LOUIS GRAY: Welcome back to Google Developers Live at I/O.
I'm Louis Gray here, with Daniel Sieberg, my co-host.
DANIEL SIEBERG: How's it going, Louis?
How you doing?
LOUIS GRAY: Excellent.
This has been an incredible two days of jam-packed
content, pretty much from every
single product at Google.
It's been a lot of fun to be part of.
DANIEL SIEBERG: Yeah, absolutely.
We're approaching the end of our live coverage here, but of
course it will live on for people to watch in many ways.
LOUIS GRAY: It's part of YouTube.
And speaking--
DANIEL SIEBERG: And speaking of YouTube!
Oh, what a segue.
LOUIS GRAY: Ah, who knew?
DANIEL SIEBERG: Just like we rehearsed it.
LOUIS GRAY: So you were doing the
YouTube Sandbox, yesterday.
You went and talked to a bunch of partners.
DANIEL SIEBERG: That's right.
LOUIS GRAY: We've already talked about a number of
different products.
Give me an idea of what happened in the YouTube
Sandbox yesterday.
DANIEL SIEBERG: So the three partners we talked to-- one
from Korea called [? Wooa ?]
Brothers, which actually is using YouTube in a pretty
unique way to get folks who go to a restaurant and want to
share their experience and how restaurants are using videos.
The second one is a company called Capella Systems.
And they're offering a lot of high-end production values for
producing video and live stream.
Same goes for Mediastudio.
So those are the three partners--
LOUIS GRAY: Excellent.
DANIEL SIEBERG: --and they've got some really
cool stuff to showcase.
LOUIS GRAY: Great.
Well, thanks for the intro.
Let's go ahead and roll that video.
Video.
[VIDEO PLAYBACK]
-Hi there, I'm Daniel Sieberg, with Google Developers Live,
here at I/O 2013.
And we're at the YouTube Sandbox.
You may have heard of YouTube, world's second largest search
engine, you might even be watching this video on
YouTube right now.
And I'm joined by Ikuyo from the Capella Systems to talk
about YouTube live streaming, and how the software, and the
tools, that Capella Systems makes available to people
really can add production value to
what people are doing.
Talk to me about what you make available to people.
-Yeah.
So Cambria Live is an all software and supply solution.
So we integrate it with YouTube's latest
API, version three.
So from Cambria Live software, we're able to stream directly
to YouTube channels.
As you can see on the [? target, ?]
if you have a YouTube Live account, you can specify a
YouTube Live channel where you want to stream to.
As you can see, that Cambria Live can take
multiple camera inputs.
So right now, we're capturing from our own PTIZ camera, and
importing directly to YouTube channel.
So here, we're showing a Cambria
Live Property function.
So we are showing-- we can choose a different background,
as you can see.
Go and change the [INAUDIBLE] image.
You can also select the video footage to change to a
different background.
We are using a
picture-in-picture for this function.
So now that we see a lot of shift towards IT-based
broadcasting.
So with the availability of high-speed internet, and then
also open platform like YouTube Live, anyone can do a
very high quality broadcasting.
And Cambria Live allows users to do that with just a simple
use of software.
-So you have an entire control room, essentially, right here
on your computer, and more, really, even more ability to
do those kinds of things.
Who are some of the folks that you're working with?
Who really has an interest in this type of technology?
-So we work a lot with live events producers.
So any sports events.
Also, we have a lot of broadcasting customers who's
doing a lot live streaming to YouTube Live.
Or to their own Wowza or other BBFS servers.
-And what's it been like working with the
YouTube team, so far?
-It's been great.
It allows us to reach out to more customers.
Not just broadcasters, but customers like the sports, or
corporate, who's wanting to do streaming but not necessarily
have a in-depth broadcasting experience.
Cambria Live is very easy to use.
Streaming to YouTube Live platform, they're able to
reach out to more viewers, from anywhere to anyone in the
world, so that's great.
-And just quickly, what is the future of this technology?
Where do you see this heading, down the road?
-I think that this is a new type of broadcasting workflow.
We are definitely seeing a lot of shift from traditional
broadcasting workflow, to more like an IT-based broadcasting.
