Hello Everyone, my name is Ashraf Ismael. I am the Game Director of Assassin’s Creed® IV Black Flag™.
And we’re here at Ubisoft Montreal. I’m very proud to be here with you, our PC gamers, our GeForce fans.
This is where we make Assassin’s Creed®, and it’s an absolute pleasure for me to be able to show you behind the scenes of how we’re going to make this AC the best AC on PC. Come follow me.
So this is where it all happens. This is the AC4 Dev Team. Behind me is an army of the most passionate and talented game developers out there.
We have programmers, engineers, designers, artists, all in the back there, working to make the best AC game possible. If you’ll follow me, I’ll show you some more stuff.
We’re here in our sound booth. Over there we have a Foley stage. You know, sound design is very important in Assassin’s Creed. We need to marry these amazing visuals with great audio. So we do everything in-house.
And that includes sound effects, voice overs, and music. I have one more thing I’d like to show you. So let’s go. More emotion
So what I’m about to show you is Assassin’s Creed® IV Black Flag™ on a 4K screen. So, I’ve never seen this before. This is my first time seeing it. And it’s going to be the time we show it to you. So I’m really excited. Let’s go.
This is stunning. This is absolutely stunning.
So, we’re here, Sylvain, with our PC Gamers. Everyone this is Sylvain, our Associate Producer.
So Sylvain, maybe you can walk us through and tell us, what does 4K mean. What does it mean for PC.
So 4K basically is like 4 screens of 1080p in a single screen.
Yea, the game is like, just simply awesome. Look at all the wood planks and everything. So you see the textures on the canons.
you can feel the grain of the wood. You can see all the different essence of wood that were used to build the ship. And even the shadows are hi-Res? Yeah, the shadows are super hi-res.
So, and another big advantage of 4K is that, look at this. Look at all the ropes.
Even if you are far, it’s super hard to draw this thing. But with this number of pixels and the GPU we have, it’s showing super nicely.
This is, this is actually breathtaking. I mean, I’ve never seen the game this detailed. I’ve never seen the game this beautiful before. Wow. 0:02:44.000,0:02:51.000 So with Assassin’s Creed® IV Black Flag™, when we started this game, we told ourselves we wanted to make the definitive Pirate experience. 0:02:51.000,0:02:58.000 And from there, this is where we started telling the tale of Edward Kenway, the grandfather of Connor from AC3. 0:02:58.000,0:03:06.000 A British man who’s poor, who is a sailor, who gets sucked into the life of piracy, because he gets lured by fame and fortune. This is the story we tell. 0:03:06.000,0:03:14.000 When we started Black Flag, and we said we were doing the Caribbean, we needed to deliver this picturesque vision of what the Caribbean is. 0:03:14.000,0:03:24.000 It needs to be this really beautiful place. And we found that on the PC we can push a lot of the features, a lot of the visuals to have it be much more credible. Much more authentic and just visually stunning. 0:03:24.000,0:03:35.000 We ship on many platforms, but we wanted to put extra love and care into the PC platform. We love the PC. It’s really one of the most beautiful ways of playing the game and seeing the game. 0:03:36.000,0:03:41.000 Working with NVIDIA, from the beginning, you know, was a partnership that was truly about how can we push the PC version of the game.
And so we’ve had our Engineers working with NVIDIA’s Engineers to really push the tech, to really push what the cards can do, to push what our engine can do.
So things like TXAA anti-aliasing. We have a lot of rigging, a lot of rope on the ships. And you know, we can’t have jaggies everywhere. So we really wanted the most beautiful version of anti-aliasing that we can have.
On top of that, we have tons of things in the environment. Things like jungles, things like cities with a dynamic day / night cycle. So we needed to have shadows that were really breathtaking, that were very believable.
And so we take advantage of PCSS on the GeForce cards. This is where the shadows have a lot more life to them. They have a lot more fullness to them.
Of course we have a beautiful sun, we have this amazing cloth, we have all these foliage around you. So we need it to have improved God Rays.
We take advantage of this feature called Turbulence. This is where, whenever you have a huge puff of smoke that comes out and disperses into the environment, in a really natural way.
So something like a canon or pistol. And this is unique to the NVIDIA cards. This is something we take advantage of in AC4 Black Flag.
AC4, we set out to make the definitive Pirate game, and it is the best AC game we’ve ever built. It’s also the most beautiful game we’ve ever built. I think people are going to absolutely eat this up.