nothing like a little fear to get the
heartbeat racing welcome to
watchmojo.com
airiest games of the last decade for
this list we'll be looking at the
scariest video games released throughout
the 2010s and ranking them based on
scare factor legacy and their overall
influence on the horror genre
number 10 Alan Wake
if Twin Peaks and Stephen King merged
together then Alan Wake would be the
result it tells the story of the titular
Alan Wake a novelist who tries to
uncover his wife's disappearance in the
Twin Peaks
esque town of bright Falls of course the
town's name is largely ironic as it is
plagued by something called the Dark
Presence a shadowy force with seemingly
impossible speed super strength
invulnerability and the ability to
possess it's not bloody or gory or
viscerally impacting but there's just
something really creepy about being
hunted and stalked by the darkness
itself not to mention it has the ability
to turn the town's inhabitants against
you nothing makes you feel more alone or
more powerless
number nine dead space too
now if you want to talk viscerally
impacting let's talk about dead space
too
the dead space series is the mediums
answer to the scary space stories of old
space inherently makes for a terrifying
setting not only is it seemingly beyond
human comprehension
but there's literally nowhere more
isolating in short it really gets the
good ol imagination going and not in a
fun way
I didn't some Lovecraftian alien things
and some truly disturbing body horror
and you have the living nightmare that
is dead space - we didn't think it could
get much scarier than the first game
this proved us wrong
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number eight layers of fear developed by
the oddly named Bluebird team layers of
fear is a psychological horror that
takes its cues and influences from the
independent horror titles of the early
decade more on that later you play as a
mentally disturbed artist who is trying
to paint his masterpiece that who keeps
getting distracted by puzzles and an
ever-changing mansion like most
psychological games layers of fear
places most of its horror within the
mind and forces us to evaluate what is
and isn't real
as such it asks us to share in the
protagonists surreal experience even if
that's something we don't necessarily
want to do the persistent jump scares
and disturbing visions definitely don't
help number seven until dawn until dawn
is one of the PlayStation 4's most
unique exclusives it serves as an
interactive choose your own adventure
style of game as the choices you make it
directly impacts the story and
characters the story takes its influence
from a wide variety of horror styles
starting as a creepy slasher in the vein
of Friday the 13th before transitioning
to a more fantastical tale involving
Wendigos and Native American curses
of course much of the horror derives
from the nature of those stories but the
stress of keeping your characters alive
and trying to make the best decisions
possible also adds an element of
unpredictability that helps keep the
game fresh and relentlessly
nerve-racking number six the evil within
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being a third-person horror title
directed by Shinji Mikami the evil
within was bound to be compared to the
Resident Evil series but while the
latter primarily focuses on b-movie
thrills like zombies mutants and
parasites the evil within is far more
psychological and disturbing
it's themes were more in line with
Silent Hill than Resident Evil complete
with the troubled protagonist
otherworldly locations a general
nightmarish tone and a story so bizarre
and bonkers
we'll have you genuinely questioning the
sobriety of its creators and who can
forget the grotesque enemies such as
well Laura and everyone's favorite the
keeper it's deeply disturbing but also
incredibly rewarding
number five Resident Evil 7 biohazard a
lot was riding on Resident Evil 7
Resident Evil 5 was considered a bit of
a disappointment after the masterpiece
that was 4 & 6 was well let's not talk
about 6 now taking cues from the Texas
Chainsaw Massacre Resident Evil 7 came
barreling out of the gate and it did not
hold back
from the unnerving atmosphere of the
Baker family residents alongside
disturbing boss battles and gruesome
sequences we can show here seven brought
the scares both psychological and
visceral there may not have been a
familiar face in sight until the very
end but this game single-handedly
brought the franchise back from the
brink of extinction Resident Evil 2 only
solidified Capcom's miraculous
Redemption number 4 alien isolation we
did it we got an alien game in keeping
with the first movies tone most alien
titles have followed in the bombast of
James Cameron's aliens and that's fine
but a lot of the franchise's fans were
clamoring for a more atmospheric and
claustrophobic experience in keeping
with Ridley Scott's masterpiece and
creative assembly delivered
there are a few videogames as stressful
and anxiety-inducing as this as you are
persistently hunted by the titular alien
and left utterly powerless to defend
yourself against it yes there are
defensive techniques but most of your
time will be spent cowering under tables
or holding your breath and a locker as
the alien stomps and sniffs around
outside
we didn't think our hearts could beat so
fast number three Petey rest in peace we
may never forgive Kaname for what they
did to Petey if you've been living under
a rock for the last five years Petey was
a playable teaser hence the initials for
a new Silent Hill game this could have
been the greatest horror game ever
released not only was it being directed
by Hideo Kojima and Guillermo del Toro
but the demo alone was scarier and more
impactful than a lot of triple-a horror
games this demo was a masterclass in
horror creating tension like nothing
else and cycling through a wide variety
of horror styles each of which were well
integrated and deliriously terrifying
it's a masterpiece of supernatural
horror and it will never again see the
light of day
number two outlast
oh boy this one gave me nightmares
outlast help define the independent
horror search of the early 2010's
developed and published by red barrels
this game had you playing as a
journalist who travels to a seemingly
abandoned insane asylum to uncover the
truth about inhumane experiments
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the gameplay is relatively simplistic as
it mostly consists of walking around
running away from enemies and hiding
under beds most of the games mastery
lies in its execution it preys on our
intrinsic fear of the dark of being
chased and hunted and of being helpless
against an enemy who wishes to do us
harm
it's amazing what red barrels manage to
do with such limiting gameplay and it
helped revolutionize the way horror
games were made throughout the decade
before we get to our most horrifying pic
here are a few honorable mentions
document results
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notifications number one amnesia the
Dark Descent
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the legacy of amnesia cannot be
overstated it kick-started the
independent horror craze of the early
2010's and its gameplay mechanics and
general style were heavily copied
throughout the decade the game has you
control a man named Daniel as he
explores a dark and foreboding Castle
softs intricate puzzles and hides from
deformed and nightmarish creatures that
literally caused him to go insane
never before has a game focused so
heavily on sheer survival and few have
made the player feel so alone and
vulnerable
you may begin questioning your own
sanity by the time the credits roll
nevermind Daniels
it's a masterful example of the survival
horror genre and it remains one of the
scariest games ever made
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