So I think that more and more professional content holders,
or event producers, are going to use this platform.
All very software-based solutions, streaming to
YouTube platform.
-Cool.
Great.
Thank you so much.
And thank you to our gentleman over there.
Thank you.
-Our model.
-Thanks very much.
-Thank you.
-All right.
All right, moving right along now to [? Wooa ?]
Brothers, and I'm joined by Dave from [? Wooa ?]
Brothers.
Now, [? Wooa ?]
Brothers is Korean.
Tell me what it means?
-It means "wow" or "elegant" in Korean.
-Excellent.
Now let's talk about what it does for folks in particular,
ties into restaurants, and how people can upload their own
experiences at a restaurant to YouTube.
And then restaurants can also push their
own content to YouTube.
So walk me through a demo, here.
-OK.
So we show all the nearby restaurant.
First, you select your category of the food.
As far as I know, you like chicken.
-I would love some chicken right now, I haven't eaten
lunch.
-So chicken restaurant around here, Moscone Center.
You go through the list, see what you like, click on the
restaurant information page.
And on here, you can check out the introductory video about
the restaurant.
-So they've posted this video.
-The owner posts it up on the app.
-And it could be showing some dishes, or a chef, whatever it
is.
-Yes.
-OK.
-And underneath that, you can also check out the user review
made by video, as well.
And if you like, you can upload your own reviews on the
app as well.
-So this allows you to use the camera in your device--
-Yes.
---to do a review.
Even while you're at the restaurant.
-Exactly.
Yeah.
So Give A Rating, Text, Picture, or Video.
Record like that.
-OK.
-So that's that.
-So it's very social way, and visual way, obviously.
People like to share their experiences with food and
their favorite restaurants.
-Exactly.
It's a lot more richer than just a text and photos.
-OK.
So tell me, then, how this all ties into
ordering food, as well.
-So we have two different ways of ordering food through our
app, which is direct calling--
this is a direct call to the restaurant.
Or you can complete your payment on app, as well.
We call it [SPEAKING KOREAN].
So click on that.
Select the food you like.
-Yeah, I'm still craving chicken.
-Excellent choice.
-Yep.
-Put it in a cart.
And you're ready to check out.
Continue.
And special requests--
we're just going to say Google I/O for the sake of the event.
-OK.
So this would all be sent to the restaurant itself.
They're going to get this--
-Yes.
---this order coming in to them.
-Yes.
It would be on the receipt.
-On the receipt.
OK.
-And then put your points.
Continue.
-OK.
-Simple as that.
And succeeded.
And restaurant owner will see that the order--
-It just popped right in.
---arrived in.
Let's go process the order.
I received your order, and then I decide how long does it
take to complete the order, like 30 minutes, 40 minutes,
50 minutes.
-OK.
-I'll just say 30 minutes.
-And then the text message will go straight to the user,
say your delivery will be on it's way in 30 minutes.
-Great.
-And on here--
here's your receipt, with the Google I/O and a QR code where
you can download our app.
-Now I just want the chicken.
-We made these badges for all different food names in
Korean, since real food are not allowed in most
[INAUDIBLE].
-Sure, sure.
-Just pick one, anything.
-OK, I'll take that one.
-That's chicken.
Perfect choice.
-All right.
Thank you so much.
I appreciate it.
All right.
Thanks.
And we wrap up by talking to Media Studios.
And I'm joined now by Morgan, from Media Studios.
Co-founder of Media Studios.
So talk to me about the collaborative video production
that you can do with Media Studios, but also connecting
people around a particular project.
-Sure, absolutely.
So the goal of mediastudio really, is to facilitate media
production.
The goal is to bring Hollywood-quality production
to the YouTube ecosystem.
So we've done that by bringing talent and connecting with the
workflow management system and tools.
So it what makes it very easy for anyone to come, find
people, or do the work themselves.
So here are a couple of tools that we've developed.
This is the subtitling tool.
So if you don't have a script, the first part is you have to
create a script with time codes.
So we extract the waveform from the video, and make it
very easy through automation to create your sync points,
where all of the subtitles or closed captions would occur.
