♪ (old-school video game music) ♪
- What is this?
- Doesn't have a name. Just says "incoming message."
- Is this scary? You have to tell me if it's scary.
- It looks like Command Prompt.
- I feel like I'm gonna be hacking something.
- (Vincent) Today you're gonna be playing a game called Superhot,
where time only moves when you do. - Okay, okay.
It seems interesting.
- I think I'm probably gonna suck at this,
'cause it's probably gonna require skills I just don't have.
- I think time's an illusion personally.
But I mean (chuckling) let's do it.
- (cinematic voice) "Incoming message. Press Enter to replay."
- Enter.
- "You playing Superhot yet? I've never seen anything like it."
- I have to type back? What do I say?
- Oh wait. Wait, what the...
I typed "swag." That didn't work.
- Yes. (snickers) Yes, I am.
I'm just gonna say-- oh, okay. Or it can type for me.
- "What are you talking--" I'm not even writing these words.
Whatever.
- "What are you talking about?"
"Superhot.exe. It's a crack."
- "...logs you into this company's site
so you can play this game.
Sick shooter!"
- "Sick how?" I don't know, dude. Press Enter.
"Too hard to describe. Just play it."
All right, weird computer.
- "I'll send you the files. Hold on."
- "When you run superhot.exe,
it should do everything else automatically."
Whoa.
- "Okay, sending now. Check it out. Just run superhot.exe."
- Let's go. File.
- What's that?
Okay, I thought I broke it for a second.
(static whirring) - Did I break it already?
(projectile impacts) Oh. Oh! Oh, what?!
- This guy's way dead.
- Okay.
"Time moves only when you--"
Ohh. I get it.
If I stay still, the entire thing's gonna be still.
But then if I do that, then... time.
- Like, he's stopped right now.
Or I guess he's moving really, really slow.
- Okay. How to shoot? Oh, there we go.
(projectile impacts) "Press R."
Aah. (static, projectile impacts)
I died.
Wait. Okay. Okay, I'm getting it now.
- "Left-click to shoot."
(projectile impacts)
- Okay I def--
(static) I died.
(projectile impacts) Uh-oh. Okay. I got it.
- Left-click to shoot. Pop. Oh!
Oh, you can see the bullet?
(decelerated blast)
- Oh, I see the bullets.
Yeah.
- Let me just shoot ahead. Hopefully that works.
Did I get him? Did I get him?
Matrix. (chuckles)
- Matrix. Matrix. Oh, look at that.
Okay. Let's see if I got him.
Oh, you're dead. Uh-oh. There's another bullet.
This is crazy.
- Oh. Can I dodge the--
I can dodge the bullets!
- I already shot him. Did I get him?
Oh yeah, I did. Look. Oh.
(decelerated blast) It's kinda sick.
Oh, 'cause I already moved too fast for my bullet.
(projectile impacts) - Yes!
- (voice) Super. - Yes!
- (voice) Hot.
- No!
Stop moving.
(projectile impacts) Oh. Look at that.
Wait. "Hot." "Superhot."
- Stay still?
I almost just walked into that.
Prefiring shots.
- (voice) Superhot. - (dramatic voice) Superhot.
This is so cool.
- I did it? Already?
I'm doing good right now.
Like, I just did something right the first time.
- Ooh, it's instant replay.
It's like in real time. Yeah, that's awesome.
- I feel like it's gonna get insanely hard really quick.
- "Grab the gun."
- Grab the gun. Got it.
- All right, go. Grab it.
Bam. Come at me!
- All right, here is...
Check my surroundings again.
- Do they have guns, or are they just running at me?
(gun blasts) - Can I get this collateral?
(blasting and shattering) No, it doesn't work, I guess.
- Aah! (chuckles) That scary thing goes so fast.
I'm glad I can control time.
"It was a setup?"
- That was a setup. How?
- That was a setup?
Okay. (startled) Oh.
(chuckling) Yeah.
- Oh my god.
Is my gun ready? 'Cause it really needs to be.
"Out of ammo"? What am I supposed to do now?
- Oh, I'm empty?
Click to throw my weapon at someone?
- "Right-click to throw your weapon at enemy."
Awesome! Take this. (laughs)
You just fling your gun at somebody? That's great.
