The Operation Breakout case was released as part of- get this- Operation Breakout.
This came out on the 1st of July, 2014, along with the Baggage, Cobble and Overpass skin
collections.
It’s also the only case that drops a number of unique butterfly finishes that you can’t
find anywhere else!
The Negev Desert-Strike by NextgenZ is the second and final of this skin series to be
accepted.
The first was just before in the Huntsman case, just 2 months prior, and was the covert
M4A4 skin.
Hopefully the Negev update recently gives this smart looking negev skin a new lease
of life.
MP7 Urban Hazard by RaekenTheRock was originally called the Commander and uses the shiny Patina
gun style finish.
It has a black and grey camouflage style with a few details and highlights, though this
was one of the easier designs to make.
His friend, Darksilver, made a few renders for it which really makes it look beautiful.
The P2000 Ivory surprised Quzga when it got accepted.
He had only posted it in May of 2014 and fewer than 2 months later this happened!
He only dabbled in it for fun.
The first skin he deleted, the second was an AK Ivory which became popular and so he
made this skin, which got accepted!
He chose Ivory because nobody else had done it.
He thought it was such an iconic thing to do that he had to do it and to make a simple
design that wasn’t too over the top or offensive.
When it was accepted he didn’t even know that he would be paid, which came as a very
nice surprise to him having just started his final year in college.
Since then he has returned to the AK design, working with Hollandje to improve it.
You can see what they managed here.
UMP45 Labyrinth by Multihawk.
He has a fascination for simple, minimalistic skins.
For this design he used Sketchup pro.
It’s an architectural modelling program where he manually adjusts the length and angle
of the lines in relation to others.
The original name for this skin was ‘Orange Liner’ but he does think that Labyrinth
is better.
Most of his designs are random pattern-based, as he loves seeing all of the different variations
that can come out of them once they’re in CS:GO.
Immediately after this was accepted he made an MP7 version, before moving on to other
skin types and stickers.
He’s also had great success in making skins for Unturned.
The SSG08 Abyss by .red was the product of him testing out how patina skins worked, and
discovered that you can make colour changing skins.
With this design, it was from blue to dirty green, depending on the amount of wear on
the skin.
The battlescarred version looks like a whole new design again.
There wasn’t much to say about the PP Bizon Osiris, created by Ross.
He said it was created early on in the workshop’s lifetime, back when sci-fi skins were just
beginning to gain in popularity.
This was one of the first designs that he made and he was surprised (but also overjoyed)
to see it in-game.
The design used simple shapes and cliché sci fi contrasting colours, with a custom
logo to complete the desired effect.
The Nova Koi is by a Japanese artist whose only Steam name I could pronounce is Hiyoko
Prince.
He said that he wanted to make a smooth and beautiful shape, complete with a pattern of
a fish.
You can make out the silhouette of a carp behind the stock.
The CZ75 Tigris by L’grand was the first skin that she made, originally named Tigger.
It was based on the classic pattern known as atigrado, which is similar to that found
on certain breeds of cats.
She said it seemed logical, given the aggressiveness of the CZ-75.
Especially back then when it was OP as hell.
The P250 Supernova by Algis was chosen out of 4 different patterns.
He asked his wife which she liked, she said that this one looked like a dandelion flower
so he chose to submit that one and it got picked for this Operation.
I think it’s only fair to credit his wife with this design’s success!
The Five-Seven Fowl Play by Pla-Studio is a Patina, classified-grade skin.
It was inspired by falling feathers in an evening scene.
AH!
You might ask.
Why is it blue in colour then?
And that’s a good question!
Because if you look on the workshop you’ll find the accepted entry is orange, so I guess
that Valve changed it at some point along the way.
The Desert Eagle Conspiracy is made by Hybra.
He originally named it "Aureus", meaning "gold" in latin, but valve changed it to Conspiracy.
He decided the original deagle logo was very unsharp and couldn’t find a better one,
so instead drew one on the grip from scratch in photoshop, free-hand.
The original skin had more contrast, with extra shine and darker blacks to really show
off the gold effect, but he still likes how it looks in-game.
You can check out the original on the workshop still to see the difference.
The Glock Water Elemental by Pla-Studio is described by him as ‘a water spirit, splashed
itself across the red galaxy’.
As the wear level increases the red fades and dark metal begins to reveal itself through
the painted surface.
He hopes you guys love it, and thanks a lot for getting it accepted into the game!
The P90 Asiimov by Coridium.
Although in reality the P90 was designed in the late 1980's to early 90's, Coridium always
felt the P90’s design was more at home in a futuristic sci-fi setting, what with its
unorthodox shape and curvy, flowing lines, making it stand out against the more traditional
boxy weapons.
As such, he felt it was the perfect gun to receive the bright, sci-fi inspired Asiimov
treatment!
It might not be the most popular weapon to use in the game but its larger surface area
and unique overall shape make it fun to design for.
And lastly, the M4A1-S Cyrex by NextgenZ.
The second of this collection to be accepted out of the 4 that have been so far.
Its workshop page has been visited over 120,000 times and is part of over 1,600 collections.
It was his 4th skin to be accepted, having had 2 in both the Huntsman case and now this
Operation Breakout case.
But we all know that this is just that start of his story.