- [Nick Harauz] In this movie we're gonna become more familiar
with Final Cut Pro 10.62.
New object, tracker features.
By tracking a 3D piece of text
to this clip that you see here.
We're then gonna finalize this shot
by using Continuum FCP.
As well as BCC Composite which will allow us
to make a cutout of this subject.
Then after performing the cutout will add BCC plus Streaks.
Which will only show up around the subject's edges
to add some production value to the shot, let's get started.
(upbeat music)
So I have a project here with the clip
that we would like to use.
The first thing that we're gonna do
is move to the beginning of the project.
And let's go to the titles and generator sidebar.
In the 3D category is a piece of custom 3D text.
And this is what we're gonna object track
to the scene first.
In order to do this I'll select the text
and drag it directly into the viewer.
We wanna select this computer monitor over here
on the right.
And now I'm gonna take this box
which is the tracking region.
And I'm gonna make it a lot smaller.
So really it just fits in the computer monitor.
Now it just so happens that our text
has separate controls.
In fact we can move it separately from the tracking region.
This is because of some of the features
that are turned on under the tracker.
To see this if you click the downward arrow
you can see the tracking source is set to the video.
We're currently using the object track.
Can even create a new tracker from here.
And the behavior of the text is offset from the tracker.
So it won't be attached to it. The other thing we can do
is actually apply besides position and rotation data.
Scale data, can see there that the text does change
to scale all fit if that was required.
But we'll leave scaling off
for the time being here in the shot.
I'll click the arrow once again to close the menu.
let's extend the length of our text
to match the length of our clip.
I'll select the text
and then click on the analyzed button here
in the top right hand corner.
Let's see how it does with the track.
Can see that it seems to get thrown off a little bit
by the object track of the screen.
In fact if I play this back you'll see a bit
too much of a wiggle with the custom 3D text there.
In order to fix this
let's just try a different tracking method.
I'm gonna select the clip
and I'm gonna head to the inspector.
So this is the actual clip not the text.
At the bottom of the clip where that object tracker is.
And we can see its data.
We can change the analysis method
from automatic to point cloud.
So we'll track a point instead.
I'll select the text and let's just do another analysis
and see how it does.
You can see they're a lot less bouncing around there
with the track of the analysis.
And it appears to be done
and let's do a full screen playback of the track so far.
That's looking pretty good.
I'll press escape to exit that.
Now let's make some changes to our text.
I will click done to exit the tracker.
So now we have some controls specifically
for our 3D text.
We can double click to change the name of it.
I'll type in, the hacker.
And then I'll press escape.
Let's change the font to Montserrat.
If you don't have this, it's a Google font.
You can download it directly from them.
I'll bring down the size in this case.
And then I wanna make the text semi bold.
One great thing about 3D text is that I can actually move it
in X, Y and Z dimension space.
Not to mention use these handy, little rotation handles
to pivot as well as change
the way that the texts perspective is.
Besides just your regular rotation.
And also go into our lighting settings.
Where we can choose from a number of lighting styles.
For how the light interacts with our plastic material here.
Now that we have our text pretty much in the scene
where we want it to be.
let's now create a cutout of our subject.
So to start this off, first of all.
I'm gonna make a duplicate copy of this clip, the footage.
And place it above the text.
I can option, click and drag that up.
So it's just above my text layer, awesome.
And now we can see it obscures the text.
Let's head to our Effects browser.
And under the BCC key and blend category.
We're gonna grab BCC Composite and place it on this clip.
This one effect with the opacity value here.
And if you don't see this setting
you can just reveal it here by pressing the show button
on the top right of the effect.
Will allow us to create a cutout of our subject.
So in fact if I make that opacity zero.
You can see here that the entire image disappears
by default.
Now the cool thing is though if we use mocha masking.
We can limit the lowering of the opacity of this clip
to just a specific region.
So let's get some instant gratification right away
by going to mocha masking.
I'm gonna create a really simple shape.
You should note that there is a getting started
with mocha video.
If you're just new to this in FCP
that you might wanna check out.
Before this video I'll be going over
some of these tools rather quickly.
I'm gonna click and drag a really simple circle
on my subject and then just sort of define a region
that I wanna track that has a lot of texture here.
And even just using this shape right now
without any tracking.
We can see this update in final cut.
So I'm gonna close out this window, gonna press save.
We had immediately back to final cut.
And you should see a circle there in the area
that I just defined with my shape inside of mocha.
Now the cool part about this is
if I go into pixel chooser.
Under the mask section and invert this mask.
Only what's inside the circle now shows up.
Everything else is a cutout.
So we can now see the text underneath here.
So let's now just define a much better shape.
I'll go back into mocha masking
and we can actually use this really simple circle
for our tracking information.
So to do that on the top left hand corner, here's the layer.
We'll call it track and we don't need to track skew.
We'll track translation, scale and rotation.
And let's first of all track backward.
Now move this play head at the bottom.
Back to the first point that I created there on the clip.
Which is in the middle and identified by that green mark.
And then click the track forward button.
Excellent, so now if I just actually click
on the backward play button here at the bottom.
