hello commanders commander ricardo here and welcome back to elite dangerous odyssey
we're going to talk today about power play and a power play item i've had my eye on for
quite some time edmund mahone is an alliance prime minister big alliance kingpin and after
pledging allegiance to him for four weeks or more you can unlock the retributive beam laser a small
class one beam laser that's fixed mount he resides in the gateway system that's his seat of power so
what i thought i do is go through the process of unlocking the retributive being laser going
through the allegiance aspect of things and reaping what benefits i can from old edmond
those of you new to power play there is a process to follow you pick the incumbent you want to
pledge your allegiance to in this case old edmund mahon right and you pledge your allegiance to them
for four weeks or more rising through the ranks you can view their power and where
they're situated on the galaxy map as i'm showing here and edmund resides in gateway but a small hop
away from i've been doing all my missions on my stream lately all that being said edmund mahome is
an incumbent alliance prime minister and the head of the state of the alliance hailing from disco
system and he's a career politician all that aside right which is currently meaningless because it's
all elite dangerous law pledge yourself to him for four weeks or more and you can unlock an item like
you can with all the other power play incumbents so if we look at the rating uh the item we want
the retributor is unlocked at rating three you can see i've been pledged to him for four weeks and
three days and i am then now able to unlock this particular item providing i deliver 750 merits
to a particular system and station either where he's trying to prepare to expand or control now
i've clicked on preparation here and you can see but a short distance away from where i am
there are systems here that could do with a bit of preparation it's very important you check the
three tabs see what's closest to you and what you can do perhaps to try and change the background
simulation as you can see not many people have been doing preparation modes so not an awful
lot of systems are ready for expansion although control systems you can also use so to expand
in a system you have to make sure that a system is being prepared so i'm going to go with preparation
that's going to be quite easy for that i am going to have to have certain items which i can get from
the power play contact and the power play contact is located in the contacts tab
clicking on the power contact in this case violet chen you can see there are three items
i can pick up from the gateway system i'm gonna go with the top option collect alliance trade
agreement and for that i am going to need a big old lump of those 750. now i'm currently in my
little ship my little asp explorer and that would take me absolutely ages to get hold of
however there is a quicker way but you need a bigger ship and a little bit more money to
get yourself through this process as quickly as possible buying these items right costs money
and when i say cost money you can pick them up for free but if you want to expedite the process
and expedite the process where you haven't got to wait 29 minutes in between picking up these items
you're gonna have to spend a hundred thousand credits a pop so typically with a little bit of
mathematics 750 merits required hundred thousand to advance at 7.5 million credits to use this
method nice and quick so i mentioned a big old ship and for this i'll be using perhaps one of
the biggest haulers so far in the game which is the lake on type 9. i've got it outfitted
without a shield generator to maximize the amount i can haul to about 780 tons of cargo now
it is armored and it is fully engineered but i am running a risk with a ship this big that
i am going to get set upon by pirates however and here is the big thing it is armored did i mention
that so a little bit of armor engineering as well can actually stave off a pirate attack before you
get the boosters in and get yourself moving now acquiring all the items that we need is a bit
of a process like i say you have to go through it 10 in blocks of 10 10 items at a time and then to
get past this 29 minute 30 minute embargo before you can buy more then you have to
pay a hundred thousand credits this is really laborious and this is the grind
so while i'm whizzing through and collecting these items the acquisition of these items of power play
let's talk a little bit about edmund mahou and who he is and what he's all about you've pledged your
allegiance to him for four weeks so why anyway edmund mccoon is the incumbent prime minister
the head of government and head of state of the alliance faction with an elite dangerous
he hails from the dso system you should all have seen that and it's a legacy system that
comes through all the games right up to elite dangerous odyssey mahoon is a career politician
with a strong academic background who knows the alliance political system well while some of his
counterparts lacked leadership or the ability to drive the disparate elements of the alliance
he is known to be able to work within the system and gradually get things done fascinating
now old edmund is great if you're a trader by occupation within elite dangerous odyssey and
he offers some really good buffs in regards to trading and is a good patron for miners as well
due to his profit vouchers that you can get when you've pledged your allegiance to him at rank 2.
