Dear friends, as promised, we have prepared an excellent video for you
with detailed information about Halloween.
All of its mysteries, all the secrets, how to play on submarines
and more importantly how to win with them—
all this and more in our conversation with Danila Lychkin,
the main game designer responsible for this event.
How many submarines will there be and how can I obtain them?
In total, we'll have five submarines.
You'll have access to one of them from the very beginning,
the rest may be obtained for the following activities:
completing the Saving Transylvania operation from 2016;
completing the Sunray in the Darkness
and Terror of the Deep Operations at normal difficulty;
scoring the necessary amount of experience in the Terror of the Deep Operation.
So, which sub is the coolest?
They're all great! Each in its own way.
Come on, you can give more details that that!
Well, for example, the Zipper Sub can't boast high damage per minute,
but it's very maneuverable.
It's also notable for its ability to swiftly submerge and surface,
and it replenishes its oxygen reserve very quickly,
so its tactics are more on the hit-and-run side.
Then we have Killer Whale,
which is conversely very heavy,
but makes up for this with its ability to fire from both aft and bow guns.
So, everything depends on the enemy I'm going to attack?
The submarine defines my gameplay?
Well, it's more like this:
you need to understand your preferred gameplay style
and select a submarine accordingly.
For example, the initial submarine
that is available from the start—Barracuda—
carries quite decent secondary artillery
alongside its main armament, torpedoes.
It has four guns with a caliber of 130 millimeters.
So if you’re inclined to set enemies on fire,
before sinking them with your torpedoes, it's a great choice.
The new submarines, who are they for—
players who are tired of destroyers?
Or for those who can't adjust to the battleship gameplay?
I'd say it's like this.
We had a general request from our audience for some kind of new gameplay,
a breath of fresh air for our project.
In my opinion, this operation on submarines
brings that with its new mechanics,
that are interesting to play with,
to study, and to understand what abilities they provide.
It's simply one of those moments
when we offer our players something new and enticing.
That's why I believe it's not important
whether you like to fight on battleships,
cruisers, destroyers, or even aircraft carriers;
I think you should try out all the five submarines
and see for yourself if this new unit type suits you.
Tell us about the development history.
How did you develop submarines,
what was your baseline, how big is the difference
between today's submarines and their first prototypes?
Our goal was to make this unit type easy to master,
but at the same time, to bring completely different gameplay.
We didn't want the way of playing with submarines
to be very similar to that of destroyers.
Did it work? What do you think?
Yes, it did, in their current state
when they are fine-tuned for the Halloween operation.
After receiving feedback on this operation and analyzing it,
we're going to decide on the future of submarine development.
Let's speak about the operation itself.
What's it about? What's its goal?
At the beginning of the operation, we're facing our good old Zikasas.
Well, not so good,
but from the point of view of the resistance they offer,
they are quite sweet creatures:
they eat our torpedoes willingly,
they sail in a straight line, at slow speeds—
simply put, they do everything they can so that you can master
your new submarine calmly and score your first frag with it.
They are followed by more difficult adversaries:
new ships with new skins,
including for example, a reworked North Carolina amongst other ships.
They are also more durable.
And in the final act, you'll meet our old acquaintance—Rasputin—
which has a powerful escort consisting of cruisers
and new destroyers armed with depth charges.
While the cruisers are mostly occupied with protecting their battleship,
the destroyers are prone to hunt you down.
In fact, they imitate the counter-type for you,
they will try to sail as close as possible to you
and treat you to some depth charges.
Tell me, how many hits from depth charges can my submarine withstand?
Firstly, that depends on your submarine.
Secondly, a depth charge can either directly hit your hull
or explode in the water near you.
Sometimes, one bomb is enough to sink you,
but other times submarines can withstand several hits.
And what about my armament?
In this operation we have two types of torpedoes.
These are regular torpedoes and special torpedoes,
which can deal damage and freeze your enemies, disabling them.
They stop moving and firing,
with even their anti-aircraft armament
switching off for some specified amount of time.
So, ideally, you need to first freeze a group of enemies
before finishing them off?
Not necessarily in groups,
you can also concentrate on a single target.
A good tactical approach is to first disarm an opponent,
then get closer to them
to unleash your entire arsenal with guaranteed results.
Come on, tell us all the secrets of success for the operation.
Are there any underwater passages to quickly reach the five-star result?
There is a task to discover the main enemy castle within a time limit.
And if I'm interested in Rasputin itself and not the castle?
Wait. The question was about completing the operation with five stars.
all additional objectives must also be prioritized.
So, all of them.
Yes, there's no way around it.
Ok, the castle is ours. Rasputin.
Rasputin is our main mission,
you need to destroy it, but only when all five tasks have been completed.
Because, for example, there's a task to sink three enemy ships in a minute.
At normal difficulty, the solution is quite simple.
Instead of sailing straight to Rasputin,
take some time to destroy enemy ships on your way.
I can just sit still under the water most of the time,
but there’s a limit to how long I can do that, right?
The submarine’s oxygen can save me
but at the same time, it can play a trick on me,
with emergency surfacing propelling me up right in front of the enemy.
Yes, it's possible,
only it's not an abrupt movement when it surfaces.
You only slowly ascend, but without a choice in the matter.
What should I do?
Firstly, I'd like to note that I'd advise against
hiding under the water all of the time.
After all, you have the best view of the map
when you're on the surface.
I believe it's always useful to survey the situation on the battlefield
instead of sitting idly under the water.
Secondly—and it's a very useful tip— you still need to destroy enemies.
This can be done only from the surface, or periscope depth.
I advise you to dive only when it's really necessary,
or when you realize that you're about to be hit
and that you're on a fragile, but agile, submarine.
Then, you can manage to submerge at least
to the periscope depth in this case.
This way, you'll receive much less damage or no damage at all.
Let's talk about the style a little,
because Halloween requires the according ambiance first of all.
How did we create camouflages for submarines,
where did we draw inspiration from?
According to our lore,
you're set to take the same heroes that we met in 2017,
and even one from 2016, to another dimension.
For this reason, we tried to make skins
in the same style as the ships that were helmed by these Commanders in 2017.
What about enemy ships?
It's the first time when we’ve made animated camouflages.
Yes, we prepared a special skin for cruiser Mogami
to make it look like a Kraken.
It has moving tentacles that basically...
...Squeeze you.
...Squeeze your ship, yes.
As you might have noticed and as we've already mentioned,
Danila's department is responsible for all test features.
They follow all your actions
and carefully absorb your feedback to make conclusions.
I'd like to stress that your feedback
will define if the story develops, and where it goes.
Guys, thank you for watching!
Submerge, battle, and subscribe to our channel.
Click the bell and comment on our video,
because your opinion on Halloween is extremely important to us.
Bye-bye!