Hello everyone. So today, I'm just going to be doing some 3x3 walkthrough solves for Cubing World.
So the cube is an Aolong version 2. The scrambles are from CSTimer and they are in the description.
I have the scramble image up here, so they should be correct.
I'm a white and yellow cross solver, most people probably know that.
So I guess there shouldn't be too many problems following along.
So for this first one I'm going to go for a yellow cross.
So I have these two edges and then this one and this one. So it's a really straightforward cross,
just R2 D L F'.
Now I saw these two in inspection
and I saw these two. I'd probably do this one and this one first,
it's just easier, so really basic.
These two would probably go next because I was watching them, so
and I'll keep track of this edge.
Ok, this edge ended up right here, so
the corner is right here so I just rotate and solve those two,
which pair these two up, so just insert them at the back.
So yeah, that was a really basic solve. OLL and PLL. Quite easy actually.
So, next scramble.
Good.
Ok...
Yeah, I'd probably go for yellow again, not...
not too good, but yeah I can work with it.
So I have these two pieces and these two.
So starting off, I'll do these two at the back, so... like that.
and then these two, keeping track of these two.
So the corner is right here and the edge is back here, so I'll solve those two and try to keep track of these two.
Pair them up and insert.
and I noticed these two which is going to be better than the two I was tracking, so...
and that actually set these two up, so I'll watch these two and solve these.
Rotate, triple sexy.
OLL and G perm.
Ok, right off the bat I see a nice Xcross.
Yeah, it's what I'm going to go for.
I'll check out real quick.
Nah...Ok...
So, on white here, I have a very nice Xcross.
I have this shaped block right here and then this one, so I can just
solve those into a 2x2x2, like that.
And then I'm just left with these two white edges, so...
So I see these two now and those two,
so I'm going to solve these two and then keep track of those.
And they're actually paired up now, so...
And just solve these two,
and now those two.
So yeah, also a pretty straightforward solve, OLL and PLL.
It kind of looks nice for an Xcross too, maybe.
Yeah, not really.
I'm kind of a fan of doing Xcrosses.
Just, like, crazy ones. Alright, so I'll just go for white, normal cross,
not particularly good but, oh well.
So I have these two edges and this one and this one, so
I'll do U' L2 to put that one down, and then
R' F u R'.
Those two
and these two will be split up as I insert it, so do them next.
And this is paired up, so it comes out like that.
Up here and these are my last two, just like that.
OLLCP and Z perm.
Solves have been pretty boring so far, actually, so...
Fifth solve, this looks nice right off the bat.
Oh yeah, easy Xcross.
Already found my second pair so you know it's easy.
So, on yellow here, I have this block already built back here,
and the other one that goes with it is right here.
So, I'll do D2 L to get these two set up and then
put this edge down, like that, D2 L2.
And I saw this pair in inspection, so I would do it first,
and then I see these two so, throwing them up and insert, and then lastly, these two.
OLL fail and J perm. That would have been a fast solve.
rotationless and Xcross, nice last layer, probably a six.
Trying to see about my first pair here.
Nothing too good. Ok, so going for yellow cross,
I have these two edges, and then this one and this one, so I'll start off with these two so
R L' D R, so there's three pieces built already
then just D2 and insert this one.
Now, I was tracking these two in inspection, but actually I see these two
on the right side, and they're quite nice, so I'll do them first, just like that.
Then I'll pair up these two and insert them.
and I've been keeping track of these two kind of the whole time, just since I started with them, so
they're the easiest to recognize next, so I do them.
join them up and insert, and then finally these two join and insert.
OLL and R perm.
Ok, big block of pieces on white here.
Yeah, white looks pretty nice.
Ok, so I just have, well, I guess cross pieces are pretty obvious for white, so
I'll just do a D', so these two are already set up, so D' R' U' R D'.
And this is the pair I saw in inspection, it didn't actually move throughout that cross, so
just join it up and insert. Now I have two options, I'd probably go for this pair, I could also do this one,
but this one is in a bit of a bad place, so yeah.
Then I was tracking these two, so I do them next,
even though this would probably be better, I would probably go for these, just because I saw them.
And then that actually set up those two, wasn't really expecting that, but oh well.
And I get a sune,
and A perm.
Let's see, I'll do one more.
Ok...
Don't really like this, I hate it when I don't like it.
Yeah, I'll just go for white, so these two and then these two. So,
starting with those two, they're all three set up now,
and then put this one down and finish. Now, I saw these two in inspection, but I didn't like them,
so I was looking for other stuff. So I'd probably do these two next.
Split them up and insert.
Once again, I don't have any great options,
oh wait, yes I do, these are good. These two, so go like that.
Now these two
which if I do that, it keeps, like, this pair is already kind of built, so go like that
and then since this edge right here is misoriented,
I would solve this pair in order to do the edge orientation as well.
and I get an OLL skip and a G perm fail.
Alright, so that's it for my example solves.
I hope you learned something, although I didn't do anything particularly interesting,
but yeah, thanks for watching.