When I did my videos of Every Plants Ranked From Worst To Best in each world, I got a
few complaints that I was skipping plants such as Fire Peashooter and Hypno-Shroom that
are promoted with worlds and are given to you in a few levels. So I came up with two
more lists for premium plants – one for those tied to worlds and those that are not,
so plants like the Power Lily and Kiwibeast will not be on this one. Starfruit will also
be saved for the other list as although it’s the endangered plant in one Far Future level,
I consider it a plant that was released with the Far Future update rather than the world
itself. Plants in this case are ranked on sun cost, similar counterparts and if they’re
really worth the money or gems. I’m Asa from GoldNinja Vlogspot, let’s dive right in.
In last place is the Chomper. This is one of those plants that is fun, but not
helpful, and it’s been that way since the first game. While you can use defensive plants
to protect the Chomper, and dig them up and replace them due to sun refunds, there’s
generally better options for instantly killing zombies multiple times, such as a powered
Grimrose. Or, you know, kill a cluster of them with the Cherry Bomb. It’s also highly
inferior to the Toadstool and particularly the Snap Pea, which isn’t even a premium
plant as you unlock that one from obtaining seed packets.
Unlucky thirteen is the Pea-Nut. This plant is a good idea on paper, morphing a Peashooter
and Wall-Nut into one, with a sun cost that combines the original plants’ costs and
a recharge that sits in the middle. Truth be told, I’d like this plant better if it
wasn’t promoted in the world that screws over both Peashooters & Wall-Nuts, due to
the presence of Jester and Wizard zombies. It’s also basically useless with Torchwoods,
as either pea ignition or pea defence will become redundant. Annoyingly, once half-eaten
it fires twice as slow. Overall it’s not bad and I’m glad it’s gemium as it’s
not worth the money, but I feel like the Endurian does the offense-and-defense job in one better.
It is good, however for levels which have most plants picked for them as it saves up seed slots.
Number 12 is the Homing Thistle. Hey, you salty about the Cattail not returning to Plants
VS Zombies 2? Laura Shigihara can’t be too happy about that! In all seriousness, the
Homing Thistle immedaitely exceeds its PVZ1 counterpart due to being able to be planted
anywhere and being a great support plant. The way it targets the leftmost zombie is
good for those about to reach your house or trigger a lawn mower, stopping them at the
last second. Its main drawback is its price, though this isn’t so bad if you use just
one, as that can help your primary plants take out medium zombies like Coneheads. The
low spot is mainly because it’s not a game-changing plant, although at least it’s available
for gems rather than real money.
Eleven is the Cactus. First things first – this plant is a LOT better than the Cactus in the
original game as there it’s just an expensive Peashooter that is only really useful for
Balloon Zombies. Here it’s a hybrid plant in the same vein as the Pea-Nut, but this
time with the Bloomerang and Spikeweed. So yeah, good stuff, although I rarely find the
ground mode to be of any use. Sure, she can’t be eaten when hiding, but being a ranged plant
I usually plant them at the back, and most zombies will be tough enough to bypass it
and reach the house should it cut through the rest of my defences. I'll give props to
its Plant Food boost though as its boost is permanent and may be more powerful than a standard burst
of projectiles in the long run, but it can be frustrating if you can't boost them in
every lane. Overall this plant isn't terrible by any means, but there's no real reason to use this for
its ground form over a basic Spikeweed.
Cracking the top 10 is the Hypno-Shroom. First things first, THIS PLANT IS UNDERRATED. It’s
superior to the other Dark Ages premium plant, Pea Nut and can not only remove a zombie from
the equation, but allow it to attack and possibly kill other zombies. However, this means the
zombie has to be tough enough to be used to its full potential, and the Caulipower is
generally better as it can affect non-eating Zombies. However, the Hypno-Shroom’s plant
food is arguably more beneficial as it allows you to summon a Gargantuar, which can totally
ruin one lane and throw imps to keep the assault going. It’s also surprisingly good for chickens
as not only can chickens not fully consume it, but they can sap the health of Gargantuars
if they are distracted.
Nueve is the Toadstool. This plant is certainly better than the Chomper, and considering they’re
both premium plants for the same price, it makes Chompy boy all the more irrelevant.
Toadstool has better range, produces sun AND attacks MUCH faster for enemies it can’t
kill. It does have some disadvantages such as a long digestion time and a waste of a
Plant Food effect if there are few or no zombies nearby (and lacks the Chomper’s pushback
ability) but all in all the Toad is a pretty good plant.
Lava Guava comes in the eighth place. The plant edges the other Lost City plant out
by just one. It’s not a mind-blowingly good plant, although it’s been a gem-bought plant
from the start so it’s good to get once you save up enough. Its upsides are its heavy
damage on one tile, and relatively quick recharge for an instant-kill plant. Though it’s not
really an instant-kill plant considering it deals damage for a long time. This makes it
useful for slow zombies like Robo-Cones, though it does mean you can’t use it as an emergency
killer most of the time. It also has two other unusual disadvantages; not being able to be
planted on minecarts & being bad in Big Wave Beach as it destroys Lily Pads and the lava
tile disappears in the water quickly, making it a waste of sun. Overall it’s a good plant,
but don’t assume it’s interchangeable with the Cherry Bomb as they’re a fair bit different.
