here's how to make a roblox game
this video will be going over the basics
this includes parts
properties commands and an introduction
to scripting
use our clickable sections below to keep
track of what step you're on
during this tutorial
to make a game you'll need to have
roblox studio
installed first if you don't have it
you can download it from roblox.com
create
we've included this link in the
description below
from there open up roblox studio and
choose a template to start building on
for this example choose base plate
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to begin placing things in the world go
up to the model
or world menu and click parts
parts are the basic building blocks for
creating models and geometry within
roblox games
you can choose between blocks spheres
wedges and cylinders for this example
you're going to be building a basic
hobby
choose a block to make your starting
platform
by using the scale tool you can change
the size of your part
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hold ctrl or command while you scale
your part
it'll evenly grow or shrink in both
directions
you can also use the rotate tool to
change the pitch
yaw and roll of your part
there's also the move tool which allows
you to move parts via the x
y and z axes
you can also change the color with the
properties panel
change the transparency and the
reflectiveness of your parts here
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the properties panel also allows you to
set whether or not
a part is anchored if a part isn't
anchored
it'll be affected by gravity and fall
down
instead of staying where you placed it
in your game
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here you can also set the parts can
collide
boolean if this is turned off players
can walk right through it
if it's turned on players will collide
with the part
to change the name of the parts go up to
the name section in properties
and change it to whatever you want
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if you want to place an object in your
game that someone has already made
you can go over to the toolbox and
search for anything you might want to
use
anything you place into the game can be
found in the explorer
under the workspace tab if you want to
remove
something from your workspace click on
it and press delete
or backspace to have your parts face
into each other
turn off collisions from the model menu
otherwise
parts you place in the world will
collide with each other
to set where players will spawn in your
game you can place spawn points from the
model menu
if you want to hide your spawn points
you can set their transparency to one
and then delete the decal on them you
can also
set the can collide to false to make
sure players can walk through your spawn
points
in order to duplicate an object you've
placed in the world
click on it and press ctrl or command
plus d
for this example you can create a couple
of spawn points on your beginning
platform
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some other commands you may want to be
familiar with are ctrl
or command z this will undo any actions
you performed on your map
control or command y this will redo any
actions you've
undone control or command r this
will rotate the object or objects you
currently have selected
f this will focus the camera on whatever
object you currently have selected
to organize your game you can group
objects together
to do this control or command click all
the objects you want to group
and then press ctrl or command plus g
you can also shift-click in the
workspace if you want to group together
a bunch of objects
another staple of hobbies are lava
bricks
which kill the player when they're
touched in order to make one of these
you'll need to get into scripting
scripting
is what allows creators to add unique
functionality to parts and models
to add a script to a model or part hover
over them in the workspace
and click the plus icon then click
script
and it'll add a basic hello world script
to the object roblox utilizes the lua
programming language
for all of its scripting here's a basic
script that'll kill the player if they
touch the block
functions are reusable groups of code
that can perform actions
in this case the function is triggered
whenever the player touches the block
the parent refers to the block itself or
the owner of this script
the humanoid here is checking to make
sure that whatever touch the block
is a humanoid character if it is it'll
execute the rest of the code
now that you have all of the basics out
of the way it's time to start really
assembling your game
since you're creating a knobby you can
make a basic platforming section
and add lava bricks here at the end
then create a landing platform for the
player to act as the finishing point
test your level go to the test or home
menu
and click play this will spawn you in
from the spawn points you said earlier
if you want to spawn from a specific
spot you can click the drop down below
play
and click play from here
when you're satisfied with your game you
can choose to publish it
so that others can play it to do that
click on the publish button
that'll bring up a new menu click on
create new game
from there give your game a name
description
set the genre and what devices your game
is playable on
to set who can play your game go up to
the game
settings in the home menu click
permissions
and then set your game to friends public
or private
now your game is ready to play
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you