ADC's when
it comes to stepping forward to land harass.
Then for mission 3 - Get a clean reset at 850 gold for tear.
Getting a meaningful item on your first back is always a worthy mission for any ADC.
For Ezreal, it's even more important because it dictates the pace of his entire game as
he must stack for manamune as soon as possible.
Nautilus and Kai'sa's gameplan will be to look for all-ins with Nautilus hook.
Specifically onto the Zilean so Ezreal doesn't E out of it.
Any all-in should work in their favour if they're not too low, since Ezreal is playing
teleport with Kai'Sa playing heal.
Alright, let's get into the gameplay!
As the lane starts, both sides get there at the same time and didn't have to leash.
Teddy lands his first Q onto Nautilus.
He does this in a way we're going to see over and over.
He fires it just to the side of him so even if Nautilus dodges, he'll hit the wave anyway,
guaranteeing value from his skill-shot.
Now, in the next few seconds Teddy is about to learn an important piece of information
that'll totally change the way level 1 will play out.
Take a look and see if you can tell what it is.
Alright, so this is a pretty basic thing that most players don't consider.
Playing dynamically in the first three levels.
We just saw Nautilus reveal he did not start hook since he used W to walk up for targon's
without taking damage.
This now means that both Zilean and Ezreal don't have to worry about getting all-inned
at level 1 and can play much more aggressively beyond their minions.
Similar to how you wouldn't worry about Morgana bind if she starts W to waveclear.
But you can also gather this information before a spell is even used vs certain champions.
Such as clicking on Thresh and checking if they have "flay" on their hotbar below their
player frame.
If they have that, they started flay.
If not, they started hook.
Anyway, Kaisa has a slight minion lead at this point which puts them first in the race
to level 2.
However, Teddy executes on mission 1 and walks around to pressure them off.
To which the opposing team has no answer due to Nautilus demoting himself to Alistar status
at level one with the W skill.
With this slight minion lead that Teddy has, most players would just sit in the middle
of the lane and wait for the next wave to arrive.
The problem with that is, Teddy would lose his tempo on the wave and reset the race to
level 2 as the experience would be evened out.
Instead, he escorts his casters to the next wave, using the time it takes Kaisa to kill
these, to deal damage to the opposing wave, keeping him ahead in experience.
In this case, this was only really possible because Nautilus is cosplaying Alistar's level
1 and otherwise could've hooked Zilean here for an all-in, but this concept is still relevant
to keep in mind for most situations.
At this point Nautilus and Kaisa backup knowing if they stick around they're at risk of getting
level 2'd by Teddy.
They crash the wave into the tower but respect the all-in potential as Nautilus hits level
2.
We wanted to give a quick mention of how both bot lanes correctly respected experience as
they levelled up.
In low elo, the Nautilus Kaisa would more likely be standing here and lose half their
health to a predictable level spike from Teddy.
And then again, most low elo players stick around in this area here trying to harass/get
plates, while their opponent will hook them into tower as their minions die.
As the third wave arrives Teddy and Zilean keep pushing.
There could be an argument to let the wave push to them and freeze as Gragas is bot side
here, which would both keep them safe from getting all-inned with a possibility to gank.
However, in doing this, they concede control over getting an advantage and placing it in
the hands of their unpredictable jungler Gragas.
Essentially playing to get carried.So instead they keep pushing, which is the better choice
here.
They'll have a larger wave to defend them from all-ins and their opponent will have
less minions to block Ezreal's Q.
Nautilus takes this opportunity as they're pushing to look for an engage.
Unfortunately for him,
Teddy pulls of a really sweet move to counter this.
He moves in front of his Zilean and tanks the hook, then E's out for mission 2.
This is way more important than it may look, if that hook hits Zilean, it'd cost him his
flash or at least half of his health.
This heroic move comes at a cost though, it has Teddy oom with his E on cool-down, just
as they get ganked by the enemy Graves.
Let's see how this plays out.
Alright, that was super close, if he'd hit that Q onto Kai'Sa he'd actually have traded
kills, which is insane.
Rolling it back to when Graves showed up though, why do you think Teddy moved forward instead
of trying to escape with his flash?
