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welcome to watch mojo and today we're
counting down our picks for the 10 worst
wwe games
he's going to the top row
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attacking with all guns lazy
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for this list we'll be looking at
console games that use the old wwf or
newer wwe license and batista bombed it
into a glitchy video game mess agree or
disagree believe or seen enough
sound off in the comments below
number 10 wwf slash wwe raw
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the first wwe game to be released on the
xbox but the last for its 13 years on
tenure on pc wwf raw had to undergo a
huge change shortly after shipping when
the world wrestling federation had to
get the f out and became the wwe sadly
looking great was all it had going for
it
the move sets for each wrestler were
boring and sloppily animated grapples
rarely connected and each match took
place inside the by then outdated raw is
war arena plus the camera angles were
constantly at a weird 60 degree angle
raw had more potential than cesaro but
was executed like the fiend's push
wwf in your house
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for some playstation titles like metal
gear solid and crash bandicoot taking a
retroactive look will showcase a golden
age of video game innovation for others
like wwf in your house not so much you
could be forgiven for believing warzone
was the first franchise game of the ps1
era however that was actually acclaim's
third attempt after wrestlemania the
arcade game and in your house
you believe that
so far removed from the source material
that it isn't even a wrestling game in
your house like its predecessor is a
photorealistic mortal kombat-inspired
fighting sim complete with
fatality-esque finishers and meta arenas
there are little run-ins of promise like
a decent roster and enhanced commentary
but it never managed to put money in the
bank
he's going to the top room
number eight wwe crush hour
spectacular maneuver
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why
that's literally the only question that
anyone had when this was announced a
cross between twisted metal and mad max
and with no inspiration from actual
wrestling crush hour was even more
removed from the squared circle
attacking with all guns blazing
in a world where it's normal for the
rock to jump into his luxury sports car
despite wearing nothing but his
wrestling trunks players fight other wwe
superstars and battle ready vehicles in
order to wrestle control of all tv
networks from vince mcmahon still with
us
in fairness it's actually quite fun a
little bit but it's got barely anything
to do with the namesake which is why
it's so bad believe me i've clocked in
way more hours of playing this game than
i would like to admit really good
has the twisty rockets
believe me i will back that ass up
number 7 wwf betrayal
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the last in our trifecta of wrestling
games that took out the wrestling on
this occasion stephanie mcmahon has been
kidnapped and it's up to your choice
from a rather minute number of four
superstars to rescue her in return for
the wwf title how do you do that you
might ask challenge her kidnappers to a
cage match hell in a cell
nah you just beat him up as if it's
streets of rage
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the game is obscenely difficult thanks
to a poor depth of field and yes this
game is a side scroller just like
streets of rage as opposed to a
wrestling game a la everything else in
the franchise
number six wwe 2k battlegrounds
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poor battlegrounds it had as much chance
to be successful as mick foley did at
finishing a match on top of a steel cage
there's nothing particularly wrong with
battlegrounds although there isn't a lot
that's right with it either this was
essentially developer 2k's unique way of
slowly sliding a project across a
metaphorical desk and telling us that
the dog ate the rest of their homework
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the art style is bizarre and what's
worse is that all of the wrestlers share
moves with several other wrestlers which
makes no sense the most egregious part
of battlegrounds is that it was
announced off the heels of 2k's almost
apologetic promise to overhaul their wwe
games division only to lock most of this
one behind an obnoxious amount of
microtransactions
really what is happening with this game
too much damage i i don't i don't see
this match continuing
winner winner chicken dinner number five
wwe aftershock
to be fair to aftershock few people
remember the platform that the game ran
on let alone this attempt at mobile
sports entertainment the n-gage was a
shell-shaped handheld console mobile
phone hybrid that intended to rival
nintendo's game boy at the time the only
problem was that it was riddled with
problems as a result video games that
were designed for the engage were likely
to have issues by default
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aftershock was no exception as the
platform wasn't strong enough for
developers exi and entertainment to add
a create a wrestler mode story mode or
more than 11 wrestlers that said there
wasn't much variation in the move sets
and the animations were way too sticky
for it for 2005 handheld wwe games were
just not cutting it
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number four wwe 2k156
the wwe world heavyweight champion
brock
lesnar
2k15 how we had so much hope for you the
plans for this actual wrestling game
promised a complete overhaul of features
new and improved fighting dynamics and
graphics that would fool you into
thinking that you were going to be
doused in sweat at any moment plus this
was going to be the first wwe game on
the then new generation of consoles the
playstation 4 and the xbox one and he
touches that one
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however those hopes came crashing down
faster than shane mcmahon on a
summerslam set what we got was just pure
blandness having delayed launch by a
month the new gen games were slower and
boring despite looking great the whole
feature felt like one step forward and
several german suplexes back
number three wwe survivor series
the survivor series was a game boy
advanced title released as a follow-up
to 2002's wwe road to wrestlemania x8
itself a prequel to wrestlemania x8
released on the gamecube months prior
making this a sequel to a prequel of a
game that was itself mediocre
like its counterparts this game suffered
from a lackluster roster and lacked so
many staple features there's no creator
wrestler mode or even most of the more
exotic match types the graphics were
subpar for a 2004 game as well it's
almost like developers natsume didn't
learn anything in the two years since
its previous gba attempt
number two wwe 2k18 switch version
when is stripes land you can feel it in
the first few rows
here comes triple h check out das
wilder's offense with cross-platform
games that are ported for the nintendo
switch you know that there are going to
be one maybe two compromises the quality
of the graphics and the frame rate are
likely to drop slightly generally though
most switch ports can work well wwe 2k18
isn't even on the radar of being decent
this has got trouble written all over it
guys yeah this might very well lead to
an elimination who's gonna enter next
there were two main issues for this a
huge drop in frame rate meant the
wrestlers practically ran backwards
through the match royal rumbles in
particular saw the worst instances of
slowdown since the higher number of
superstars on screen practically froze
the game secondly there was a huge
deficit in features that had appeared on
the ps4 and xbox versions slow and
broken wwe 2k18 is the biggest kind of
step down but not as much as our number
one pick
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number one
wwe
2k20
this one's not over yet we've seen
plenty of people come back from being in
a lot worse shape
if there was ever a wwe game that
deserved a choke slam by the undertaker
specifically it was this there are a
plethora of youtube compilations of
glitches that speak for themselves our
particular favorite is this where
players are forced to wrestle a ghost
visually worse and mechanically poorer
than previous entries development did
not go smoothly with series veterans
yukes leaving midway through
as a result of the negative reviews
publisher 2k canceled wwe 2k21 and piled
their efforts into building a new game
from the ground up in 2k 22. somebody
really should have called for the bell
on this failing series long before now
is it enough to put becky away does
thank you even know where she is
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