♪ (old-school video game music) ♪
- "Assassin's Creed: Syndicate."
- I've heard of it, but that's it.
I literally know nothing.
- Assassin's Creed!!! (excited gasp)
I started playing it with my dad-- like the Brotherhood game,
Assassin's Creed: Brotherhood, that was like-- oh my god.
- I played a little Black Flag, and the concept,
as far as I know, is really interesting.
You go into these historical periods of time.
- Assassin's Creed is the new Call of Duty.
There's just another one, another one.
They don't take the time to make them decent.
- I've played every single one besides, I think, the first one.
I have 'em all. This game is life to me!
(excitedly) Oh-ho-ho, yeah!
Let's play.
- "Welcome, assassin." (in game: screen blips)
- (Bishop) Hello, initiate.
Recently, Abstergo Historical Research began several new projects...
- "...in London."
- Her makeup is better than mine. - (Bishop) We both know
that when Abstergo makes big moves,
the Templars are up to something.
- The Templars, AKA bad guys. - (Bishop) We think they're hot on the trail
of a new Piece of Eden.
You'll be searching for the Piece of Eden
through the lives of Jacob and Evie Frye,
twin assassins who operated in Victorian London.
- Twin assassins? - (Bishop) Your first set of genetic memories
are downloaded. - It sounds interesting,
but it's all going right over here.
(quill scratches parchment) - (writer) Brother George.
- Is this a movie?
- (writer) It is as I feared. - These graphics are, like, insane.
- (writer) London has fallen.
The Templars consolidate their power.
- Ooh, that guy looks fierce. Look at his moustache.
- (writer) ...so thorough, one might think Reginald Birch
himself had returned.
- Oh, moustache on fleek.
- (writer) His name is Crawford Starrick...
- Crawford Starrick. - ...and he intends to rule the world.
Whosoever controls London... controls the world.
- Take down the Queen.
- Oh, 1868.
- (hooded man) The iron ships from here.
The Templar running things is Rupert Ferris, and our target one.
- Oh, that must be the twins.
- (hooded man) Target two is Sir David Brewster,
who's got his hands on a bauble that could ruin us
in this wretched war.
- (Jacob) I've got all I need.
- Ay, he's got the thingies!
- (Jacob) I'll extend your regards to Ferris.
(train whistles) - (Evie) Chat later, George.
We've a train to catch.
♪ (lively classical music) ♪ - (George) Jacob! Evie!
- I'm loving this already.
- (George) May the Creed guide you, you vagrants!
- I feel like I'm not going to be able to understand
what they're saying because of their accents.
(cockney accent) [Inaudible].
(normally) All right, yeah.
- (in game: screaming in pain) - (gasps) That's so bad.
- "Industrialist Rupert Ferris."
- Him. I have to kill him. Let's go.
- (Rupert Ferris) He's disrupting the other workers!
Shut his trap and get the machine fixed!
- It's gonna be fun killing him.
- (Ferris) And send me some laudanum for my head.
- (mockingly) "Send me some laudanum for my head."
- (Jacob, menacingly) Coming right up. - He's an [bleep].
(wheels churn) - Let's play. Woo!
- Am I playing now? Okay.
- "Reach Ferris."
- "Hold R2 to free run."
Can I--? Oh. Where am I going?
- (tittering) Am I doing it? I don't know!
- Okay, I press X. Yeah, all right.
- This'll be fun.
Oh, it runs so smooth.
- (Jacob) Locked. - Okay, that was easy.
- (worker #1) What do you think you're doing?
- (worker #2) Stop now, before there's trouble!
- (worker) No one goes in or out... 'less there's a problem.
- Of course.
- (Jacob) I halt the machines, that door opens
and I have my route to Ferris.
- I have to sabotage the machines.
I have to free run! Up, up, up, up, up.
Yes! Yes, fly! Yes!
(in game: indistinct conversation)
(Jacob grunts)
- Come on. Sabotage.
- Circle.
(valve squeaks)
(machines groan)
- (Jacob) Always works on the fly. - Oh, it makes the machine stop.
- None of these people care that I'm doing this?
I obviously don't work here.
- Okay. This is a really cool game.
- I think this is the last one.
- I'm surprised nobody's stopping me. (valve squeaks)
There's so many people here to see what I'm doing.
- They're gonna be like, "What's going on in here?"
- (thug #1, angrily) Which one of you is responsible?!
- How do I kill him?
- It says, "Air assasinate is Square," and I have to assassinate this--
Oh goddamn it!
(hissing through teeth) - (worker) Who are you?
- Did I kill him?
- (thug #1, angrily) Which one of you is responsible?!
- I am. (thug #1 groans)
(stabbing)
(thug #1 groans) - OOOOH, that was so good!
- (thug #2) Who are you? - Gotta run, gotta run. G-T-G.
- Wait, okay, yeah. Okay, wait, wait. Oh my god. Attack, attack.
(imitates punching noises) (blows land)
- Oh dang, he has his fist. Oh!
- Go, go, go, go.
- (thug groans) - Yes! Kill him!
♪ (lively classical music) ♪ - "Counter when attacked."
Oh, I do remember this from the other game.
There was slow-mo stuff and it was actually really cool.
- Kill. (thug groans)
(stabbing) - Hey, yeah, that's right!
That's right. Yeah. (thug screams in pain)
Okay, anyone else? Who else? Huh?
- I kill you. (stabbing)
Bye bye.
