[Krysta] -Why did you,
why did you ask me to finish that level without a power-up
and then, and then immediately panic? [jazzy upbeat music]
[Kit] -We-well, it's not like I just have a saxophone, sitting here.
-Lying around.
-Oh, it's a saxophone!
-All right, let-let, before we jump.
Oh, forget it. Let's just go.
[laughing together]
[Nintendo Minute jingle]
-Hi guys, welcome back to Nintendo Minute. [cheery synth music]
We are back, back in Super Mario 3D World Plus Bowser's Fury,
but specifically, in Super Mario 3D World.
-That's right.
-We're gonna play a little bingo today.
-Love bingo. Love it. -We love bingo.
I don't know why we love bingo so much.
-It's fun. -But bingo is really fun.
And, we put together a really fun board,
with a bunch of different little challenges for us to do. [Kit] -Look at this board. Yeah.
[Krysta] -But, let's go ahead and jump into this first level here.
You picked the, these levels,
-We're starting with, Really Rolling Hills.
-Now what is our strategy here, out of the gate?
-Uh, the rule here is,
you know, we have to work together, obviously, [jazzy upbeat music]
to fill out the bingo board,
cause it's co-cooperative.
But, we can only go through each level one time.
-What are you gonna do?
-What do you mean, what am I gonna do?
I'm just gonna, I'm just gonna be over here. Very--
-You're not getting, OK, the discipline, wow-- -Quietly.
-I'm impressed.
-Quietly over, why did you, why did you ask me
to finish that level, without a power-up
and then, and then immediately panic?
-Wah, a-dah. [laughing]
-I don't understand what happened. -I don't know.
The bingo pit. Oh, I found a baseball.
-What're you gonna do? What're you gonna do? What're you gonna do?
-Baseball is not on the bingo board,
but I can still knock these guys with it. -Oh, throw it--
-Oh, look at that, wow! -See the person--
-Oh it, ground pound. There, I did that, the ground pound.
[Krysta] -OK, yo-you did a ground pound. [Kit] -Yes, we did--
-I'm still small, small-- -We did something.
-power, power-up-less Mario. -Powerless, yes.
-See, the thing with not having a power-up,
is, the person that has a power-up needs to,
like, kinda, do the pairing-- -Lead the way.
-you know what I mean? -Wait, what's this, what's this over here?
-A-a-h-h! We need to explore--
-I just said... [laughing together]
I just said-- -Is this, uh, I'm looking,
I'm trying to find an invisible block.
That's something you can do. -Oh.
-Oh. -Oh-h-h.
-You can still be helpful. I don't see anything there. -Oh-h-h.
No, not there-- -It feels like there's something that my cat self--
-It could be here, ish?
-I've played this level before, why don't I know this?
Ah, we've got two of the three stars. -Hold on--
-I'm gonna say, let's go in.
-OK, I would agree with that. [music fades]
-But, we've only done one thing on the board.
which I-I'm slightly concerned at.
[Krysta] -Well, I'm still, I'm still...
-OK, yeah, I guess you're right-- -Little Mario--
-when we finish-- -so once we make it to the end--
-hopefully, hopefully. -it's something.
-Um. -It's something, or not.
-Yeah, I think, I think you're right, OK.
Oh, no. -Oh no, oh, no. I just died.
That was one. That was gonna be one.
Uh-h-h.
OK, oh we, get the coins.
I think we started with, like, 40 something coins,
oh, there we go, OK.
So, we did that one. Get a hundred coins in a level.
We did that.
-OK. Well, that's exciting. -Yeah.
Let's go there. -Something happened. What's-- -What's this?
-There's, like, a cat with a ball of yarn here. [Krysta laughing]
OK. -Yay! [echoey orchestral music]
Is that the third star? -The third star. -Yes!
Three stars get, yes. -OK, we did that. -All right--
-Three stars get. -Put us down for that, please.
Oh, wait, no, that was only the second star.
We don't have all three. -Oh, how did that happen?
-I that, I haven't even found, when I played it the first time.
[Krysta] -Wow. OK. What's over here?
-Well. [mysterious music]
Nothing. [Kit laughing]
Oh, no!
-Oh, no!
-E-e-h. [Kit laughing]
Oh, wa-oh, there it is! There it is! I see it.
It's down here.
Oh! -I got it. I got it. I got it! -It worked in our favor.
All right, there we go.
Three stars. Put in down.
-Whew, that was a, OK,
toss me, and I'll try to make it to the top. You know what I'm saying?
