Okay, everyone super excited because I've got my beta license for v-ray 5 this
morning and I'm testing it out a little bit and I want to do one of my first
look videos I haven't fully explored everything but I found some stuff that's
so awesome that I want to put a video out right away and show you some of the
things that are gonna be available first of all with the beta but then hopefully
with the finished version as well stay tuned for one of the things that they
added that I think is the coolest thing they've added in a long time I love this
new feature so stick with me here for a second some of the big things that they
have so just in short its material library and browser they've added a
material library which is super cool if I bring my material editor over here and
I'm just using an old scene from one of my courses which you can get for free in
my course if you check out the links below ok so the material library that
comes with v-ray there's a special browser for it but I want to look at
mostly the materials that come and it's it's basically a bunch of files matte
libraries for 3ds max which were probably used to but if you when you
download v-ray it'll come with a v-ray material library downloader and so yeah
there's a bunch of there's a bunch of files dot MIT files and this is just
basically telling it where to go so you can pick where you want it on your
computer and then in your material and you can go through and look at all the
jpg little swatches of it or use the material browser but you can also just
go here and this is how you actually use it you can just go into open material
library and go to where you've downloaded them all ok and you can see
these are all the different things and here's the the dot MIT files so all
these different things like leather that's cool let's bring in the ground
one see what we've got in here okay so asphalt soil sand gravel okay so
you can preview all this stuff or you can just bring it directly in by saying
let's say asphalt cracked ok and that just brings it into our slot over here
if we preview it you guys know how to do all this the cool thing is that v-ray or
chaos group is giving a bunch of free materials which are
presumably very nice because they are professionally made right so you can see
it's inside of a color correction and then you go in and the map is in here if
we view the image and it's a v-ray bit map actually and interestingly it's a
dot a dot TX file okay so a TX file is a texture file which is basically a MIT
map in TIFF format so there's a lot of information in each one of these maps
and that's cool this is high-end material stuff that is made for us by
Kaos group and you can just pop it right in so I can grab this library and just
drag this and put it right here I'm not gonna do that because I don't want
asphalt there but I did bring in this brick we could try that right now I've
got a concrete on there which I'm gonna grab oh one thing you might notice is
that the previews for the materials are also new so this is one of the updates
for viewer a5 is that these are are presumably a better preview of what the
materials are and I think that's a much-needed change actually that's great
let's grab these bricks and just pop them on here see what kind of thing we
get ok one thing here is they're not real-world scale and you guys know I
like to work in real-world scale so we'll have to see what kind of scale
we're talking about here let's go into the map okay so there's our image
basically will say that's 5 feet by 5 feet now I would have to change this for
every map in the whole thing if I want it to be real world or I could just
remap my surface there but I'm gonna change all the maps I do that real quick
ok so we're dealing with a diffuse map a normal map in the bump slot and a
reflection map ok great there's our material looks fantastic we'll see how
it looks when it renders ok so great there's that there's also in the
materials you'll notice that we now have presets in here which is awesome I mean
right here is preset it's custom right now I can let's make a copy of this and
say let's make this into a preset one of the ones I saw that I liked was frosted
glass ok how many times you make frosted glass just over
/ okay and actually let's oh that's gonna freeze up my video card give it a
second okay so my computer's freaking out because I put frosted glass on this
huge swatch here and I'm recording at the same time all very bad but point is
it changed to frosted glass is still keeping my maps interestingly so that's
kind of weird in this case if we just delete okay and now we can just go
straight to a lead preset alright so this is cool I haven't fully explored
what we've got down here but this is new coat parameters so we have code amount
coat roughness so presumably you could put a coat on this thing make it so this
is kind of like I used to use the shellac maybe something like that okay
so you can see there's a coat on top of the metal and you can change the index
of refraction just for that okay you can lock the coat bump to the base bump to
base bump okay so this is almost like having another
material on top of the material kind of like the the flake the the auto paint
material or the v-ray paint material that kind of stuff okay and then there's
Sheen parameters not exactly sure how to use this yet so more testing necessary
there okay but you can put a coat on this which is cool and these presets are
very cool because I make personally I make this stuff over and over and over
again because I'm not good about saving out material libraries or anything like
that so having it just here as ready-made could be extremely helpful
for me okay now let's get to my favorite thing there's a new frame buffer which
