- So we come up through here, and then
you get that awesome view of the grotto.
(playful music)
Hey, everyone, I'm Andrew McClure,
and I'm back to tackle another project.
This time, it's going to be trying
to build Drake's house in Minecraft.
I think it'd be fun to do something, here, that,
what my general style is, and more minimalist,
and some architectural concept
that comes to mind, related to Drake,
for me, is the Hotline Bling video.
♪ You used to call me on my cell phone ♪
- In that video, it's super minimalist,
lots of whites and indirect lighting, and colors,
and instead of doing something that's, you know,
super detailed and more classical,
this is going to be like the opposite
and hyper modern, you know, crazy kind of futuristic look.
I think the best way to approach this
is sort of from a conceptual standpoint,
and I think, to me, what stands out
the most about this house is the grotto,
and the whole experience around this like,
really, really crazy pool.
All the other landscape amenities,
you've got the basketball court,
you've got the volleyball court.
I really like the idea of these really strong walls.
So, those can all be, sort of, free standing.
There's several, here.
Let's hop into Minecraft and see how this thing looks in 3D.
(joyful music)
Because of the scale of this project,
Buzzfeed gave me a little bit of extra time
prior to the shoot, just to try
to get a site that resembles what
we're looking at for Drake's house.
We'll start out, I'm gonna try to
lay out the building footprint like last time,
and, you know, I think that, based on
some of these landscape amenities,
we kinda get a general idea of how big this can be.
So, now we've excavated for the building pad.
This will serve as, sort of, the flooring
for the primary building.
So, material wise, we're going with a quartz block
that's pretty much a neutral white,
and I wanna try to get everything
in here to just be super minimalist, you know, all white.
To tie in the grotto, maybe all the walls
are gonna be, like, a concrete,
we'll try to get in lot of the cool lighting tricks
that, you know, he sort of has in the video.
Weather's great, we're just filling up the pool.
So, now that we've got this football field size building
pad, we can move on to the rest of the house.
So, now I'm just gonna kinda start
building up some of the walls.
I think, using this concrete texture
to sort of resemble the grotto,
and you know, bring that material in the side,
those will all be the most prominent free standing walls,
and then everything else will be white.
Well, we've got our first two,
pretty cool, concrete walls set up.
Tadao Ando is like, one of the kings of minimalism
and the use of concrete in Japanese architecture,
so this is kind of, he does these types of big walls
that kinda zig zag throughout the entire project,
and they just are statements on their own.
(joyful music)
This will be the garage door.
It's probably not big enough for his garage,
but that's why there's the motor court up there
for all the other parking.
I love how this color is actually more solid
than it is a texture, so I think in the end
when you light it, it's gonna have a very cool effect.
I think we wanna tie in some white now,
a little bit more white, it's getting to be pretty gray.
We're just fillin' in the overhangs.
No extraneous details or anything,
just super clean, super simple, solid white.
Now, we're gonna kinda start working on the walls
for the rest of the house, the main house,
and I wanna, again, kinda create a hierarchy
to these walls, but right now,
they're all the same height, and they're
kinda leaning in different directions
all the way into this space.
I wanna have these walls be larger, taller,
and really open up the space to the outside,
you know, kinda defining each of those spaces,
so, they'll all be parallel to each other
and kinda create really cool architectural frames, so that
you get sick views in every single spaces of the grotto.
So now, there's that symmetry.
You can kind of see those walls and those walls
tie into these walls here in the master.
Look at the master, over here, I think,
just 'cause, you know, this is probably
some of the best real estate on the property
close to everything, you wanna be able
to walk out of your bedroom and jump
in the pool, you can do that.
So, since the idea that all these major rooms
open up to the outside, and I want them
to all be as open as possible from the inside.
We're taking the roof plane and I'm kinda
bringing it in, and then aligning everything
so we can get that really cool axis
down the entire length of the space, and then we'll
do some kind of pop up scene in detail, there.
So, right now, I'm just adding that last layer
of white glass to the master, and then
we're going to jump into the living room
and the kitchen and the dining room, so, the main space.
(orchestral music)
So, we've got pretty much the structure all dialed in,
so, now, I'm going through and just
trying to get a lot of the lighting in place,
and then start to detail it out a little bit more.
(orchestral music)
so, you can see it kinda gives it that wall washing effect,
and what I really wanna do is do that everywhere
so all the walls are just like, you know,
feel like they're like, floating, almost.
I'm gonna just kinda light up the court, as well.
Do some corner lights, we can put them in here.
And what I kinda wanna do is take a white wall,
but leave a gap, and then put colored glass around,
and then illuminate that, so you'll get this like,
bright neon colored display that,
you know, is kinda filling this whole space.
So that's like, all centered on everything,
and I love that the structure is just super clean,
super minimal, very like, neutral tones,
all white and gray, and then you just have these like,
highlights of really, really bold colors.
(orchestral music)
Alright, so it looks pretty good.
I think we've tackled just about as
much of this property as we can.
After our last go around with Minecraft,
I did a little research, because
some of the comments were suggesting
to put some shader mods onto Minecraft
to make the graphics look a little bit more realistic.
It also is more like what the 3D software is
that I use, you know, on a daily basis.
So, as we come in through here,
you know, we're coming down the driveway,
this will continue up and go to the guest houses
and see the sun coming down, now, through the trellis
in the entry, that's the garage.
So, we come up through here, and then
you get that awesome view of the grotto
and the pool, so now we come in through here,
you can see the house reflecting the sky
and giving me some different hues and colors,
and the pool, looking awesome.
This is kinda coming in to the whole grotto experience
and, I don't know how it is in real life,
but it would be cool to like, make multiple pools,
each one with different temperatures
and different themes and maybe different colors.
So, now we're in the grotto, kinda moving around.
You can see the water crashing down.
Come back outside and, you get kinda
this nice view from coming up the stairs
to the grotto, we'll keep going up, and then now you
kinda really get that aerial perspective
of what the house looks like.
(joyful orchestral music)
Alright, so now, it's nighttime.
We get to see the whole building lit up.
You know, all these planes looking
like they're floating, and they've got
a bit of soft glow to them, and we've got our
total Hotline Bling backdrop there, across the water.
(joyful orchestral music)
I hope you guys like my interpretation
of redesigning Drake's house.
I think we got a lot of the main pieces
in the right location, and then, you know,
it just kinda took off from there,
so, I hope you guys liked it.
(joyful orchestral music)