- Bye everybody.
See y'all never.
(upbeat music)
Hi, my name is Emil.
I work at a large aerospace and defense company
and I am a ground system, satellite engineer.
One of the most exciting things I get to do is
anomaly resolution.
We get to work with the satellites
that are currently in space.
These satellites at any given point,
actually right now,
they're sending telemetry down and tell us,
you know, how they're doing
where they are, et cetera, et cetera.
So sometimes the satellite's too hot.
Sometimes it's in the wrong place.
Different things like that.
My team kind of comes in like the firefighters of space
and we kind of have to, you know, rectify the situation
figure out what's going on
and how to fix it just as soon as possible.
It's been really fun.
So today we are playing a game called Kerbal Space Program.
So I just got to the game.
Um, I see a "Welcome to the Space Center" here.
My guy called Gene Kerman.
Most of the satellites I work with are
like I said, on orbit, they're already in space.
So this is really interesting,
cause it's like a different side
of what we call the space life cycle.
So like there's production,
where they're creating the satellite
or really anything that's being shot into space.
And then there's the actual launch,
which is what we're about to do.
And then once it's actually in space
there's on orbit activity, which is where I come in
where we're tracking the satellite or the spacecraft 24/7.
And then the last stage
of the space life cycle is the orbit,
where we're trying to bring it back down to,
you know prevent space junk and all that kind of stuff.
I'll start easy for now.
The GDLV3.
Jeez, okay.
Always so many acronyms in
like the space world and it's absolutely ridiculous.
So we got the solid fuel boosters, protective shell.
Okay.
And that's gonna help us.
This protective shell is gonna help us
be prevented from heat damage.
I'm gonna try to launch,
it might totally blow up on my face.
And launch.
Let's see what this bad boy does.
All right.
So it looks like we've left the ground.
I haven't crashed yet.
So I'm pretty proud of myself.
So right now I'm adjusting the yaw a little bit.
yaw is,
so there's three sort of
kind of like the X, Y, Z access.
There's three sort of directions, I guess
or frame of references.
So there's pitch,
roll,
and then yaw is like your left and your right.
(Loud explosion)
(Laughs)
Yikes. Okay.
Hey, at least no one died.
Okay. So we are all clear.
Looks like the fuel meters are going down, which is good.
Everything looks nominal, which essentially means normal.
So it looks like we just release the solid boosters
cause we no longer needed them.
They were outta fuel.
Oh, oh, oh, okay.
So let's try something a little different.
Let's up the stakes.
And uh
put these little
minion things lives at stake.
This is exciting, but also kind of nerve-racking
because I really don't want to let Jebediah down.
Y'all see the way he's looking at me right now.
(intense music)
3, 2, 1
blast off.
Oh yeah, Jebediah
Jebediah looks like he's doing good.
So I'm really happy.
He looks happy.
I'm happy.
I think it'll be a nice landing.
Yeah. I'm excited to see this
uh
pan through.
Jebediah I got you.
Don't worry about it buddy.
About to land here.
Oh this is perfect.
Yes!
I am super proud of myself.
Hey, Jebediah day is clapping for me too.
Thank you.
All right.
Hey, that was successful.
That was great.
(Adventurous music)
All right.
So we've got our module here
showing you guys the different parts.
These are the airlocks.
So these are really important
so that the actual module is not exposed
to the harsh environment.
All right, now let's connect
the rest of the body
and I think we're ready to launch.
Then, let's get ready to launch!
All right.
We are burning through that solid fuel
pretty quickly here now.
Bye everybody, see y'all never.
All right.
Very cool.
Look at those thrusters.
Look at the sun.
Oh my gosh.
This is really cool.
So now we are leaving Earth's atmosphere.
See, also checking the different orbits here to make sure
that we're going the correct place.
Now that we're actually in the atmosphere
we can dissolve this protective shell.
Now in order to actually go to
the moon
we're going to have to get the maneuvering correct.
Here we go.
Oh, look how pretty that is.
Ah, yeah, I've always wanted to go to space honestly.
There's Dodo giving us a first look
of what the inside of the module looks like
and what earth looks like from space.
And of course we have snacks.
(laughs)
There's a lot going on in this game.
I love it.
It's just beautiful honestly.
Peaceful and quiet.
Let's let Dodo over here get some EVA time,
extra vehicular activity.
Which is essentially space walking,
but he's not really walking right now.
He's just kind of chilling.
I would not recommend any human do this
cause this is pretty unsafe,
but we are in the moon's orbit
and now we just need to land safely.
Oh let's turn on those thrusters.
We're gonna try to make as gentle of a descent as possible.
There we go.
Yes, let's come and habitate on the moon.
We are doing it Dodo.
Now let's give a Dodo a, a, a chance to walk around.
Look how happy he is.
Y'all this, this is what makes this all worth it.
After all the struggle, like just seeing him like this
I'm- it's all worth it.
Time to plant the flag.
USA!
All right.
We are on the moon and we've got a whole new crew too, hey.
Let's try to explore what the moon has to offer.
As long as the crew's having a good time,
I'm having a good time.
They look happy, a little too happy actually.
I don't know why their mouths are open like that.
I don't really have a goal in mind at this point.
I'm kind of just exploring.
So yeah it looks pretty much
what I'd expect the moon to look like.
On the actual moon surface,
it'd be a lot harder to actually like drive through
like you'd be going over a lot
of huge rocks and stuff like that.
The moon, actually only has a sixth of the gravity
that earth does.
Oh no.
(laughs)
I really like the game.
It was kind of difficult to navigate.
I think it is super pretty to look at.
Kind of makes me think of Sims, right?
But like the space version.
I really like the Kerbal characters.
They add like a little touch of like silliness to the game
I guess.
Given that I only get to work with satellites,
I think it's really cool to be able
to like have a space where I can,
you know, see how rockets fly.
I think this game would be super helpful
for anyone wanting to go
into aerospace or really stem in general.
You know, it's just kind of fun
and silly and you get to learn about space
and rockets in a really, I guess, accessible way.