oh yes great
i thought the designer said this was
just a straight paw
what a hack
welcome to watch mojo and today we're
taking a look at the top 10 video game
remakes that got it wrong
[Music]
a temporary setback i'm sure
for this list we're not necessarily
looking at the worst video game remakes
as we've made several lists of those but
remakes that got its source material
wrong and or messed with the design of
the game too much just to bring a little
more positivity to the list was there a
remake you felt made the original better
what's a game you'd like to see get
remade share with us in the comments
below now let's put on our critical
thinking caps oh bloody hell you would
have to be a sudden squirrel wouldn't
you why is there a problem with that
number 10
resident evil 3.
we'd like to start off by saying the
2020 remake of resident evil 3 is not a
terrible game by any stretch of the
imagination its story is excellent and
seeing our lovely jill with an arguably
better redesign was a dream come true
unfortunately when this game flubbed it
flubbed kinda hard for starters an
entire segment from the original game
was cut completely from the remake
without any explanation then there's
nemesis who is demoted to a completely
scripted enemy unlike the terrifying and
free roaming mr x from the original re2
with re2's remake being as good as it
was why couldn't capcom give re3 the
same treatment here you go
we can use this to stay in contact
i know what a radio is
number nine secret of mana and what's a
sword doing here
[Applause]
while the mana remakes have gotten a
little bit better lately with trials of
mana secret of mana was a rocky start
how so one might ask well the music
played a major part in making the
original such a memorable experience so
one has to wonder why the developers
went through all the trouble to
completely remake the soundtrack in a
totally different way with the drastic
shift in tones and rhythms certain beats
didn't hit the same way as they did back
in 1993. thank goodness they were able
to get mostly everything right about
trials of mana mostly
[Music]
number eight medieval resurrection
well well well he's back
poor sir daniel left behind by the
playstation family and without a new
game since this awful psp remake of the
1998 original of course not including
the 2019 remake of the original
resurrection was supposed to reintroduce
the world of gallowmere to players and
integrate a storyline cut from the
original game the problem
that cut story kinda sucked not only did
it fail to retain the identity of the
series it also focused more on gimmicks
mini-games and awful such god-awful
jokes basically nothing in resurrection
replicated the fun and wondrous
atmosphere of the first game where was
the basic combat and goofy charm we
suppose those were the only things that
even zarock couldn't resurrect
a temporary setback i'm sure sire number
seven luigi's mansion
leaving poor luigi
in bad company even to this day luigi's
mansion is an absolute blast to play on
gamecube with excellent controls and
equally excellent gameplay on gamecube
you'd be hard pressed to find someone
who didn't enjoy this classic on
gamecube so how did nintendo mess up a
remake of it simply put it was because
they threw it onto the nintendo 3ds and
tried to enforce the use of one of its
features as a result the game wound up
having abysmal controls and it didn't
help that the game desperately wanted
you to use the gyro controls too one
thing was obvious this mansion was not
meant to be pocket-sized scratch that
there were two problems the pocket-sized
mansion and not putting it on switch why
was this not on switch this should have
been on switch or else mario will be
trapped forever
number six
space raiders
look space invaders may look laughably
ancient compared to even modern pixel
games but hey the game is still
still fun to this day and there was
absolutely no need to remake it not in
2021 not in 2010 and certainly not in
2004 space raiders messed up space
invaders in the worst ways possible
bland graphics boring gameplay and an
unnecessary edgy spin made space raiders
a painful experience from start to
finish and get this one of the first
scenes in the game is of the female
protagonist showering we're fine with
games getting provocative from time to
time but throwing this in felt like a
desperate move to revitalize the ip
while catering to action game audiences
number five
shadow run
yeah you all remember shadow run right
that one first person shooter set in
space with all the online multiplayer
deathmatch modes wait that's not
shadowrun yeah one would be wrong for
thinking that this was actually a
shadowrun game it is
technically but not anywhere close to
the source material now this online
multiplayer sci-fi shooter was supposed
to be based on the tabletop science
fantasy rpg of the same name the same
one that is more focused on the story
like rpgs are supposed to be with themes
of crime mystery horror and the like so
what prompted them to completely change
the ip into an online multiplayer fps
we're not entirely sure and fans were
incredibly quick to reject it and make
their disdain well known it probably
didn't help knowing the game was
prototyped using halo combat evolved
engine you see the problem here
artifact and force
number four conquer live and reloaded
yes great
i thought the designer said this was
just a straight paw
what a hack
cocker's bad fur day was that one mature
rated game every kid hoped would trick
their parents into buying it for them it
was obscenely funny ultra violent and
you know something that we weren't
supposed to have plus the story and
characters made it one of the best games
of its era put all this stuff into an hd
remake and you sadly get the less than
stellar conker live and reloaded this
iteration would censor pretty much every
foul word uttered no matter how harmless
or harmful and the multiplayer was
completely thrown away in favor of a
team-based shooter mode for xbox live
needless to say these seemingly minor
changes were enough for players to
notice the charm and beauty of the
original and almost forget this
yeah cash prizes number three
thirteen
if you haven't picked up this underrated
shooter you need to log into your steam
account right now in nabit 13 was a game
we had desperately been wanting a remake
for for years heck we even would have
settled for a port on modern platforms
how can you not want more with beautiful
cel-shaded visuals and comic book
aesthetics and yet this would turn into
another case of be careful what you wish
for as the 2020 remake was an utter
disaster not only did it launch in a
poorly optimized state but the visuals
were all wrong
yes they were still cell shaded to some
extent but only enough to have the
appearance of fortnite in the end 13
wound up looking like any other first
person shooter and you just can't have
that when part of your visual appeal is
your main attraction
[Applause]
number two
ape escape on the loose
with the way that ape escape is designed
it is absolutely essential to have two
analog sticks that's it two no less no
more this is how it has been since the
very first game and it is because of ape
escape that sony went and had to create
the dualshock controller one of the best
and most historic controllers in games
history and a historic moment for the
playstation brand with that in mind how
in the monkey loving hell do you forget
this necessity and throw ape escape on
psp
you know the handheld system that had
one analog stick and nothing more
because of that you make the game
incredibly frustrating to play again you
need to have that second analog stick it
is necessary players need that camera
control and without it ape escape on the
loose was impossible to play
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number one
super mario 64 ds
[Music]
we don't froth at the mouth over super
mario 64 for its worlds or level design
or fun gameplay it's not the sole reason
why we love and cherish this game so
much no what makes super mario 64 so
great is primarily because of the sweet
satisfying and fluid controls to this
day mario handles like a sexy sports car
and it's why we still go back to it all
these years later nintendo would try to
bring this to the ds with new characters
and features but super mario 64 ds
ultimately ruins what the original
achieved gameplay is much slower with
the ds's d-pad and running is now tied
to a button what made the og fantastic
was that fluid movement that platforming
that agility and mobility here the
slowdown makes this legendary title a
slog to sit through and it almost
destroys the experience
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