So!
As a JoJo connoisseur (you won't hear me say that again any time soon), I've been waiting
for the next large game.
It got to a point where I just play the older games and sit in suspense for mods.
I've talked about all that I want to see on stream, but I don't think I've ever made a
full-fledged video on it.
That's why I want to go over my ideal roster.
But before we do, a small percentage of the people that watch me are subscribed, so if
you do frequently watch my content, you should subscribe.
But now!
The roster.
(Hold it) Oh yeah, the characters present will be from parts 1 through 8.
You get it.
So, let's get the basics out of the way.
What's a JoJo game without the JoJos?
Jonathan Joestar, Joseph Joestar, Jotaro Kujo, Josuke Higashikata, Giorno Giovanna, Jolyne
Cujoh, Johnny Joestar, and Josuke 8 are all instant picks.
Next, what's JoJo's without the antagonists?
Dio Brando (Part 1), Kars, Dio (Part 3), Yoshikage Kira, Diavolo, Enrico Pucci, Funny Valentine,
and Tooru.
Originally I wanted it to be The Wonder of You alone, but I don't think this would be
bad to have Tooru.
We'll most likely have access to "special interactions" because of this, maybe even
dramatic finish type stuff for everyone mentioned so far.
So, now that we've cleared out the easiest additions let's get to everyone else.
Phantom Blood!
I think it goes without saying that we need William Zeppeli.
You need the original Zeppeli!
Looking at the rest of the characters in Phantom Blood, though, I feel like you don't need
anyone else.
I feel like if you think about characters like Tarkus and Bruford, you see better characters
with more moves to pull from.
So we're done here.
Also, yeah, I'm not adding Speedwagon as his an individual character.
It makes a lot of sense in a game like "Eyes of Heaven," where everyone essentially has
half of a move-set compared to something like "Heritage for the Future" or "All-Star Battle".
But if I want a full move-set, I think the only way I'd add Speedwagon is if it's not
just him, but just the entire Ogre Street crew.
Making him like a minion character or puppeteer character.
Next!
Battle Tendency!
Now you have a couple of great picks here.
Caesar Zeppeli, of course.
You can't live in a world without Wamuu in it.
Lisa Lisa definitely should play a part.
And then you have Esidisi.
Now this one is an interesting case.
Ultimate Kars has enough to make him a separate character from regular Kars.
Now, would I do that?
Mmm, no, no, I wouldn't.
I like the approach that All-Star Battle had taken, with Ultimate Kars being something
you can level up to and unlock a whole new way to play Kars.
In a competitive sense, I think you would have to learn Ultimate Kars specific things,
but I think that comes with having a level up type of character.
I think we're done here, though.
Parts 1 and 2 make this easy.
It's the parts after where we get into puzzling territories.
Next!
Stardust Crusaders.
Now, I think we still have some clear picks here.
Kakyoin, Polnareff, Avdol, Iggy, and Old Joseph.
As for the minor antagonist picks, though.
I think that Heritage for the Future had a great set of characters.
My first pick would be Vanilla Ice.
A huge second pick is Pet Shop.
And my last debatable two are N'Doul and Hol Horse.
On the note of Hol Horse, I like the duo of him and Boingo more than the original Hol
Horse and J. Geil combo.
As for N'Doul, I believe he needs a second chance in the game.
Eyes of Heaven was weird; I think in a traditional fighter, he'd do fine.
I think that Geb could do all the work, but it would be cool to see them incorporate N'Doul
into the fighting.
Though that would be a custom move-set, I'm still not against that.
I think that's it for the minor antagonists in Stardust Crusaders.
Next!
Diamond is Unbreakable.
Now, what's Part 4 without the main boys.
Okuyasu and Koichi, free guarantees.
I'd also easily add Rohan Kishibe and Yukako Yamagishi.
As for other characters that were minor antagonist, well, there's many to choose.
Well, not many I'd think I'd see in a fighting game.
My choices are Akira Otoshi and Shigechi.
All-Star Battle had good picks.
Most people would think to put in Keicho Nijimura, but I think if we're going to pick a colony
stand, Shigechi is the more malleable stand.
Though in an ideal situation, let's say we include Keicho.
I'll set a character amount limit and the end, and we can get rid of extra characters.
As for the final person, I'm adding Bites the Dust Kosaku Kira.
That's a need when it comes to Part 4.
As for Part 4 Jotaro, I think it would be better that he's just a skin.
Diamond is Unbreakable is now done.
Golden Wind!