is cool but not that big a deal I mean it's got the same settings so let's see
frame buffer show last frame buffer okay so the frame buffer looks different now
which is fine basically all the same kind of stuff here but it looks a little
different in different places okay the biggest thing that I think is this let's
see well here's your lens effects team NORs
their display correction so here's your exposure control create but if you turn
on this new render element v-ray light mix then you have great control
over what you're trying to do so if I render this let's just render you save
first okay you can see it's starting to render we're in the light cash days I've
had to turn the exposure way down for this the cool parts still coming hang on
a second give it a minute okay I this is a pretty
complex rendering with a lot of blur going on so it's taking a really long
time so I just aborted it you can see I'm missing materials but that's not the
point of the video that's just because I recently updated max and didn't remap
everything but that's fine we can see everything we need to see here so up
here we have a layer stack now more like Photoshop so we can apply a layer so
like white balance white balance on top okay we can adjust the white balance
here and we can change the opacity of it which is awesome blend mode we can
change to whatever we want okay so awesome a lot more like
Photoshop here we can do compositing right here in the frame buffer that is
super cool but the coolest thing I think we still have our lens effects here we
have denoiser available if we add it as a render element here okay so that when
we saw do you know a czar in previous versions but here if we go to source RGB
we can go to light mix okay this is awesome so here we can turn off all the
lights just like that but we can also control every light individually so this
light gets turned off that's the environment light obviously we can also
turn it up or higher okay make it super bright outside
or make it darker let's see which one's this I don't know I got a lot of lights
in the scene but I can control each one of them individually okay you can see
there's a lamp inside the house that's getting way brighter now I mean that is
so cool and I realize look at that through the glass everything that lights
turning up so what this is doing is essentially rendering out a channel for
every light that's like an e XR image or an HDR image of some kind so that you
can you can multiply it up and down and it affects the scene differently and
they're all split out into different channels and I know like Maxwell render
had this a long time ago and I thought it was the coolest thing ever
and v-ray had the capability to but it was a lot more clunky than this you had
to render out a different element for every light and then you could composite
it yourself like that in Photoshop but now it's just built into here and it's
super easy to use so this is awesome this will save me so much time of
preview rendering because really all you got to do is get the lights in there and
then you can just adjust them tweak them until they're just perfect and you don't
have to re render every time it's amazing and it's super accurate to like
everything everything just looks like you would expect it's not getting all
super noisy and bad quality or anything it just works so this is amazing to me
I'm so glad they did this look at that you can just turn the pool up I mean
come on that is that is a huge improvement so this is what I like to
see from from these software developers I mean so often they just release and
I'm not saying chaos group does this Autodesk
no comment but they release things that just aren't that big of an improvement
right this is a huge improvement I'm gonna buy it just for this one thing
here and the material library is huge - I love that and the presets that's great
so I haven't explored everything yet but from what I can see here this is worth
the money of upgrading and I don't even know what the cost is going to involve
but I'm definitely getting this because this is a huge time saver and it gives
you tons of creative freedom to basically just get your lights in there
and then they're just adjust them to your heart's
content and you can balance light so easily this way and make make your
renderings just look fantastic without having to render a million previews
anyway that's my first look at v-ray 5 and I think this is going to be huge I
think we're all gonna want this and they have I mean I haven't even fully
explored what they're gonna do and they keep saying they're gonna add you know
there's gonna be more new stuff involved I'm just briefly going over the things
that they mentioned and I checked out this one thing and I had to tell you
guys about it immediately cuz it's awesome ok so I love this new
compositing here I absolutely love this light mix thing oh and you can also do
composite mode by doing this to composite ok and what that does is put
your light mix in a huge list of layers ok so then you can just turn on and off
layers so work it just like Photoshop I mean this is how you had to do it
manually before and it sucked honestly it was it was too much work but this is
really just built-in and so easy and then you can even go back to light mix
if you want just like that ok so it collapses the layers into this light mix
thing so it's just two different interfaces for the same thing anyway
guys I think this is fantastic hopefully you've enjoyed this video and hopefully
I can make more stuff as more stuff come becomes available and as I learn more
about free very 5.0 I think I think we're all gonna love this
so anyway I'm excited hopefully you guys are too thanks for watching