-Well, as a cat, I mean, I hope you should. [jazzy upbeat music]
All right, here we go. -Kay, ready? -Ready?
-Ready? Ready? Ready? Ready? -One, two, three.
Yeah! -Yeah! [music fades]
-OK, so we got-- -OK, so what did we get here?
Finish as Luigi.
[Krysta] -Finish as Luigi. Done.
[Kit] -Odd number timer? [Krysta] -Um-m.
[Kit] -Yes. Uh-h, no lives lost.
Unfortunately, we didn't do that. [in-game chime sound]
[Krysta] -We did not do that, sorry.
[Kit] -Oh, we weren't even looking for vistas. [Krysta] -Fla-flag, no--
[Kit] -Finish as cat Mario. We did that.
[Krysta] -Finish with no power-up.
[Kit] -So that's the easiest path--
[Krysta] -That's the easiest one.
-Is it easy, though?
I'm not sure it's actually easy.
[Kit] -Why is there something that says,
"Saxophone appears IRL"?
-Uh, I don't know, why is that?
-It's not like, I just have a saxophone, sitting here.
-Lying around.
-Oh, It's a saxophone!
Where'd that come from?
-I don't know. -How'd you do that?
-It's that Mario magic.
[Krysta] -It's the Mario magic.
[Kit] -This game is infused with magical saxophone music--
[Krysta] -Why do you have-- [Kit] -And, it just made a saxophone appear in my hand.
I don't know.
Oh, wait. Oh, wait. Hold on. We can get an easy one, right here.
Climb a tree-- -Oh, the, the Flippy, yeah. -and do the, Oh!
Oh, no.
-Oh, my gosh. -I almost jumped off the top.
[Kit] -I'm holdin' down this Run Button.
Let's go!
-Oh, no!
Oh, no! [Kit laughing]
-What happened?
-I ran straight off the edge. -Oh, the crown!
Oh, I got it back. -Did you lose the crown?
-No, I still have it.
Oh, no. -Oh, no.
I fell off the edge again. -What's going on?
Oh! -Oh-h-h! [music fades]
-All right. -What happens when that happens?
Do we get-- -So, I'm not gonna do the non-stop running now.
-That's really hard. [jazzy upbeat music]
-Um, what's going on with you, right now?
-Very scary. [Kit laughing]
I'm, like, not good at the fast,
you know, I, I am slow at these. -Explain yourself.
-I'm used to being slow.
It's too scary, ah!
-Oh, my goodness. -See, this's what happens?
-We're going do-we're gonna slide down this thing.
Let's go. -Wan-wanna slide together and take a screenshot?
-One, two, three. Let's go.
Ugh. [Kit moaning] -Where are you?
-Well, you didn't really-- -Get back over here.
You said, one, two, three-- -Take it! [Kit laughing]
Oh, my goodness. -Uh, that wasn't a very good screenshot.
-Did you even take it? -We need to do that one again.
I did take it, but-- -It doesn't count. -that wasn't--
-It wasn't cool enough-- -It wasn't action oriented.
-No. -No thing.
Let's go. -You're a maniac. You're a menace.
-Let's go! -Oh, wait. Is this a,
is this a vista up here? We have to get up here for tha--
-A stamp. I got a stamp. I got a stamp. I got a stamp.
[Kit] -Good. [Krysta] -OK, here we go. Ready?
For realsies this time. -Ugh.
-One, two, three.
-Take it.
-I just took it. Very good!
-Good. All right. Great. -That one, you were in mid air.
[Kit] -Oh, there's the third star right there. Dah!
[Krysta laughing]
-All right. Oh, we've lost the crown. so that's terrible.
Um.
-Well, you lost the crown, actually, not we. -Excuse you.
You could pick it up. -Not we. Not--
-All right, let-let, before we jump.
Oh, forget it. Let's just go.
[laughing together] [music stops]
[Kit] -Uh, how many co- even number of coins, no. [crowd cheering sounds]
[Krysta] -Even number time--
So, if we have even number of coins.
Hit an enemy with a fireball, [Kit] -Man!
[Krysta] -would get us bingo, or finish with no power-up.
Uh, would get us bingo. [Krysta laughing]
[Kit] -You know, normally when we do this,
it's like either we get it immediately,
or we completely fail. This one is gonna go down to the wire.
-It is, 'cause this is our last level--
-and we can't go back, so.
[Kit] -Five-one, Sunshine Seaside.