- Okay, just broke against his body.
So-- it threw his gun away from him. I can get his gun.
- Throw it at you. Oh!
Oh! (projectile impacts)
Hooh! I died.
Let's try this again.
- See, this is real, 'cause that's exactly what I'll actually do.
Oh, that would've been so epic!
Aw, that will have to do.
- Aha. Okay, I get it.
Now I can blow him up.
(shattering slowly)
- (voice) Super. - Did I do the second one already?
Oh my gosh, this is so fun. I'm so good at this.
- Oh. Stop.
It's really hard not moving and waiting for the ti--
Yeah. Superhot.
- This game is great. I feel like a freakin' badass playing this.
- I like how it's like a puzzle. It's like really cool.
Puzzle shooter.
"Take it slow."
- Uh... oh.
(shattering) I died.
All the games I play are-- they're so fast paced.
I don't like playing slow, that's the thing.
(projectile impacts) - Oh. [Bleep].
- Uhhh... (chuckling)
Aah... what? I knew that was gonna happen.
I knew that was gonna happen.
I need to take it slowly.
They didn't just put that there for no reason.
Now I see. (chuckles)
- Oh, I get why it's saying "take it slow."
'Cause the bullets are coming everywhere. I have to dodge them.
- Oh crap, it's going. Oh god. Oh god.
(falsetto) Hoo. 'Scuse me.
- Okay.
Avoid that. Forward.
- Oh my god. Oh, I have to get that gun on the floor.
- That means I have to retrieve the gun without getting shot.
Can't touch this. ♪ (vocalizes tune) ♪
- I'm gonna kill both of them and just...
(dodges bullets)
Why am I even moving too?
- How close-- (projectile impacts)
Bro, how close do you have to get?
All right, I got this.
(projectile impacts) - (frustrated) Oh! Grr!
Okay, so it goes really quick when you pick up the gun.
So it must be, like...
I gotta wait for that bullet to pass.
- There we go. Okay.
(retrieves gun)
- Bang. Bang-bang. Bang, bang.
Ka-klah.
(retrieves gun) - Oh, I got it! Oh, it's time!
You guys want to play around? Pow.
Ooh. How's your head feeling?
Oh, it's dead. Oh, sorry. Sorry, friend.
- (roaring meekly)
(deep voice) Boom, headshot.
(chuckling)
- I did it, so... very proud of myself.
- Oh, that's gonna get him for sure.
(clicks tongue) Told ya. - (voice) Super.
- I did that one too! Oh my gosh!
Literally the next four months of my life are just set
because I have not died once in three levels,
and that is pretty impressive for me.
- Okay. Let's go. Next one.
- I wonder how I get out of this weird computer game.
"Come with us."
(words clicking) - (deep voice) "How about no?"
(vocalizing punches)
Arr!
- "Stun and..."
Ooh. Grab.
- Oh, there's a train. Homey dead.
(shattering)
- Pop.
Oh, there's a train! Go the other way.
- Shoot this guy. Shoot this guy.
(whimpers) Am I too close to shoot him, or...
no.
(sound effects warble as time fluctuates)
(gun fires)
- No sneaking up on me.
Oh. I think I goofed up.
- No. Ugh.
- Did I throw my gun?
- Just gotta throw it at him.
Take his gun and shoot him. (chuckles)
(laughs)
- Oh my god. I'm throwing my gun.
Okay.
Hand me that.
Look at that. Bam.
Well, I didn't even need to shoot him,
'cause I already throw my gun at--
(sighs)
(suspended blast) - Oh, got both those guys. Okay.
I think. No, I didn't get that guy.
All right, there we go.
But he's gonna slide in and [bleep] pick up another gun,
like no problem, asshole.
Why is this one the only smart one?
Like, why is this guy the only one
who went over and tried to pick up guns?
- I'm about to beat this guy.
Bah-ka!
- (voice) Super. - Superhot. All right.
That voice is kind of annoying me.
- (voice) Super. - (claps) What's that, boy?
What's that, boy?
It makes you feel like Sherlock Holmes when he does that thing.
When he's like, "All right, I just have to--"
(chuckles) "Do this. Grab the gun. Throw it. Shoot the body."
- It was just too simple.
Like, something weird is gonna happen at the end or whenever.