So, if Teddy runs right away and flashes, he can maybe get away.
There's potential for Graves to flash on him and Teddy would die anway.
Despite this gank, Teddy has the instant awareness to recognize his win condition.
If we remember back to that long forgotten mission 3, The difference between Ezreal with
and without tear is massive.
He only has 760 gold here and needs 850, so he moves forward knowing full well that he'll
die, but knowing that if he kills these creeps, he can take control of the lane despite
being down 2 kills.
What is perhaps equally as impressive, is the way he threatens to escape by moving up.
This forces Graves to immediately path to collapse, giving him a 1v2 instead of a 1v3.
Without that unfortunate missed Q, this would've also translated into a kill.
While we can't all make insane decision making like Teddy, we can definitely think about
item spikes and how important their timings are, especially on a champion like Ezreal.
But this would be the same for how you want to be mindful of basing for a B.F sword as
Caitlyn, or a Vamp scepter on Draven.
Most other Ezreals here, perhaps even challenger players, would run straight to tower and get
a bad recall off.
This would have them come back to lane via teleport, without their tear.
This would likely snowball them into a series of unfortunate events.
Ezreal would go oom, get shoved in, lose tower plates, lose dragon etc.
The typical game for most Ezreal's who have little to no lane presence.
Teddy however, TP's back to lane with his tear and keeps shoving and harassing a whole
bunch for mission 1.
This keeps Nautilus and Kaisa low on health, making any all-ins difficult for them to pull
off which is their win condition.
It's probably worth noting that even though Teddy did get his Tear, Kai'Sa got two kills,
so she's on a B.F sword right now.
However, since Teddy's Ezreal is so insane, Kaisa never gets an opportunity to trade autos
with her damage advantage and Nautilus never gets to land a hook.
So Teddy is crushing lane regardless.
And we want to point out that this all looks ridiculously easy.
It's definitely not and Teddy's mechanics are playing a massive factor in this lane
phase.
Even most professional ADC's can only dream of playing Ezreal like Teddy and Deft, so
we might as well shine a light on Teddy during world's since he's so fun to watch.
And it's not hard to backup our own point, in the first day of group stage we can see
Jackeylove try to E forward against this exact matchup to try and land harass.
Then, he immediately dies to Nautilus failing mission 2.
Teddy pulls off the same move, but does it just to the side of this melee minion to block
the hook, again landing crucial damage that looks all too easy.
All of his work is paying off.
Zilean lands a great double stun and both of his opponents are already at half thanks
to how proactive they've been without getting caught, so Teddy follows up for an easy 2v2.
Which doesn't turn out to be 2v2 at all as usual, but he cashes in on two kills regardless.
At this point, despite being ganked twice, Teddy is up by 600 gold thanks to the pressure
he generated he's gained a significant minion advantage and landed a ton of harass with
Klepto.
A couple minutes late, he continues doing Teddy things and rains fire upon his opponents,
randomly scoring kills when they don't expect the damage and ends up crushing this game.
Finishing 18-5 against Kaisa's 6-9, despite getting camped in lane.
Now you may be thinking that this matchup was totally unbalanced because of the Ezreal
pick.
While we've already seen Jackeylove screw up the Ezreal counterpick into Nautilus, let's
run through what they could've done differently.
So while it is true that Ezreal/Zilean SHOULD win this lane if they play well and don't
get caught by hooks, vs lesser opponents, the Nautilus had the right idea by looking
for all ins especially when they were pushed to tower.
At level 2 however, they backed off just in time, then at level 3, Teddy made the next
level move and blocked hook for Zilean.
If this hit, it would've changed the pace of the lane, likely forcing flash.
Where later, Nautilus could flash hook Zilean with no response, and so on.
Basically, it's up to Nautilus to land hooks onto Zilean or onto Ezreal without E. If these
land, they would easily win the all-ins.
Teddy just never allowed that to happen.
Alright, so that's it for this one.
Let us know what you thought of this guide and if you'd like us to keep this world's
hype style guides up or if you'd like to see something else.
Thanks for watching and see you next time!