This is Marty from Blue Lightning TV.
I'm going to show you how to create a massive asteroid in deep space.
Before we begin, if you want to know as soon as I upload new Photoshop tutorials,
smash that Subscribe button and please remember to click "Like" if you like this video. The first
step is to create a new document by pressing Ctrl +N on Windows or Cmd + N on a Mac.
Make its width 1920 pixels, its height 1080 pixels,
and its resolution 150 pixels per inch. The color mode is RGB and 8 bits per channel.
Make the background black. Then, click "Create".
Click the new layer icon to make a new layer.
Open your polygonal lasso tool and draw connecting lines to shape your asteroid.
Check your foreground and background colors. If they aren't black and white respectively,
press "d" on your keyboard. Go to Filter, Render, and Clouds.
Go back to Filter, Render, and Difference Clouds. Next, we'll brush spots over our image which will
look like craters once we add a filter to it. Open your brush tool and brush picker.
Click the gear icon and click "Legacy Brushes". Click ok or press enter or return.
Scroll down to the legacy brushes folder and open it. Scroll down to the "M brushes" folder and open
it. Scroll down once again and click "Fuzzy". Make its size 75 pixels and its opacity 50%. Invert
the colors by pressing "x". White should be our foreground color. Randomly brush over your image.
Next, we'll soften the edge of our asteroid. Go to Select, Modify,
and Contract. Contract it 2 pixels.
Go back to Select, Modify, and Feather. Feather it 2 pixels.
Click the layer mask icon to make a layer mask next to the asteroid shape. We'll convert it
into a smart object so we can modify it non-destructively. To do this, click the
icon at the upper right and click "Convert to Smart Object". Go to Filter and Filter Gallery.
Open the "Sketch" folder and click "Base Relief".
Make the detail 15, the smoothness 1, and the light from the right.
We'll center it by pressing Ctrl or Cmd + A which selects the dimensions
of our document and open your Move tool. Click the "Align horizontal centers" icon
and the "Align vertical centers" icon. Then, deselect it. Go to Filter, Distort, and Spherize.
Make the amount 100%.
Repeat the filter by pressing Ctrl + Alt + F on Windows or Cmd + Ctrl + F on a Mac. Then,
click ok or press enter or return. Repeat the same shortcut one more time.
To resize it and to squeeze in its shape, press Ctrl or Cmd + T to open your Transform tool. If
this message pops up, it's just letting us know that the spherize effect will be temporarily
turned off until we're finished with the Transform tool. Just click ok or press enter or return. Go
to a corner. If you're using CC 2019 or later, press and hold Alt or Option as you drag it in.
On earlier versions, press and hold Alt or Option + Shift as you drag it. Go to a side anchor point
and press and hold Alt or Option + Shift or just the Shift key as you drag it in to squeeze in its
shape. Next, we'll add a highlight at the upper left and a shadow at the lower right. Open your
polygonal lasso tool. Draw connecting jagged lines over your asteroid. Without releasing
your mouse or pen, go outside your documents and click the first point to complete the path.
Go to Select, Modify, and Feather. Feather it 2 pixels to soften the edge of the selection.
Make a new layer and fill the selection with black. Then,
deselect it. Ctrl or Cmd-click the asteroid to select its shape. Click the layer mask icon to
make a layer mask of the selection next to the active layer. This confines the shadow to just
inside the asteroid. Don't be concerned about the white fringe along the asteroid's edge.
We'll take care of that later. Make the shadow active and change its blend mode to Overlay.
Make a new layer. In this layer, we'll add a highlight to the upper left of our asteroid,
but first, we'll place the asteroids layer mask next to the empty layer to confine the highlight.
To do this, go to the layer mask and press and hold Alt or Option as we drag a copy of it next to
the empty layer. Change the layer's blend mode to "Soft Light". As before, drag your polygonal lasso
tool over the asteroid and go to Select, Modify and Feather. This time, feather it 4 pixels.
Fill it with white and deselect it. Shift-click the asteroid to make all the layers active
and convert them into one smart object. Double-click an empty area
of the asteroid layer to open its Layer Style window. Click "Bevel and Emboss".
The Style is Inner Bevel, the Technique is Smooth, and the Depth is 100%. The Direction is Up,
the Size is 250 pixels, and the Soften is 0. The Angle is 120 degrees and the Altitude is
30 degrees. The glass contour is linear, the Highlight mode is Soft Light, the color is white
and the opacity is 100%. The shadow mode is linear burn, the color is black, and the opacity is 80%.
Then, convert it again into one smart object. Since we want the remainder of the filters to
be added to our visible image, open the Transform tool and resize your asteroid.