I can see that this looks like a
pretty successful track there
of the texture that I decided with a very simple shape.
And we can now take this simple shape
and actually attach more complex shapes
which we're gonna use to create the actual cutout.
Lemme stop playback.
We're going to now grab the magnetic, spline tool here.
And create a shape of the hacker's head.
So I'm just gonna press Z to zoom in on the shot
so we can see it more clearly.
Followed by X to temporarily activate the hand tool.
And I'll follow around the edges here
of the hacker.
You can see here how that magnetic tool for corners
or edges have some contrast from the background
are no problem at all.
To create a shape.
I'll go here and double click on the first point.
There's the head of the hacker.
I'll press command + A to select all of these points.
And then just click and drag in
to make that a little bit more round.
Then click off once, select the layer again.
And make any refinements that are required.
All right, so now that I have this layer.
I'll rename it, Head.
With it selected we're just gonna link it
to the simple, circular shape that we tracked.
So I'm just gonna set track
and then just also make sure to change
the color of the head to green.
Right away If I started to move my play head.
We can see that it does a fairly good job
of linking to the circle.
But there is a bit of refinement that we need to do.
What makes mocha so great with dealing with these situations
is that I could...
Now adjust this entire shape to move with the head
in the position that it needs to be.
'Cause the layers selected also take a series
of points and refine them.
Bring them in 'cause the shape is smaller.
And mocha is going to adapt or interpolate
from that first point that I created.
Because it doesn't create key frames
on every frame, keeps that information separate.
I'll just make some refinements here
of this mask over time to perfect how it looks.
So you should know that this entire process
of refining that head took just a couple minutes to do.
All right, let me press the X tool.
I'll hold it down just to temporarily activate
the hand tool and then zoom out.
So we can see our entire subject.
Now it's important to note, a time saving tip in mocha
is to create mass only in the areas that you need them.
Masking the entire body of the individual gives me
more opportunity to play around
where I wanna position it and post though.
In this instance I'm doing the entire body
because I wanna have a light raise effect around
the gentleman's edges.
But when it comes to the text it's only gonna appear
on his right shoulder.
We'll create a second shape here.
But just this time using the X-Plane tool
around our whole subject.
And then double click to click on that first point.
I'll press command + A just to select
all the points around and drag inward.
Then select that layer once again
and make any refinements for some of the points here
that need refinement on a second check.
Now that I see the entire shape.
I'll take this layer and we'll rename it, Body.
Give it a color of also green here.
And then with it selected make sure that
it's linked to the actual track.
Again we're gonna need to do some refinement here
on various frames just to perfect this.
Now that I've scrubbed a bit forward,
can see here at the bottom of the mass needs to be adjusted.
And we can see here how it will interpolate
between the last frame of my project.
And what I just created.
But we can go to specific frames and then perfect this.
All right, now that I've made those refinements
on several different frames.
You can see they're represented by the green arrows.
This is looking pretty good.
We can always go back into mocha
and make further adjustments.
Well, let's see how this now looks inside of final cut.
I'll just make sure also that before we go
that we turn off the visibility for the track.
'Cause we don't need to see it.
We just need the head and body.
That will be our cutout.
I will click this button to close mocha and press save.
And now here in vinyl cut, I can see that the cutout
was pretty successful.
Excellent, let's actually turn on the background footage.
Press the V key and we'll make
a little bit of an adjustment there to our text
just to perfect It.
I'm gonna click V to turn off the clip on the top track.
Just select the hacker text and take hacker
and place it a line lower.
And then with the entire text selected
let's left align it, excellent.
Place it just right over there around his shoulder
and then press the V key.
So it has successfully been obscured by the above layer.
So in terms of the placement of this text.
We want it to kind of be in a way where
our audience can of course view it.
But at the same time that part effect is obscured.
So I'm just gonna play with the size and position
of the hacker text just to get it right there
into frame so it's eventually revealed.
In terms of refinement of the mask.
Of course you can select this shape
and under pixel chooser it might be nice to add
just a little bit of a feather to the edges of our subjects.
So I'll just press two.
We can hop into mocha
just to perfect that mask even further.
Now to add just one final effect.
We'll go to the BCC lights category.
And under this category you'll see a BCC-Streaks effects.
We'll apply that to the clip on the top
and just notice how the rays are limited
just to around the edges of our subject.
It's not strong enough so we can go hide the properties
of the BCC Composite effect.
Show the BCC-Streak where we'll increase
the brightness of the effect.
So we can see it a bit better.
And then also play with the range
which is what pixels are being currently affected
or being used for this.
And if we wanted to of course we could increase
the amount of horizontal streaks as well
to soften this image.
And now let's just take a playback of our actual project.
So to recap we used the object tracker to final cut,
to track our hacker text to the sea.
And we then used Continuum FCP
in order to create a cutout of our hacker.
Limiting the streak effect to the subject
and obscuring our 3D text.
For more tips and tricks just like this.
Don't forget to follow us on our YouTube channel.
I'd love to hear what other tips
you would love to learn about Continuum FCP 2022.