So this analyzes the waveform and it would create the in and
out points automatically, where someone can then go in
and transcribe their text.
Once you have the text, you can assign it to a translator
through the marketplace.
So in this case, imagine you would want to
have Spanish subtitles.
What we've done here is we've integrated the auto Google
Translate API, where you can just click a button, get an
automated translation.
If you like it, with one click, you can use it, or you
can go in and actually make modifications to it.
Since it's all connected, you can actually monitor the
workflow through the Mediastudio platform.
Another tool we've developed is a rotoscoping visual
effects platform, where it allows you to identify objects
you want to manipulate, either remove, change the color.
So in this case, I run a rotoscoping algorithm which
has identified by rows.
I can then segment it out of the picture, and then go and
apply certain filters to it, such as changing the colors on
the fly, so it makes it very easy to change and enhance
your video through the platform.
The goal is-- we have native apps, but also to have
third-party apps, and create a script-to-screen web-based
workflow for media production.
-And this is post-production we're talking about, as
opposed to something happening live--
-That's right.
-Yeah, OK.
And if somebody wants to get help on a project they're
working on, they can actually come to Media Studios and find
the right people to help them with that?
-Absolutely.
You could start on your own, and if you need help, just
basically post a job-- or actually, run a filter on the
type of expertise you're looking for.
We've recommended creators from all over the world will
be presented to you.
-And working within a certain budget, time frame?
-You can set the budget and actually have people actually
propose their offers on that specific project.
-OK.
And just quickly, what was the experience like, working with
the YouTube team on all of this?
-They've been very, very supportive.
[INAUDIBLE] and Jeremy have been terrific.
And they're really helping to get this out through their
community.
-All right, cool.
All right, thank you so much.
-Thank you.
-That's going to do it for the YouTube Sandbox tour, here on
Google Developers Live at I/O 2013, and cut.
[END VIDEO PLAYBACK]
LOUIS GRAY: Very cool stuff.
I mean, thanks a lot, Daniel, for taking the time to go
through all those.
I mean, it wasn't just YouTube who you talked to.
You talked with G+ guys, Drive, and Maps.
What was the summary of your experience talking all these
partners interacting with Google services?
DANIEL SIEBERG: I think the consistent message was just
that the experience they had with the development team was
rated very highly in every case.
Which--
I know that they're here at this event, at our event,
essentially, and maybe they feel compelled to say that.
But I got a sense that they were totally genuine--
LOUIS GRAY: Right.
DANIEL SIEBERG: --about everything that they were
saying about these relationships, which is
critically important when you're working with
developers.
LOUIS GRAY: Absolutely.
That's something you have to do.
If you're a developer, you want to make sure that the
people who you're talking to will give you the information
at the right time.
That the APIs that you're working on will still be
there, in six months.
[INAUDIBLE]
And you get the kind of feedback that continues to
iterate and make applications and the platforms great.
Now, you'll notice, for those of you watching at home, it's
gotten a little quieter here.
We're coming up at the end of our programming on day two,
and it's the final time that we'll be live streaming from
GDL at I/O. It wasn't too long ago, a couple hours actually,
you should have seen it when Bradley was here.
It was just--
DANIEL SIEBERG: That's right, it was packed.
LOUIS GRAY: It felt like 1,000 people right behind us.
We were keeping them off the rope, which was really fun.
We're really wanting to make it known that we're doing GDL
really year-round.
GDL at I/O has been a lot of fun.
It's been a pleasure to stand next to you and do a lot of
this stuff.
But we're kicking off incredible content when we
head back to all of our respective offices, be you in
New York, or Mountain View, London, Sydney, we're
broadcasting around the world at developers.google.com/live.
There's hundreds of thousands of people subscribed to
YouTube at Google Developers.
We hope you're one of them.
If you haven't done it already, that's the best way
to really get the updates coming in.
DANIEL SIEBERG: And we should say that the content from
everything that we've talked about today, all of these
segments, will live in some form through the GDL site.
LOUIS GRAY: Not only will they be on Google Developers Live,
every single video is going to be Google Developers Live,
including all of the stream sessions for I/O and those
that were just recorded.
