Hello everyone!
This is Luke Kneller with a special, between-season segment called “Light Tanks of the Week."
It’s just like “Best Replays of the Week,” but for the new light tanks.
They have already shown their battle ability during the Common Test.
So we decided to show you what these new vehicles are capable of!
Today, we have a selection of the best moments with some of the more interesting new tanks:
the T49, the RU 251, and the LTTB.
First and foremost, light tanks are expected to provide timely and constant scouting.
But to spot a fully intact Maus, right at the beginning of the battle,
in the open is like hitting the jackpot.
A slow heavy tank can’t hide fast and the classic combination of light tank
and artillery works as expected.
But in this case, the light tanks can punish this big machine themselves,
using their fantastic guns and agility. In the end
this giant monument to the fantasy of the German designers is left smoking.
The T49 wasn’t really effective in shooting, though.
Its primary role wasn’t in shooting the Maus,
but what the American tank needs, is a better situation...
To take the hill on Mines is just a half of the battle; you still need to use it wisely.
Has an enemy vehicle rolled a bit further than it should?
Inform it about this by kindly dealing 929 damage.
It is very convincing even for a Tier X heavy tank!
This is one of those moments when the 152 mm gun really comes in handy.
Of course it goes the other way sometimes... like right now.
No, the aiming circle is still working, but it’s far beyond the screen.
It takes a long time to aim and reload.
So you have to make sure to kill your prey, not just wound it!
That said; there is a vehicle in the game
that seems to have been made exactly for this weapon.
The great and powerful Waffenträger auf E 100.
Its large, paper-thin hull just asks for a HE shell and at least 800 points of damage.
You, my viewer, should note that it’s often useful to have a few HE shells with you,
no matter your vehicle, in case of an unexpected Waffenträger.
The standard guns of other light tanks can cause decent damage with their HE shells too.
The RU 251 is an extremely good shooter.
With its outstanding accuracy, aiming speed and rate of fire,
it can deliver fire from the second line of attack.
Not forgetting its record breaking 80 km/h maximum speed,
which allows it to get to where the action is very quickly.
Just remember that it’s up to you to decide how to earn credits;
by shooting or by scouting.
Here’s another tank for those who like aggressive scouting: the new LTTB.
Skilful and careful players won’t expose themselves
to enemy fire when playing the Soviet scout tank.
They will spot, lure out and distract the enemy
whilst their team mates earn some credits for them.
However...
Sometimes there’s no way you can drive the LTTB carefully.
It reminds me very much of the T-50-2.
It was just made to rush into a forest, spot everyone there
and, with the help of absolutely unreal manoeuvres,
survive although being surrounded by enemy tanks.
It’s important that your team mates don’t stay in hiding,
but actively destroy the confused enemies.
I don’t know what other tank can give you so much joy and adrenaline.
But, the flaws of this approach are obvious: one wrong move and you’re done for.
Only very experienced tankers will be able to pull off these kind of extreme manoeuvres with the LTTB.
So, all three of these tanks can perfectly play the standard scouting role as spotters
and this is exactly what most light tanks should usually do in random battles.
Alternately, every vehicle can and should be used in a different, more aggressive role.
This is not easy, but it can be much more interesting.
If you’re looking for a vehicle that can turn every battle into an action movie,
definitely try any of these new light tanks.
And that’s all for this special episode.
Thank you all and good bye!