Seventh spot goes to the Shrinking Violet. This one speaks for itself really; reducing
the health of zombies and their attacking damage by a half. It's also cheap and doesn't
have a particularly slow recharge,so there's almost no drawback to using it. It also completely
removes small zombies like Imps, chickens and Seagull Zombies, and because it's not
an instant-use Plant, you can boost it to shrink every zombie on the screen. The only
real problem I can think of is that at times it's better to just use a plant like the good
ol' Cherry Bomb to kill the zombies in the same area rather than weaken them. In conclusion,
it's very useful and one of the first gemium plants you should buy.
In the sixth position is the Escape Root. Like the Shrinking Violet, this plant is high
up because it has a unique ability and therefore is unlikely to ever be outclassed. In this
case, we have a plant that can swap with any other plant AND can also change into one of
four explosive plants to instantly kill zombies. Swapping places with plants is a great hack
for Save Our Seeds levels as you can move the endangered plants into less vulnerable
places. Its biggest drawback is its arming time, but you can get around this by swapping
it with a throwaway plant like a Puff-Shroom and swapping back, as the first swap instantly
arms the Root.
The first plant to crack the top 5 is the Cold Snapdragon. I'm a fan of the ordinary
Snapdragon, so what about one that can chill zombies as well? Hell yes! This makes it a
good remedy for Explorer and Torchlight zombies, and weirdly, it's immune to the winds in Frostbite
Caves while the vanilla Snapdragon ISN'T despite that being a fire plant. Its only disadvantage
is that it doesn't match well with fire-based plants like the Fire Peashooter, and its Plant
Food is a bit weaker, although it does freeze the zombies too so it kind of makes
up for it. Other than that, a top notch plant.
Fourth place goes to the Electric Blueberry. Taking out a random zombie every 12 seconds.
Not too shabby, huh? It can even one-shot Gargantuars, although it only has a 5% chance
of targeting them, so it's not exactly a stellar primary plant. However, you can use supporting
plants to kill weak threats so the Electric Blueberry is more likely to target a tough
zombie, and you can give it Plant Food to eliminate three zombies. The plant has competition
with Witch Hazel and Caulipower which work a similar way. I consider the Blueberry to
be more powerful than the Hazel as despite the latter having a quicker recharge and turning zombies
into another plant, it is ineffective against Gargantuars and the machines. However, I would
give Caulipower the win overall as it hypotises zombies too, although it costs 100 more sun
so in some situations the Blueberry may be preferable.
3 is the Hurrikale. This plant can be thought of as a fusion of a Snow Pea, Blover and Chard
Guard. While pushing zombies back and chilling them doesn't sound like much, it's a VERY handy
plant that has saved my neck countless times. The most prominent example in my case is for
zombies that get dragged to the other side by Pterodactyls, but other uses include getting
rid of Blastronauts, easily dealing with Swashbucklers, Imps and Seagulls in Pirate Seas and grouping
zombies together to take out with one instant kill. While it may seem unreasonable to buy
this with gems as opposed to something like a Jalapeno, its cumulative versalility make
it a great plant in every world, and a must-have in the last few.
The sacred second spot goes to Fire Peashooter. The fire counterpart of the Snow Pea is a
massive step up from it, as doing double damage as opposed to a regular shot that slows zombies
down is generally better since you can use multiple in one lane whereas stacking Snow
Peas does not slow zombies down anymore than using just one. It also heats tiles around
it, so it's an easy way to complete Frostbite Caves; while the Pepper-Pult does this job
fine, the Fire Pea is cheaper, has a quicker recharge and deals with zombies better. As
for other comparisons, the Fire Peashooter is cheaper than the Repeater and doesn't get
weakened like the Red Stinger. Its Plant Food is also destructive, functioning like a Jalapeno
and is possibly the best out of any Peashooter. Its disadvantage is basically the same as
the Cold Snapdragon's; not working in tandem with ice plants but with its firepower, thawing
ability and easy upgrading, the Fire Peashooter is one of the best gemium plants in the game.
And scoring that precious #1 spot is the Grapeshot. Of course it's that, of course a Cherry Bomb
with a hell of a bonus after the explosion will top the list. I'm a big fan of the Cherry
Bomb, so while a little disheartening to see it get beaten out, the Grapeshot is so fun
and effective to use that it makes up for the Cherry Bomb losing its queen bee status
(or whatever the male equivalent is). Its power absolutely smokes the Bombegranate's,
and the only setback to this plant is that it can give more ammunition to Jester Zombies to deflect
but the explosion can kill them anyway so it's not the stickiest of situations. One
of the best plants in the game and the best world-obtained premium plant.
That is my list on world-obtained premium plants. Like the video, subscribe if you're
a newbie and look out for my list of regular full-time premium plants.