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okay so here we are cabin it's kind of
like winter very punchy conditions
because the wind is off to the southeast
it's not really on the hill and I
thought I talked about but a sniveling
because it's not actually that easy at
the moment so what I'm trying to do is
make sure that I don't have any big hard
turns where I'll lose height that's how
I use the outside break just to dampen
out the corners just stop them tipping
in and I'm always trying to turn tighter
on the stronger lift particularly in
broken conditions there's some left it
should have turned already
I'm turning a bit late there can we come
around and I probably intersected three
two one
somewhere there okay but I'm drifting
over the hill now as well so there's
always the game you climb up in the
thermal you try and work your way up
wind on the same thermal there'll be
little cause that comes through with
they're coming off the same thermal
source so don't leave that line where to
go upwind just to go straight upwind
from the lift
it takes a bit of time to get used to
judging what the wind direction is after
a while it just becomes second nature
where your ground speed is slowest so
there's another core on the same thermal
source you can turn around just to
experiment using this outside brake to
dampen out the corner a little bit they
want to drop into the corner too tightly
so any point eight and it also allows me
to release the outside and get a sharper
turn when I need it there is a bit of
lift turning into that one
dampening I have my outside trying to
find that Center again and when I find
the center can I speed up my corner okay
it's getting weaker there might just be
the end of that little piece of thermal
or I might even lose my circle so let's
try and move over this way I'm widening
out to this side nothing so now I'm
going to come back to the line I was on
cross this way
roundabout there somewhere and now get
upward on that line again
let's hope we intersect another call now
the benefit of doing this is easy going
upwind you likely to strike stronger
cause because it will go more vertically
from the same source so your clients
should be improving if you find you're
getting a patch of dead air and it's a
sinking you've probably gone out the
front and that's a little spike it's too
small too reactive it's on zero so it
doesn't really matter if I'm gliding
hands up off I've got a little bit of
rake on I'm just trying to get the
maximum feeling at the moment just
trying to sense with what they're doing
ahead of my leading edge it's pulling me
slightly into that that's a good sign
this is now feels like there's nothing
on that side you see how much later it
is at the very air responds to that
feeling okay I didn't feel like there
was any lift on that side I continued
the turn just to demonstrate but
normally I would have just avoided that
turn and carried on straight you can
actually feel before you commit it to
the turn then I'm just going straight a
bit more to try and find a better core
still have it broken well that's point
eight point nine out I'm not getting the
feeling so I'm just going on
like glide forward a bit more but for
just a gust there and not felt er this
going weak on that side so I didn't
bother returning to it you want to have
a feeling and that the wings actually
pulling forward slightly it's
accelerating that's the feeling of the
thermal drawing you in if it just knocks
you back like that like you feel like
you've been hit in the face that's a
gust that's just wouldn't striking your
glider and giving you a lift because
you're swinging so it's all to do with
the speed if your speed increasing with
the lift
it's affirm or if your speeds decreasing
with the lift
it's gust yeah that doesn't vampy and I
feel like I've come at the front of the
thermal there if you look here the seat
we've gone back to level see if we can
get a little bit further Archer
having much happening now okay now I'm
getting close to where that thermals
would be on the river there's a river
right here so the ground close to the
river is going to be very wet it's right
on the floodplain and I'm unlikely to
find anything there I think now a flood
right out of the front of that thermal
core the chance I'll fight another one
there's something there now do you
notice the slight increasing speed there
yeah it's very broken now I look at my
every jur I'll take plus point one point
two and this is where you work in a sort
of broken lift saying one that on
average through all those bumps even
though it doesn't feel particularly good
but ever just saying one and that's
where the Varia is really helpful the
beeps I'm not so use them up I don't
find them that useful you can feel more
with your thumb in the seat but that's
good point five it says for that I trust
I save my average to be about 15 seconds
might be 10 I can't remember on this one
but it's got to be at least 10 seconds
you want to have at least half a turn
half a circle so that you're getting a
true average and not just the immediate
spike that's going to influence it so
now we're back to zero
and now I'm straightening up pushing
upwind again on that same line I haven't
changed my line all the way out here
then are we in pretty much nothing okay
I'm not feeling anything the Gladys just
sitting there it is a little tool but
that's just Augusta nothing so I think
that's game over I'm now gonna head back
to the hill and I'm getting back to the
hill I'm going to cross and I'm going
across for another thermal sauce
there's something there
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