That's a mouthful. [tropical orchestral music]
-Sunshine Sea-Seaside.
Say that three times fast.
-Sunshine Seaside, Sunsin- No, I can't do it either.
-Shrshsshrshsshrsh. [Krysta] - Maybe we shou--
-Any sign of a real world cat, though?
-Real world cats have a mind of their own, so.
-That's why it's on the board, you don't know if it's gonna happen-
[Krysta] -That's why, we don't know what's gonna happen.
It just shows up. Boom! -It just shows up.
Can you just, maybe, try to help me a little bit. [tropical orchestral music]
Don't go down there. -Just, stay out of the way.
Oh, oh, boomerang-- -Get outta there! -boomerang boomerang.
Here we go.
-You can boomerang some enemies. -Oh, wait,
and I can get, three in a row, right here.
[Kit] -OK, boomerang.
All right, and I'm gonna get these right here.
One, two, three. Oh, no, no!
Don't do that!
-I didn't do anything. Get it!
-One, two, three, yes! -Oh, more than three--
-Oh, look at that, five even--
[Kit] -They should give bonus points for that. [Krysta] -OK.
Watch out for that shell that's still bouncing around.
It's gonna come back and whack ya.
-But, you get on one tree, I'll get on the other tree. -All right.
-Stay on your own tree, go away.
OK, I think this counts, maybe? I don't know, you guys tell us.
Yeah, how do we get that one?
Oh, you go through.
Oh-h-- -Here we go. So, we have one more to get but, oops.
-Oops. [Kit laughing]
Oh, there we go. -There we go. All right, well, guess what.
This would've been the, the, vista part two, so we got that one twice.
-Oh. -What comes after?
I think there's, like, a Plessie-- -Oh, this is a good vista, too.
-segment.
-Oh, it's Plessie.
-Who's, so who's gonna do the controls on this?
-You, oh, no. [upbeat harmonica music]
-Decide! -You!
-OK, it's me. All right, it's all on me.
I'm just going straight, straight line.
Do not touch anything! [Krysta gasping]
-Mmm! Put the controllers down. -Do not touch.
Do not touch anything.
-Jump! [Kit laughing]
Yes.
-Straight lines.
-Oh, my god, jump. -What?
Calm down-- -You gotta jump, you see.
-Really? -Why aren't you jumping?
Oh. -Ah-h. No!
[music stops] [game over music]
-OK, forget it. No, no, I get to control-- -No way, we can do it.
I'm controlling Plessie now. -All right, fine.
N- I'm not, I'm not small anymore. -Now wait, how can we get th--
Whoa- uh. [tropical orchestral music]
-You've really...
-Uh- h.
-I had a prediction, that I was gonna be annoyed today, and I was right.
-So, we can still do the finish with no power-ups, though.
Maybe. [upbeat harmonica music]
-Look at that. This is how you do it, ya see.
You gotta jump! [Kit laughing]
-Do not try and get that. -OK, fine.
-What are you doing? -Aww, I wanted to get that.
I, I can't help myself, that's the problem.
Look at that. Look at that perfect run.
OK, I should've just done it myself. I should've known better.
-Oh, wait, yes. Get, we can get small here. [tropical orchestral music]
-Hit me. -No power-ups.
Oh, no!
Yes-- -OK, here we go. -go, go, go, go.
Pbff-- -There, you can- oh, no!
Agh!
-Yeah, and the perfect flag pole jump. [music stops]
That's a double bingo,-- -Look at how tiny we are. -for the double finish.
[level end jingle] -Yay, bingo! -Wow.
Double!
[Krysta] -This is the first time we've ever done it, I think.
-That's not true. [cheery synth music]
This was a good list of challenges.
-This was a really good list of challenges.
We just didn't have one, which is "cat appears IRL".
-What if I serenade the cat? [smooth jazz overlay]
Oh, there we go. -There we go.
-We actually don't get anything for that, but, great.
-Do you want to play Super Mario 3D World Plus Browser's Fury?
[imitating cat] OK.
-This game is out now, so we hope that you're playing,
hanging out with your friends, playing online,
playing Bowser's Fury, all the good stuff.
Playing with your cat, hopefully, like I am. -Sure.
-We're gonna wrap it up for today, and remember:
-Nintendo Minute's never a minute.
-We'll see you next week.
-Bye. -Bye. [music fades]
[imitating cat] Bye.
By-y-y-e.
[energetic rock music] [female rock VO singing]