All aboard, Commanders!
In Update 0.8.1,
you’ll find new Directives for the "Fly! Strike! Win!" event,
early access to British aircraft carriers,
improved game mechanics, and many other features.
The snowy embankments of London
and a winter fair will meet you in the Port—
a fitting welcome, as the main guests of this update
are the British aircraft carriers.
What could be better than getting acquainted with new ships?
The ability to do it early, of course!
Please welcome the magnificent ships of His Highness:
Hermes, Furious, and Implacable,
at Tiers IV, VI, and VIII respectively.
British planes have a specific trait—
high combat capability reserves—
allowing them to keep calm under anti-aircraft fire
and carry on bombing the enemy.
Instead of diving, Royal Navy bombers shower their opponents
with a hail of small, high-explosive bombs,
which can inflict an impressive amount of damage
when dropped during a successful target run.
Royal Navy torpedo bombers can easily dodge
the explosions of anti-aircraft shells
thanks to their good maneuverability.
They carry sluggish torpedoes with a short active range,
but each successful hit
will fill the enemy with appropriate
trepidation and respect towards the Crown.
British attack aircraft are armed with a large number of rockets,
and are perfectly suited to attacking lightly armored ships
from the direction of their bow or stern.
The combat efficiency of these aircraft
is complemented by their splendid exteriors—
the British certainly know a thing or two about style.
So, how can you obtain these wonderful ships?
Simply fight in battles and complete the missions and Directives
of the “Fly! Strike! Win!” event.
By doing so, you'll earn two types of temporary resources—
Crowns and Florins—which you can exchange
for bundles containing British aircraft carriers in the Arsenal.
They come with the nice addition of camouflages,
signals, credits, and days of Warships Premium Account.
To further immerse yourself
in the atmosphere of British naval aviation,
we recommend gathering the elements of a new themed collection.
These can be obtained from Air Supply containers,
as well as from the usual daily containers.
Those of you who complete the collection
will be rewarded with a permanent camouflage
for the British aircraft carrier Implacable.
To access your rewards more quickly,
you can now open all of the containers that you have accumulated
with a single click of a button.
Don't forget to enter the game regularly to collect useful rewards,
including the new Air Supply containers,
from the recently added Daily Shipments section.
The new branch of ships is not the only novelty
to be delivered as part of this update,
some of the game mechanics have also been upgraded.
Ships detected by the "Surveillance Radar" consumable
will now be given an opportunity to react
before their enemies rain shells down upon them.
A short delay in the enemy team’s spotting time
allows for an evasive maneuver or changing speed.
However, nothing has changed for the ship using the radar—
it will see spotted opponents immediately,
and can open fire on them at once.
To make teamplay more comfortable,
the use of "Surveillance Radar" and "Hydroacoustic Search"
will now be accompanied by a chat message,
as well as additional visible animation for the radar.
Watch the actions of your allies closely
and you'll be able to surprise the enemy
with the carefully coordinated application of your consumables.
The display of information regarding how exactly
your ship was detected has also been improved.
Now, various icons will provide you with this information,
allowing you to make optimal tactical decisions.
In the past, what did you do when your ship was flooding?
You used the "Damage Control Party" consumable immediately, of course.
And if it was on cooldown?
I guess you tried desperately
to make the best use of your last seconds in that battle.
Now, a single instance of flooding deals less damage
and isn’t that dangerous if "Damage Control Party" isn't available.
However, keep in mind that you can now be afflicted
with two instances of flooding simultaneously:
one at each of the fore- and aft-ends of your ship.
In cases of flooding at both ends of your ship,
the resulting damage will be considerable,
but still less than the level of damage dealt according to the old mechanics.
This change will help you use your ship's consumables
and combat capability more effectively.
Many improvements have been made to the audio component of our game:
with updated sounds for weather, shells, and aerial explosions,
as well as the voice chat and many other things.
We hope that these enhancements will help facilitate
deeper immersion in the game environment.
You can find further information regarding all of the changes
delivered in this update in various articles on our website.
That's all for today.
My name is Dasha Perova.
Subscribe to our channel,
follow our updates, and until next time, Captains!