And so there are hundreds of sessions that took place at
I/O over the last couple of days which
were not yet streamed.
And so we're going to take those, take them from YouTube,
put them on Google Developers Live, and make that really the
clearinghouse for all of I/O and all of the developer
content that we can get to you.
And help you do all the learning that you need to do,
and all the training that you do, and
have access to Googlers.
It's really been an incredible opportunity to have that kind
of transparency that I really enjoy about Google.
You mentioned that developers need to be able to trust in
the code, and they need to be able to trust in the company.
And I think that's something that was a big deal, even out
of yesterday's keynote, like we talked about.
DANIEL SIEBERG: Yep.
Absolutely.
So, I know there's still one more day left, but could you
pick a highlight?
Narrow it down to one--
LOUIS GRAY: Well, for me, the highlight has really been
having that kind of transparency and being able to
talk to the Google executives that make it happen.
I mean, we really started off with a bang.
Not just with a three and a half hour keynote, who we did
we get right after that?
It was Megan Smith, Vice President of Google[x].
She's thinking about things and seeing things every day
that you and I, and most people here and not here,
could only dream about.
DANIEL SIEBERG: The moon shots.
LOUIS GRAY: The moon shots.
I mean, even for some of us who live really close to
Google and see it, the announcement of self-driving
cars, we're like, is that even real?
We hear about Glasses, it got written up in the "New York
Times", we're like, is that even real?
I would love to keep feeling like that, is that even real?
And I think we get spoiled here at Google because we have
access to so many brilliant people, so much scale, and so
much dedication to really making the
world a better place.
Not just a better place to make money, but a better place
to really have technology that impacts everyone.
DANIEL SIEBERG: Yeah.
And it becomes a conversation here, where you get the
developers who can listen to all of those folks at Google
and share all of their wisdom, and then you get the Google
folks who can listen to the development community in this
way that takes it off just being connected to the
internet with emails, and that kind of thing.
But actually face-to-face meetings, and--
LOUIS GRAY: That's an important--
DANIEL SIEBERG: All of that's still so important.
LOUIS GRAY: I've talked about that from day one.
Google I/O is an incredible place for the thousands of
developers to see us face-to-face, to engage with
us, to ask us questions.
Even Larry Page did a Q&A, yesterday.
So we do want to hear.
This isn't just empty.
And Google Developers Live is intended
especially to do that.
And so, when we're broadcasting out of smaller
studios in Mountain View, smaller studios in Delhi, and
Milan, and all these places where our people are
advocating on your behalf as developers to make incredible
apps for our users.
It is about that type of transparency and engagement.
And even for those people who can't join us live, we always
want to make sure those videos are available
for you go and get.
And so it's really exciting to have that Developers Live
site, where you go in and go to the archives.
And if you're someone who's deep into Chrome, you can
watch every Chrome event ever.
You can learn how to write your first Drive app in C++,
or JavaScript, or .Net, or whatever is
your language of choice.
And that's a really important thing for me.
What really stuck out for you?
You got 30 seconds.
DANIEL SIEBERG: 30 seconds or less.
I'm a little impartial to GEOBE, and I feel like I've
attached to that world.
So for me, the chance to now talk about the new Google
Maps, which internally we've had a chance to see for quite
a while, and now that this is available and
out there for people.
It's just really exciting, and I think that
there's so much potential.
LOUIS GRAY: And again, it goes to moon shots and scale.
What has happened with Street View, and Earth, and mapping
the entire globe?
It's just a really incredible thing.
So thank you very much for the thousands, and
thousands, of people--
DANIEL SIEBERG: Wherever you are in the world, speaking of
Maps, all over the world.
LOUIS GRAY: And thank you again for joining me on GDL at
I/O and for all the people on the production side who helped
make this happen.
We've had an incredible run of events.
DANIEL SIEBERG: Yeah, we should say there are a lot of
folks behind the camera here--
LOUIS GRAY: Absolutely.
DANIEL SIEBERG: --who've helped us out.
LOUIS GRAY: So definitely check us out.
Developers.google.com/live, we hope to see you there.
Talk to you soon.