(stabbing) (thug groans)
Okay, that was a little disappointing.
It was the same assassination every time.
♪ (tense music) ♪
(chain rattles) - I'm ready to kill this guy.
- More bad guys.
- "Sneaking: X makes you harder to detect
and allows you to move faster."
- "From behind cover, hold L2 to aim
and then press R2 to throw knives."
- Oh, hold L2.
(knive clinks)
- I'm just gonna smack you right in the face with this.
Okay? Can you die?
(thug yelps) There we go. Bye bye.
- I'm really scared right now.
Oh [bleep]!
- Where am I supposed to go again?
- Okay. Oh, this way. (groans)
- I gotta get up there.
- Yeah!
- (worker) Mr. Ferris, sir, the--
Uh, the lad in the factory should be taken to be bandaged
by the apothecary.
- (Ferris) Fine. But dock his wages.
- Oh, this is gonna be fun.
And there's gonna be a lot more fun when I kill him.
- (Jacob) Shall we arrive at a final price-- - Or when he's dead.
- All right, I'm gonna climb up there and then get over there.
Yep, a good plan.
- I mean, it's kind of [bleep] he's docking his wages
when he got injured on his facility.
- He's like Spiderman, but not really.
- Jump on that. I can't jump on that?
It's not letting-- oh, never mind. Now it's letting me.
Entry points, cool.
- "Entry points show different approaches to reach your target."
- There's one right there, one right there in the window,
and one over there.
Oh, it's not the window.
(stabbing) (thug groans)
- (Ferris) Mr. Starrick, please, Mr. Stone.
(in game: indistinct yelling) - (Ferris) Take this down:
"Dear sir, I am pleased to inform you--" - (thug) Grab him!
- Entry point.
- I can enter from the ceiling?
All right. I'm down for that.
- And there's one-- oh! There's one all the way up there.
- All right. Where is he? He's right under me.
- Free run, yes, free run.
Am I in the room now? - (Ferris) ...for many a year to come.
- Oh, is he right there?
- (Ferris) Do let me know-- - Okay, those dudes are right there.
So let's just go like that.
(Ferris groans) - Have I...?
- Am I-- is he targeted?
I'm scared I'm gonna drop down there and nothing's gonna happen.
(Ferris groans) (stabbing)
- Or that'll happen.
- He's dead. (Ferris groans)
(stabbing) - Woo!
- Okay, let's assassinate this bitch NOW!
(Ferris groans) (stabbing)
- Did I do it? Yes!
Yes, I got you, Rupert.
- (Jacob) It is done.
- (Ferris) Oh? What did you accomplish, boy?
- (scoffs) He's dead and he's still rude?
- (Ferris) A bolt loosened in Starrick's machine,
a large bolt... but not enough.
- I have to escape on the train.
- Oh, look at her. The secretary is like, "Ugh, thank god!"
You finally killed that bitch. Somebody had to do it."
- Get over there.
You know what? I don't even care at this point.
I'm not even gonna try and be sneaky.
- (thug #1) The assassin! Kill him! - (thug #2) After 'im!
- Okay.
(train whistles) - (Jacob) Impeccable timing.
- Ooh! Okay, all right, come on.
No, jump!
(annoyed) Seriously? Get on the train. Okay.
- (thug) The assassin! Kill him!
- And I'm out.
- (thug) There! The assassin! (train whistles)
- I can't see him. I can't see him.
(punches land)
Oh, I saw a train go by and I didn't use it.
Oh, use Circle. Oh, it tells me what I have to do.
Nice!
(punches land)
(thug yelps in panic) - Bye bye.
- Oh my gosh, this is so intense.
Why aren't they dying?! Oh, he's blocking himself.
- Good, gotta go. Goodbye.
Gotta go, gotta go, gotta blast, gotta blast.
(thug and Jacob groan)
- Shut up. You get off my train.
Will I fall off the train? I'm really scared of falling off the train.
(stabbing) - Yes. Yes!
Oh, I did it. I did it! Yay!
- I'm not going to you.
Nice, I didn't have to fight him.
(hoofbeats) - (rider) Ya!
- (Jacob) Lost your bottle, boys?
- Okay, so where are we going now, detour?
(hoofbeats) (man grunts)
- Oh-- oh no! (conductor gasps)
♪ (dramatic music) ♪
- He just jumps out.
- I better start free running. (laughs)
♪ (dramatic music) ♪ - Yeah, jump.
Jump, jump, jump, jump.
I'm ready. Are you ready? Jump, come on.
- Oh [bleep].
(anxious squeal)
- Oh my god, he's not gonna make it.
- (Jacob) Well, we seem to have made an unscheduled stop.
- Really? Okay, that just ruined EVERYTHING.
(loud crash)
- And he just stands there while that falls next to him
and he's like, "Oh [bleep]!"
- (Jacob) Maybe next time I'll walk.
- (giggles) More jokes in the face of death!
Oh, he's so sassy.
- And I won.
- I really like it.
- It was all right. I'd get bored after a while
just because Assassin's Creed's repetitive.
- This game... oh my gosh. This game is life.
- Playing it once through, that was exhilarating.
- Thanks for watching us play Assassin's Creed: Syndiate
on the React channel.
- Sound off in the comments what game you want us to try next.
- Subscribe for new gaming episodes every week.
- I'm off to explore London. Bye.
♪ (old-school video game music) ♪