Angle it and reposition it.
Go to Filter,
Blur, and Surface Blur. This filter basically blurs an image while
preserving its edges. Make the Radius 100 pixels and the Threshold 30 levels.
Click the adjustment layer icon and click Levels. It's important to know
that adjustment layers affect all the layers below them in the layers panel.
If we want an adjustment layer to affect just the one layer below it,
we'll need to click the clipping mask icon or go to Layer and "Create Clipping Mask".
Make the Input shadows: 30 and the Input mid-tones: 0.7. Next, we'll create stars
behind our asteroid. Unlock the background and convert it to a smart object. Go to Filter,
Noise, and Add Noise. Make the amount 100%, Gaussian, and Monochromatic.
Go back to Filter, Blur, and Gaussian Blur. Blur it point 3 pixels.
Open Levels by pressing Ctrl or Cmd + l. Make its Input shadows: 200 and its Input highlights: 225.
Next, we'll add a bright light source in the distance. Make a new layer. We'll fill it
with black. If your background color is black, press Ctrl or Cmd + Delete. If your foreground
color is black, press Alt or Option + Delete. Change its blend mode to Screen. Go to Filter,
Render, and Lens Flare.
The lens type is "105 mm Prime" and the Brightness is 80%.
Drag the lens flare to approximately here.
Next, we'll colorize the light. Click the adjustment layer icon and click "Hue/Saturation".
Clip it to the lens flare.
Check "Colorize" and make the Hue: 30. Next, we'll mask out the secondary flares.
Make the lens flare layer active and click the layer mask icon to make a layer mask next to it.
Open your brush tool and brush picker. Pick a soft round brush. We'll adjust its size in a moment.
Make the Hardness: 0% and the Opacity and Flow: 100%. To adjust your brush's size,
make sure the CapsLock key is off and press the left or right bracket key on your keyboard.
Brush over the secondary flares to mask them out. Make the top adjustment layer active
and make a new layer above it. Let's name it "Trail". Open the brush picker.
If you don't see the Legacy Brushes folder, open the General Brushes folder and scroll down. When
you see it, open it and scroll down. Open the "M Brushes" folder and scroll down once again.
Click "Fuzzy". Make its size: 300 pixels its Hardness: 100.
Its opacity is 20 and its Flow is 100%. Brush across trails at the same angle.
Open back your brush picker and reduce its size to 150 pixels
and its opacity to 10%. Brush over the same area the same angle as before.
Next, we'll fade out the trails. Click the layer mask icon to make a layer mask
next to the trails. Open the Gradient tool and make sure the linear gradient is active.
Open your list of gradient presets and click the black and white thumbnail. Place the tool just
outside your document and drag it to approximately here. Then, release. If you prefer your asteroid
have a smoother surface more like a boulder, I'll show you how to achieve it. Double-click
the thumbnail of your asteroid to open its source and double-click the thumbnail to open its source.
Double-click its thumbnail one last time to open the original image we used to create the asteroid.
Make a new layer. We'll make a copy of the layer mask and drag it up next to the new
layer by pressing and holding Alt or Option as we drag the copy straight up and release.
Ctrl or Cmd-click the layer mask to select its shape. Hide the bottom layer
and go to Filter,
Render, and Clouds.
Open your brush tool and brush picker. With the Fuzzy brush still active
and its opacity 30%, make your foreground color white. As before, randomly brush over it.
Increase its size for a few of them. Deselect it
and close its tab. When you see this message, just click "Yes" to save the changes.
Close the next smart object document and click
"Yes" to save the changes. Do this one last time for the last smart object.
Double-click Surface Blur to open it. Make the radius: 70 pixels and the Threshold: 80 levels.
Make Levels active and shift-click the asteroid to make it active as well. Convert them into one
smart object. Next, will sharpen the surface. Make a copy of the asteroid and go to Filter,
Other, and High Pass. Basically, this filter fills the entire image with a flat neutral gray
and looks for edges in the image. It highlights them by making the light side of the edge lighter
and the dark side darker. The Radius value affects the width of the edge. In this case, we'll
increase the radius 2 pixels. Changing its blend mode to any of these will sharpen our image. Each
one sharpens it slightly more or less. I'll choose Linear Light for this example. Lastly, we'll fade
out the trails on the inside of the asteroid. Make the layer mask active and open your brush picker.
Pick a soft round brush. Increase the opacity to approximately 50%.
Increase its size and brush over the trails inside the asteroid to fade them out.
This is Marty from Blue Lightning TV. Thanks for watching!