We got a bunch of great characters to work with here.
On the side of our protagonist Giorno, we have Bruno Bucciarti, Narancia Ghirga, Guido
Mista, Pannacotta Fugo, and Trish Una.
Now some say, "Well, how is Trish going to work?"
I know that with a Stand like Spice Girl, you can do something like removing hit-stun
from the opponents' attacks.
That's a wild mechanic, but not unbeatable since you'd be able to cancel your normal
moves with supers.
Doesn't that sound fun?
Also, Fugo not being in a game is criminal.
Poison is a sick mechanic, and we need it.
Now, as for the minor antagonists, there are a good few I'd want.
My picks being Ghiaccio, Risotto Nero, and Cioccolata & Secco.
Now what I mean by Cioccolata and Secco.
I see the two working together like Swamp Thing and his minions or Android 18 and 17.
With Cioccolata being the main person you control and Secco being the one that comes
out of the ground to help get hits in.
That's some cool stuff to work with here.
I wanted to propose the idea of Prosciutto and Pesci together, but I think they'd work
a little two similar to other characters here.
Aging would just be some sort of a poison mechanic, and Bruno or Jolyne can replace
Pesci's role.
So yeah!
Done with Golden Wind!
Next!
Stone Ocean!
There are some easy picks here.
Ermes, Anasui, Weather Report.
I want to consider Foo Fighters, but I feel like we shouldn't overdo the colony stand
thing.
As for the minor antagonists, I don't think there are any I can easily see incorporated.
They work comfortably when it comes to something like the Mugen engine, but I don't think there's
a character I'd want in a game.
Maybe Rykiel, but I'm not sure.
As for Pucci, I think it's hard to level up twice and have entirely different move-sets
for all three forms.
I feel like maybe Whitesnake Pucci alone, and then the second Pucci is C-Moon Pucci,
who turns into Made in Heaven Pucci.
Eyes of Heaven had the right idea there.
So I guess there's a first time for anything.
I'm kidding!
Well, it didn't have local multiplayer.
Maybe I'm not.
So, we are done with Stone Ocean.
Rykiel is a maybe, but not now.
Now we're on to Steel Ball Run.
After we add Gyro, there are some characters we have here that get a lot of talk.
One addition that I'd like is one I have seen in JoJo builds of Mugen.
Blackmore, the stand user of Catch the Rainbow.
I'd also add "Scary Monsters" Diego Brando.
As for "Time Stop" Diego Brando, I'd just rather that be some Mortal Kombat variation
deal.
I'd like to see Hot Pants here, but I'm not sure how that'd work.
Maybe I'll conceptualize it later, but that's it for Part 7.
And finally!
JoJolion.
Now, since this part is a lot more about story, we don't have the most fighting stuff to work
with here.
But, as for characters, I'd like to see.
Joshu, Hato, and Kei Nijimura.
I want custom variations and custom skins to create Kira 8 and Karera from Kira 4 and
Yukako.
That's if that'd be possible.
Now we have the potential to add one more character, maybe, but that's for future notice.
And that's going to be it for JoJolion!
Now let's see our limits.
So, with how a fighting game would most likely work in our modern-day, we're going to have
our base roster and then waves of DLC.
Dragon Ball FighterZ has about 41 characters right now.
They already have a lot of their essential characters, including multiple Goku's.
So what's my rule of thumb here?
Well, I'm not sure.
If I'm counting correctly, we have 55 characters.
I feel like this would only be possible if this game is the only JoJo game for the next
5 to 6 years or something.
That's with huge patches and stuff in mind.
Games like Tekken 7 and Street Fighter 5 have been around for 5 and 4 years, and it looks
like they got at least another two on them.
And honestly, with how fighting games are going, I might not have to make any cuts.
But!
If I had to take it down to 50, we'd probably remove Akira, turn Kosaku Kira into variations,
maybe remove Risotto, N'Doul probably kicks the bucket, and...
I don't know.
Fusing both Pucci's is a possible action, but I don't feel like a character needs three
stages like that.
It sounds like a lot of work to do for Pucci, and to make him competitively balanced and
fun with all of that would be a feat.
But yeah, those would probably be my painful decisions.
I would really like not to remove any character I've mentioned, but "The hardest choices require
the strongest will."
So that might be it.
Thank you all for watching, I'll be adding more to this concept in the future.
Make sure to leave comments on what you'd personally like to see and I'll be sure to
consider it.
Hopefully, I'll see you all in the next one.
Until then, peace out and godspeed.