Hey guys!
Welcome back to Top 10 Gaming, I’m Ron McKenzie-Lefurgey.
You guys wanted more, so I’m back with more Sonic Glitches.
I’ll be bringing you a variety of glitches, some fun, some helpful, and some annoying
as all hell.
If you enjoy this video, let us know by throwing us a thumbs up down below.
And if you want more, check out our part 1 video!
But before you do that, get ready, it’s time for the Top 10 Sonic Glitches – Part
2!
Editor: Links throughout the script
Number 10: The Superbounce from Sonic Adventure 2.
Here’s a super fun glitch to exploit throughout the game.
If you have the bounce bracelet, spin dash towards a wall.
As you run, jump then hit the action button, and you’ll bounce really high up in the
air.
This can be used to access parts of the game that you wouldn’t normally be able to, plus
it’s just funny to look at.
Number 9: The spikes from Sonic the Hedgehog.
There was one glitch in the very first game that was super annoying.
You know how in most games, including this one, when you take damage you become invincible
for a bit?
To avoid you taking too much damage at a time?
Well, it didn’t work with spikes in this game.
And it got annoying.
Hit into spikes by a Badnick?
Ya dead.
Land on a spike and bounce onto another one?
Ya dead.
It’s pretty frustrating, especially if you were previously doing great.
Number 8: Early Lightspeed from Sonic Adventure.
Right smack at the beginning of Sonic’s story in Sonic Adventure, if you jump above
the reception and spin at the corner, you can glitch your way outside.
Then, if you properly position a rock and the man statue next to the manhole, you can
use them to shove yourself down into the sewers, where you’ll get the Lightspeed shoes super
early, which you can then use to get the crystal ring really early too.
And this allows for even more delicious glitches, but it’s time to move on.
Number 7: Ashura from Sonic 2.
In Sonic 2 if you enter debug mode, put 4 rings in a stage, and press A, you’ll disappear.
Then press the Set Down button and you’ll be turned into a waterfall.
This alone is pretty hilarious, but you can take it further.
If you put the waterfall in the Emerald Hill Zone, Sonic’s colours change, making him
green and black, and the colours of other sprites change as well.
This Glitched Sonic was nicknamed Ashura by fans and I think it looks sick.
Number 6: Wwwwwwwhao wwwwwwwwwwwhao.
Here’s one from good ol’ Sonic 3 and Knuckles, in the Sky Sanctuary Zone.
When playing as Knuckles, if you time a jump out of the transporter right and get captured
by Eggrobo, apparently Metal Sonic gets jealous, because he starts showing off his speed.
By falling through the screen.
Then suddenly coming back from the top and falling through again.
And again.
He keeps doing it for a little while, and I just find it hilarious.
Especially since Knuckles watches him fall.
Wwwwwaoh.
Number 5: The enemy’s gate is down.
In the Desert Ruins Zone 2 from Sonic Lost World, there’s a wicked time saver that’s
also pretty hilarious.
If you press Y right before going into the flower, you’ll skip going through the flower,
so you can walk at whatever speed you want.
Then, go to the honeycomb, walk upside down, and jump out by pressing Y and spin dash,
you’ll start falling, and falling, and falling.
Obligatory Tom Petty reference: If you keep the proper distance from the level, you can
fall super far, until you land back on the track to finish the level.
Wicked.
Number 4: The endless torment of Omochao.
Omochao isn’t exactly the most popular character out there, and apparently the makers of Sonic
Adventure 2 subconsciously wanted to punish the little guy.
In Eternal Engine, if you shoot the doors open at the right place, he’ll get sucked
out of the room.
And respawn.
And get sucked out.
And respawn.
He’s stuck in a loop of death, and it’s exactly what he deserves.
Number 3: Floating Tails Doll.
In Flying Battery Zone Act 1 from Sonic 3 and Knuckles, right at the beginning of the
level, if you hold down to scroll the screen down, then spin dash and hold right as you
take the loop, the sprite will freeze and stay in that pose through the whole level.
It’s funny with Sonic, but if you do it as Tails, you get this.
And it looks an awful lot like a certain spooky meme.
Number 2: Level Wrapping from Sonic the Hedgehog.
Most Sonic games, and platformers in general, have some sort of wall glitch that lets you
skip parts, but Sonic 1 was just full of such opportunities.
If you manage to get inside the walls, you can skip whole parts of levels, and sometimes
almost the entire level.
For example, in Scrap Brain Zone Act 3, you can actually maneuver it so Sonic pushes into
a wall, which happens to be on the other side of the finish.
So you go through it, hop up, and ya done.
Skipped the rest of the dang level.
Not too shabby.
Number 1: Chillin on a loop.
Here’s one from Sonic 06 that a few people asked about last video.
One of the many glitches in Sonic 06 involved the shuttle loops in the game.
Turns out, when Sonic’s in a loop, the laws of physics go out the window.
So rather than needing to keep your speed up to get through them, you can just slowly
amble along, or even just chill out upside down.
Pretty silly.
That’s it for today!
Hope you guys enjoyed, if you did please smack that thumbs up button and subscribe to Top
10 Gaming for more videos!
Check out our Top 10 Sonic playlist for more videos like this one!
And, let me know in the comment section if you ever had any of these happen to you, either
intentionally or unintentionally!
Until next time, I’m Ron McKenzie-Lefurgey with Top 10 Gaming.
Later gamers!