The Royal Australian Navy was established at the dawn of the 20th century,
and it quickly acquired its own traditions
and carried them through both world wars with honor.
One such tradition was in the naming of large warships.
The largest ships were named Australia,
and six capitals of the Australian Union states
gave their names to light cruisers.
In the 20th century, the country's record-holder both in population
and the number of ships that were named after it was Sydney—
two cruisers, an aircraft carrier, and a missile frigate
sailed the high seas bearing its name.
The honorable second place both in population
and the number of namesake ships is taken by Melbourne—
a cruiser, aircraft carrier, and missile frigate.
When considering the name for a new cruiser
designed by our team of digital shipbuilders,
we decided to maintain the traditions of the Royal Australian Navy.
The project was created based upon existing in-game British cruiser Minotaur,
which could have been built in Great Britain for Australia
at the end of the 1940s.
In World of Warships, she was named
after the third most populous city of Australia,
the capital of the state of Queensland.
Ladies and gentlemen, please welcome Australian Tier X cruiser Brisbane!
The project for cruiser Minotaur was planned as an analog of American Worcester
but utilizing British armament and radar systems.
Brisbane differs from the British ship
by the caliber and number of her anti-aircraft automatic guns,
her torpedo armament,
and some architectural nuances of her superstructures.
However, the gameplay differences of these ships are vast.
Brisbane comes equipped with HE shells and enhanced torpedo armament—
she has 10 torpedoes on each side that have good range
and tube-by-tube launching capabilities.
Thanks to the latter advantage and good concealment,
Brisbane, while hidden, can unleash a torpedo attack
to protect herself against sudden enemy advances.
As for aerial strikes,
that's where her effective air defense system comes in handy.
To support allied ships when fighting for Key Areas,
the cruiser has Surveillance Radar and Hydroacoustic Search.
But you should remember that while Surveillance Radar
has a decent ship detection range, its operation time is short—
you need to choose your timing carefully
to utilize the consumable most effectively.
Brisbane has improved propulsion characteristics,
which means that she can accelerate quickly.
This feature will help you perform maneuvers
when changing your attack direction or retreating.
It's best to fire the main battery guns from behind islands
or an allied smoke screen
since Brisbane doesn't have her own Smoke Generator.
The cruiser's main guns have a decent firing rate,
but her shells deal little damage;
their flight time is long and they follow an arcing trajectory,
so firing over long ranges can be less effective.
One more thing: Brisbane has weak armor,
but if the ship take serious damage,
she can restore a significant part of it using Specialized Repair Teams.
Let's talk about upgrades.
We recommend enhancing her torpedo armament before everything else.
Main Armaments Modification 1;
Engine Room Protection, but special upgrades—
Hydroacoustic Search Modification 1 or Surveillance Radar Modification 1—
are also recommended here.
Torpedo Tubes Modification 1;
Steering Gears Modification 1;
Concealment System Modification 1;
Torpedo Tubes Modification 2.
It's time for our traditional Armada raffle.
The main prize will go to one of our subscribers
who hits the "Like" button under this video
and answers the following question correctly:
"After what Australian city were ships of the Australian Navy named most often?"
I'll remind you that your comment with the correct answer
should also indicate your nickname and the game server you play on.
We'll announce the name of the winner in the next Armada episode.
Good luck, Captains!