Hey guys, this is Serge,
and welcome back to my channel.
In my previous couple videos,
I showed you how to edit,
share and view 360 video.
There’s a lot of cool stuff you can do with 360 video,
but for most people, it’s just a novelty.
If you own a 360 capable camera,
or thinking about getting one,
today I’m going to show you what I feel
is the most useful feature of 360 video,
using it in a regular project.
Let's jump into Final Cut Pro,
and take a look at some of the benefits
of using 360 video in a rectilinear project.
Over here in our media browser,
we have a combination of regular clips,
and 360 clips.
All the 360 clips have been set to
Equirectangular projection mode
we talked about in the first video.
Besides obviously looking different in thumbnails,
the 360 clips will also have a small reorient icon,
in the top left corner, where regular clips don’t.
To get started,
let’s create a new project,
and set the video format to HD.
Now, if we add a regular clip to our project,
the clip in the timeline will look
just like it looked in the media browser.
But, look at what happens
when we add a 360 clip to our timeline.
Instead of seeing all the information recorded in a 360 video,
like in the browser,
we see a regular angle of our 360 clip.
This is the first benefit of using 360 video in your project.
Because a 360 camera records everything around it,
you don’t have to worry about framing of your shot.
You can just set your camera up and record,
and adjust the framing after.
So, when you first add a 360 clip to your project,
you see the master orientation of your shot,
which can easily be adjusted.
Final Cut Pro automatically recognizes 360 clips,
and gives you an extra Orientation controls in the inspector,
and in the Pop-Up menu in the viewer.
Use either one of these controls to reframe your shot.
To reframe your clip in the viewer,
select the Orientation from the Pop Up menu,
and click and drag your clip in the viewer
to get the exact framing for your shot.
For a more precise adjustment,
use the Orientation controls in the inspector
to Tilt, Pan, and Rotate your shot.
You can also use the Field of View slider
to zoom in and out on your shot,
for either a wide angle shot, or a more traditional look.
The second benefit of using 360 video,
is you can simulate multi camera clips from one shot.
Because a 360 camera is recording everything around it,
you can make it appear as if the scene
was shot with multiple cameras.
So for this next clip,
let’s first set the master orientation of this clip.
Now, after a few seconds,
let’s switch camera angles.
Set the playhead where you want to switch camera angles,
and press Command B to blade your clip.
Select the second part of your clip,
and use either of the orientation controls
to change the orientation of your shot.
When you play it back,
your video looks like you just cut between two different cameras.
With all the information recorded by a 360 camera,
you can adjust the orientation of your clip
as many times as you need,
for a unique look every time.
You can also adjust the Field of View,
to simulate a wide shot,
followed by a medium or a close up.
On thing to remember, is when you narrow the field of view,
depending on the resolution,
your video may look a little bit blurry,
so don’t overdo it.
The last benefit of using 360 video
I want to talk about today,
is simulating camera moves.
Because 360 camera records so much information,
you can easily keyframe the master orientation
of your clip to simulate camera moves.
Set the master orientation of your clip,
and place the playhead
where you want your camera move to start.
Click the Orientation button in the viewer,
and add a keyframe by clicking the keyframe button
in the top left corner.
This adds a keyframe to all your Orientation parameters.
Next, move your playhead ahead a couple seconds,
and change the orientation of your clip
to the frame you want your camera move to end on.
Click done.
Your simulated camera
moves from your original frame to your end frame,
in a nice smooth motion,
that would be very hard to achieve without specialized equipment.
This is a great way to add movement to any shot,
and works especially well on time-lapse videos.
In next weeks video,
we’ll stick with the 360 theme,
and learn how to add the popular
Tiny Planet effect to your 360 video.
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or by hitting the like button.
Every single like and comment is greatly appreciated.
Thanks for watching, and I’ll see you next week.