hello in this movie I would like to do
families called profile so to get
started let's jump into the river it
under the families now in my look I want
browse down until I find profile hosted
profile hosted is here once i selected
I'm going to click on open and here we
go
now you'll notice that we have to
reference planes and that the most
important part of the great family first
and foremost edge reference planes we
dimension them and then we'll put our
for the extrusion or land walk on the
top reference planes now science is
going to be kind of small profile i want
to change my scale instant one to turn
to 125 right let's get started
what I want to do it is i want to create
a reference plane so everything we do in
the family is going to build of their to
reference planes that are already here
to do this is the way to Mike as a
reference plane i think is too so it one
of that already
then right click and create similar now
on my drug trial
I want to click online big lines bottom
and I'm gonna give the offset 200
millimeters and i'm going to shower or
this reference plane notice and that my
reference plane is going to shoot to the
right now let's the war one down i'm
gonna click here and offset its
downloads excellent i get lost in the
reference planes on my measurement but
no i'm going to click on my Alliance
damnation bottom now is very important
their order is reached with dimension
because this is considered our strong
reference plane this different defines
the original right here is the a
concession for the point
so when the dimension something they
have to go from the strong reference to
weak reference because if this dimension
are changes I want to this line to move
not this line so they mention from your
strong preference to which reference now
just pick off to do the same going to
down go from strong reference to weak
reference and pick up
now we need its new parameters to our
dimension if we will take to family-type
at parameter for the name I want to call
it step-by-step you wanted to be type so
let's click ok now let's create new
perimeter height now we have to keep it
this type parameter because we're going
to involve this in mathematical form or
with our depth perimeter
let's click ok ok and let's give it a
label for that one we give you give
depth for this 1i now I want to have
that little 15 millimeters revolve here
and here so i'm gonna click write create
similar offset 1500 meters and on my
drop now let's click decline here and
here
escape couple couple of time go to
dimension of wine
let's get here to get off here and kick
it off
let's go to from the type and let's
create new perimeter
it's called let's call it a review
rable ok ok ok and now choose that one
control key that one label and review
ok let's draw our wine just will choose
line will start from here here here here
here and now on the tropical let's
choose the start and radius arc and
that's on the exposition click it and
done escape couple of time now let's go
to family type and let's go to create
for more for the high i want
it's the same this deb so i will write
them here for the review
Eve Eve
yep smaller 1020 they're our reveal its
two millimeter if not with five and
practices boy
ok so as you see we created the formal
let's change and meet our formula for
example let's change to our death 200
and here trenching and here 50 yes and
the change its 600 apply
yeah this is much better let's go back
to 300 apply
yeah let's look like that and now let's
create some few family types go to from
the type screen click on the bottom and
let's create 300 millimeters okay let's
create a new one
600 millimeters let's click ok and let's
change it to 6am monitors and apply now
II if you click down on this one you see
changing here okay for this stage we
will save this family
let's give the name cold
options one maximum backups okay save it
and let's open project which is a
project
ok ok ok let's create a few walls will
change its ok this one rectangle it
doesn't matter now about our wall
let's go to you to see small property
and fine details okay for now we should
download our call into the project go
back by this one took of project and
load into the project choose our the
wall a d-type let's open preview and
let's choose this section to seem
appropriate and I did structure let's
add the sweeps both profile
oh we already all that so add profile
and choose our call for example since on
it for this one material
let's make its concrete let's make its
concrete ok
and offset from the top like a hundred
millimeters okay well actually it's from
the bottom so we'll change it
k 0
it's from the base
apply
good boy
from the top
ok ok and ok and as you see we get our
profile sips on the our wall and now we
can actually go here again sweeps and we
can change the our dimensions here this
is changed