he doesn't directly reward combat and the lack of combat based expansion methods rewards players
who seek to undermine other powers through interdiction and piracy however what can he
do to you once you get over to the status tab of edmund you know you can see what he offers freely
to everyone in exploited systems the effect of his patronage creates an environment where
you can make an amazing profit on agriculture goods and equipment any technology or machinery
commodity consumed by agriculture economies these benefits are great for any trader whose political
power doesn't directly reward trade you also get a 20 percent reduction on hell reinforcements
and cargo racks so if you want to out rate your massive transport on the cheap this is going
to be the big place to do it and it's really good as well i suppose for hell reinforcements
for those stealth builds when you want to go rocking around with no shields
really with the ranking system at rank one of any allegiance you really want to get yourself
to rank two as fast as possible because all you really gain is enemies people are going to be
out to get you at rank 2 edmond will offer you a 5 voucher redeemable at the same controller
exploited systems that you can receive them for at the value of all profit this is great
for traders and even better for miners okay at rank three this is at four weeks of service
you get the elite dangerous retributor beam lasers what we're talking about today now the
thing with the retributor is and this particular weapon it's class one it's fixed and it all
is done on the basis of overheating your enemy so you're gonna need additional weapons on top of the
retributor to start punching through the damage the sad truth about this damage and it really is
totally sad though comparable to other beam lasers right it's pathetic amount of damage that's all
it is and the fact that it isn't gimballed so i'm doing this video as a form of completeness
as i'm going through all the power play modes so i can collect those weapons now for example if this
weapon was gimbaled it might be worthwhile on some of the larger ship builds like see at the front
of anaconda or some of that to give you a little bit of extra edge overheat people give them some
extra heat damage but alas this is not the case it's only a class one it's not gimbal mounted
its damage is pitiful but it does incur a little bit of heat but you can engineer it like other
things as well within the game so here i am and i'm closing in on finishing up my acquisition of
my power play items once i've got 750 i usually tend to get a little bit more with this ship
because if i'm interdicted or if someone shoots me and they go for my cargo i've got more than enough
to complete my mission when i get to the system that is in receipt of these particular items
now once you've collected all your power play items and your cargo hold is absolutely bursting
with whatever you've picked up to go and deliver for example preparation materials it's time to
select a nice planet that is quite close that you can jump to and go and deliver them now take
a look of what they're doing on the particular preparation items make sure you've got the right
materials in your hold plot of course and away you go now for example with me mine's only about 40
light years away it's not particularly fair and once i got there it's time to offload
them now offloading these particular materials is quite easy simply because all you've got to
do is rock up to the particular station and just drop them off at the power play contact now the
power play contact this time does not value to the fact of just putting in 10 at a time
you can keep your finger on the right arrow button and that will let you
dispense your power play items to that particular contact now once you've done
that it's time to sit back and wait a bit and it's all about waiting really because you have to wait
for the next system tick over this particular system tick over happens once a week now currently
the system tick over is on a thursday but that may be subject to change as is frontier developments
whim and will so currently it's on a thursday so what does this mean so you deliver all your
stuff and you park your ship at your station of choice you have to wait till thursday of
that week when the system updates which will then update your rank and rating with your
current power that you pledge your allegiance to to claim any benefits that's what it means
so rocking you on a monday you've got four days to rate rocking in on a friday then you've got
another week to wait okay before you gain that rank very important thing to remember
very important thing to try and understand as well it's the system refresh that is indeed
the key point of all of this a lot of people come to me and say oh i've done anything that you said
but there's nothing there i can't get the power play item you've got to wait for that
thursday once you've got it you can store your ship uh you can buy another ship for
example that's what i tend to do because the limit on cargo is quite limited and then what
happens then i tend to fill that particular ship's hardpoints with that particular item and then i'm
away so what we're going to do now is that we're going to wait to the thursday tick over and then
we're going to see what it's like to have this retributor bean laser and see how effective it is
so with thursday now coming around we're able to go in and fit out a typical ship with our new
retributor beam laser now as i mentioned it's a small old beam laser a class 1 in fact class 1 e
and it's not gimballed it's fixed so all those ships you were thinking on putting it on
like a big anaconda to give you a little bit of an extra bonus with some engineered weapons
chances are you're not going to be able to do it because you've got to do that manual
point and firing so anyway there it is 54 742 credits will get you a retributive beam laser um
i fitted it onto the front of this cobra just for demonstration purposes
and you know what what else am i really going to put it on for i mean there's no point putting it
on something like a vulture is it i mean let's face it there's absolutely no point doing that
because you've got larger slots it's got to be on a ship that's got smaller slots and i
think it'd be wasted as well on something like an eagle because a ship is so small you want
something that's going to give you maximum power for the size of the ship as you can probably guess
i'm not that impressed with the retributor being laser at the moment but there you go
we'll we'll keep an open mind we'll set our fire groups and we'll see how it performs
so with two power play retributive beam lasers fitted to this cobra it's time to get out and
about and see what it all performs like well as you can imagine it just fires like any other beam
laser there it is nice thin beam as you'd expect from any class 1 socket with temperature really if
you cast my temperature is around about 34 when i expend a full capacity charge via this beam laser
it goes up to about 54. okay i mean nothing too groundbreaking about that is there really
um other things to consider well it's a beam laser you're going to need something else with this to
do a bit of heavy hitting and when we look at the stats for the retributive beam laser you
can see it's mass 2 turns integrity 40 power draw 0.62 megawatts and damage per second 4.9
per second right and this is the key thing because a normal 1e beam laser is 7.7
so it's quite a drastic drop in the amount of damage i mean okay the thermal load's gonna be um
a little bit less because it's not drawing as much power so you know it's not doing as much
damage the whole idea of this weapon is to imbue additional heat to your target as opposed for
doing damage i'm sure there is a place for this somewhere in the elite dangerous universe but
for the life of me i can't find out why and it's a little bit of a waste of time my opinion go and
get yourself some prismatic shields if you're hell bent on doing power play at least they're
worth something i've been ricardo thanks for watching like and subscribe and i'll see you soon
you