Like, weird things are gonna start happening.
- Is it over?
Do I gotta go up the stairs or...
- Now what?
It's the same thing. Oh!
(beeping) Uh-oh. "Unauthorized access."
I'm busted.
- "Unauthorized access." Oh great.
'Cause now it's like the friend gave me all the illegal stuff.
- Aah! Dimension warp! What's going on?
- Oh. Hey, hey. Chill, chill.
- Told you things were gonna get weird.
I told you things are gonna start getting weird.
Is this scary? Is it gonna get scary?
(warbling)
- "Incoming message. Press Enter to reply."
- 'Sup, dude? "What did you think?"
What did I think? (takes sharp breath)
"Interesting idea."
- "Not sure what I'm supposed to do doing..."
Oh my god. This person is literally me.
- "I think I was in a factory, then an alley and a subway."
- "Everyone gets something different. It's crazy."
- "That's one word for... it."
- What if it's actually like word games, and this is real life.
- "Some bad glitches at the end.
Unauthorized something something then I got kicked out."
Totes.
- "Oh yeah," uh, they updated the game. Yep.
"...the crack to fix that. Sending."
(clears throat) Chat ended.
(sputters lips) I'm totally hacking into a company
or killing real people. It's pretty bad.
- Oh man, this guy's cool. He's always sending me stuff.
"New file seems to crash less." Cool.
- I'm excited now. I'm ready. I got this.
- So new file updated. It's not supposed to glitch.
But we all know it's gonna glitch.
- Dang. The more I play this game, the more I want to buy it.
- "Wrong place, wrong time." I'm at a bar.
Woo.
- "More shots." Haha, threw my shot glass. I get it.
Oh, I died. (chuckles)
I get what I was supposed to do, though.
- (amused) "More shots."
(gruffly) More shots, please! Give me alcohol!
- Grab this. Throw. Grab his gun.
(quiet warbling)
Shoot him?
Okay.
- All right. So there's already other people coming.
So I'm glad I looked over there.
- Boom.
- Okay.
(alert) Oh! Oh!
Nooo! Ohhh!! Ha.
I wish there was a Duck button or something. Dang it!
Ugh! I'm throwing a big bottle at you. Die!
Throw another thing. Pick up the gun. Shoot you in the face.
Now I'm pissed.
- Whew!
Die, buddy.
- Okay-- oh.
(mutters) One over there.
(projectile impacts)
Did that guy just get shot by-- okay. I'll take it.
- I just-- no, I don't want to deal with him.
Okay, actually no. I want to get you first. You're an asshole.
Whoa. What?
(projectile files, impacts)
- I didn't kill you?
How's it-- oh, you.
- (singsongy) Shoot this guy.
No.
(slow-mo gunfire)
(scoffs)
Yes.
- I just want a machine gun, where I can just pop shots off.
(halted gunfire)
- I suck. Dude, I'm just spawn- killing them. That's messed up.
- I love how you can throw your gun. Like, it's such--
Like, they need to add that in games, 'cause it makes sense.
Like, guns are heavy. They can do stuff.
I just love how they're actually adding
at least a little bit of realism in this.
- (voice) Super. - Nice.
(firing, impacts)
- (voice) Super. Hot. - Okay. (sighs in relief)
- Oh. Okay, no. But he just shot at me.
- (voice) Super. - Oh. Oh shit, I thought I got shot.
I was like, "Oh my god, no."
Okay. So I did it. I did it.
- (Vincent) And that's it for today. - Oh! What? Come on.
- I like that. That game is incredible. I'm gonna buy it.
- I loved that one. That was great. Highlight of my day.
- It was different.
It taught me how to play slower and more tactical,
'cause I'm usually just a run-and-gun sorta guy.
- I would love to keep playing this
just to see where the creators are taking this,
'cause I can see that they have a plan.
Like, they have a vision for you.
- I want this.
I don't necessarily want to go around shooting people.
But I want that superpower.
Just stop time right now so I can keep playing.
- Thanks for watching us play Superhot on the React channel.
- If you think the React channel is superhot,
hit that Like button.
- What game should we play next? Let us know in the comments.
- Subscribe for more superhot Gaming episodes.
- Gooodbyyye, guuuys.
(imitates impact)
(static)