What’s up guys it’s me Jeremy.
Patch 6.9 was a huge game changer for the league of legends meta, and as we are all
adjusting to the massive amount of changes that took place in the mid season patch, to
tweak some of those adjustments, we have patch 6.10 coming along to make some more changes.
It’s a patch filled with buffs and a lot of awesome changes, and will likely be a pretty
solid patch as far as patches go.
And with every new patch bringing us a bunch of new changes, there is also a bunch of hidden,
or indirect changes that happen as a result.
As well, don’t forget that we did have a balance hotfix about a week ago that nerfed
malzahar, and buffed Cassiopeia, Vladimir, and Swain, so I’ll be taking those into
account as we go through the video.
(Pro Guides Intro) And jumping right into things the first hidden
or indirect buff that we have taking place on patch 6.10 is going to be to assassins
in the mid lane.
And this is happening for a multitude of reasons.
First off, we have a lot of buffs to immobile mages taking place on this patch.
The immobile mages are great matchups for assassins in lane, since their hyper mobile
style allows them to have lots of kill pressure and outplay potential on those types of champions,
and because of the buffs you are going to see those mages being played a lot more, and
as a result the assassin champions should see better matchups in lane more often.
As well, the nerfs to malzahar help out assassins quite a lot as well.
Although assassins typically do well versus immobile mages, malzahar is one of the exceptions,
as his point and click ultimate, and tankiness allows him to perform extremely well and be
an incredible counterpick towards assassins.
But since he is getting a hefty nerf on this patch, especially if you take into account
the hotfix from a few days ago, then what we are going to see, is a big decline in popularity
for malzahar.
And although he’ll still be a good counterpick to assassins, the key thing to understand
is that since he is being nerfed, he is going to get played a lot less, and as a result,
if you are playing assassins in the mid lane, you will be more likely to get a good matchup
for an easy laning phase.
However, it is true that the barrier buff kind of hurts assassins a little bit, but
overall if you take the hotfix and the entire patch into account, I would see this as an
overall power increase for assassins that is taking place.
The next group of champions getting an indirect buff, I have to say is a little bit of a simple
one, because it’s the attack speed focused junglers.
The bloodrazor jungle enchant is getting a really significant buff on this patch to both
the stats and on hit damage, and as a result, the attack speed focused junglers will be
getting a big step up.
Since bloodrazor is a core item for those champions, and you would pretty much always
pick it up as your first item, this results in a solid, consistent power increase for
any of the champions wanting to pickup a bloodrazor in their jungle build path.
The next thing that is getting a hidden buff on this patch is one that is super interesting,
since it’s not actually a buff that is happening to a champion.
Usually the hidden buffs that I talk about in these videos are always something that
effect a specific champion or group of champions, but for one of the first times ever we have
a hidden buff that is happening to an item.
That’s right, Guinsoo’s Rageblade, the item is getting a nice step up on this patch.
Guinsoo’s rageblade has transformed into like the infinity edge of on hit items, and
as a result of that a couple of the changes, we are going to see it become a better item
than it was previously.
First off, the buff to bloodrazor is an improvement to guinsoo’s.
The two items were often build alongside each other, and since the on hit effect of bloodrazor
was given a buff, that means that it will also be stronger when you are getting the
double hit proc from the guinsoo’s rage passive.
Guinsoo’s as a result will be stronger when being built in combination with Bloodrazor
now.
As well, we have the ap ratio buffs that are happening to Nocturne, Shyvana, and Master
Yi.
All three of those champions are ones that have potential to pickup guinsoo’s in their
item path, and since the ap ratios are being put in place specifically to make guinsoo’s
more powerful on those champions, well it’s pretty simple, guinsoo’s is going to be
a stronger, more valuable and useful item pickup on those champions, and so overall
guinsoo’s rageblade is getting a pretty nice step up on this patch, and it’s pretty
cool to see an indirect buff happen to an actual item rather than a champion.
The next group of champions receiving an indirect buff are high range poke mid laners.
This is gonna be champions like Lux, Ziggs, maybe Azir, just the super high range mages
that are played in the mid lane.
And this is happening as a result of the buff to Barrier.
Barrier the summoner spell is getting a pretty sweet buff to it’s cooldown on this patch,
and as a result those champions that are able to take barrier and make really effective
use of it, namely the high range poke mages, are going to get a nice step up as a result
of one of their key summoner spell options getting an improvement.
And for the next indirect buff that is taking place on this patch, we have champions who
like to run up to people and engage, without having any mobility spells.
So this is champions like Olaf, singed, and Hecarim and stuff like that.
Ghost is getting a pretty hefty buff on this patch, that will impact that summoner spell
quite a lot, and it will become a much more viable option for the champions that can make
use of it.
The champions like Olaf and hecarim especially who perform really well with Ghost get a nice
step up as a result of the buff to the summoner spell, and anyone who wants to take ghost
gets a step up as a result of this change.
Now with the hidden buffs covered, let’s go for a rundown of what you can expect will
go down on this patch.
The biggest winner of this patch definitely has to go to Cassiopeia.
Especially if you take the hotfix into account, she’s essentially getting two major buffs
within the short span of a week or so.
They will help her out a lot for sure, and she will probably be viable now, so potentially
consider trying her out, and messing around with Cassiopeia once patch 6.10 hits live
servers.
As for the biggest loser, it’s certainly Malzahar.
He’s quite similar to Cassiopeia, just kind of the opposite, in that he is essentially
receiving two major nerfs if you take into account the balance hotfix as well.
However, Malzahar will definitely still be viable, he just won’t be insane as before,
so you can totally still play him, just expect to be noticeably weaker on this patch.
As well, Taliyah is being released with patch 6.10 and she’s a super awesome control mage
champion that I had a lot of fun messing around with on the PBE, so definitely try her out
if you get the chance, or at least read up on her abilities and be ready to play against
her.
As well, this patch really had a lot of buffs for some of the previously reworked mages,
so maybe consider trying them out if you haven’t already, or maybe consider picking up an assassin
or something to counter them.
Looks like that’s it from me today!
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if you want, thanks for watching, and I’ll see you guys next time!