I'm Alexis Van Hurkman, and welcome to Resolve in a rush where you'll learn DaVinci Resolve
grading and finishing techniques in under 5 minutes. In this episode we are going to
take a look at the brand new Cinema DNG De-bayering that DaVinci Resolve 11.2.1 introduces.
Currently you can see that I have a string out open of all the Raw Footage I shot using the BlackMagic
Ursa Camera. This is the old look of the footage, this is simply de-bayering to Rec709 using
the built in setting. However, if I go to my project settings, and I open up the camera
Raw Panel and choose CinemaDNG we can see that I have a few more options than I used
to. Apply Pre-tone Curve, is the backwards compatibility check box that I mentioned.
So, if I turn this off and click apply and then just push them aside.
and you can see that
now the de-bayering looks dramatically different let me turn this on and click apply. So, thats
the old de-bayering, and this is the new de-bayering. Now, the first thing you can see is that it's
definitely darker, but in general you'll find that the color is richer and just a little
bit more true, I find in other clips that I've looked at. Now, theres one other feature
of the new de-bayering, and thats this Apply Soft Clip check box; If I turn this on and
click apply, there were a few highlights that were clipping in this particular shot. And
apply soft clip basically does the same sort of thing that would happen if I went into
the color match palette and used this highlights retrieval control to bring those highlights
back into the visible signal. I haven't found any clips where using this checkbox was a
bad idea, but it's your choice whether you turn it on or off. If you leave it off you
can always use your highlight control to drag that image detail back into the picture manually
in exactly the way that you want it to be. Now, you'll notice if I turn apply soft clip
off, that's the only way for me to get apply pre-tone curve back available to me.
That's because, apply soft clip is a function of the new de-bayering. I have to have that off
before I can switch back to the old de-bayering. Now, one thing I have been told is that the
new de-bayering is specifically going to look best when used with BlackMagic cameras.
Any of the BlackMagic cameras and it doesn't matter when you bought yours, because it's really
a different way of handling the data, it has nothing to do with the cameras themselves.
So, any RAW footage that you have from any of the BlackMagic cameras is going to look
better using the new de-bayering by turning apply pre-tone curve off. However, there are
a variety of other cameras that use CinemaDNG as a recording format, and some of those other
cameras may actually end up looking better using the older de-bayering, with apply pre-tone
curve turned on. So, if you're using a BlackMagic camera, you're probably gonna get the best
results at least if you haven't started grading yet using the new de-bayering, but if you're
using CinemaDNG footage from another source, you might want to just open up your project
settings and toggle apply pre-tone curve off and on to see which type of de-bayering you
prefer for whatever source you happen to have. I hope you found this useful, If you want
more information about DaVinci Resolve you can check out the other videos in this under
5 series, and you can also check out the videos I have done about DaVinci Resolve for Ripple
Training. Thanks so much for watching.