Hey guys, what's up, Trisha Hershberger here and I'm at GDC! Since this is my first GDC
ever I thought that I would take you guys with me, let's check it out! I'm here with
Ditto, who made 'GoNNER' which is the game I'm about to play in this
huge projector, hold on. Describe 'GoNNER' in one second. Explosions, skulls and killing
cute stuff. Killing cute stuff and explosions with skulls, this is gonna be awesome. Check
out this adorable 'Kingdom' controller, I love it. OK,so what's new? OK so what's new,
what you're gonna see here is that all the guys can run now, and if you've played the
game before, that's a pretty big deal. They will run towards jumps that they have, they
will run if they're trying to grab a coin and stuff like that. That's terrifying, wait,
are they naked? So I just got to feed my addiction a little bit more and play some more 'Kingdom'.
I get to learn about all the new secrets that are coming out in 1.2 which is going to be
early-summer along with an X-Box release and for anybody who already has it on Steam, you
also get it on X-Box. Look at this, there's snow on the ground; there's gonna be seasons,
you can upgrade your steed, faster horses is a nice thing, there's a map where you can
unlock new content as you progress further in the game, new statues. That's a boat that takes you to another world.
(mmmmmmm) I'm doing with virtual reality and game design
what psychedelics do with chemistry. It's designed to reflect what you bring into it,
if you're bringing a lot of energy into it it's going to get a lot of energy. If you're
trying to control SoundSelf, it's incredibly frustrating. Start by trying to control *NOT
SURE ABOUT THIS AT ALL'' when people start to tense up, they just give up, and as soon
as they give up, they just fall right into it. That is crazy! So this is Atari Vault,
it's a collection of a hundred of our classic games, beautifully designed for game cabinets,
they are the exact same games that they were 10, 20, 30 years ago. So,as you can see here,
you can actually pan around all the original cabinets. Choose any one of your favorite
Atari games, asteroids. The lines are the same ones they would have been on the cabinets.
And you can see that as I'm...oh man I'm getting killed, like the worst video game player.
We also have the original box-art so here's 3D Tic-Tac-Toe - the nostalgia is so real
- and we have all of these games, you remember 'Swordquest'? The original manual, marketing
material,a lot of work went into this game. If you and I had controllers we could sit
next to each other and play 'Pong' against each other. We've been able to do Steam multiplayer;
that is Atari Vault and it's coming to Steam. My life is gone when this game comes out.
The game is based off of three main modes: Campaign, Scenario mode and then Sandbox mode.
So we have 10 different kinds of roller-coaster, literally just clicking and drag. Are you
building a death-coaster right now? We're just gonna build this coaster here and have
it slam into the ground. I'm gonna go ahead and add a chain lift, add some boosters, add
some colors. Oh, it's really nice. Coming out the station, we can ride it is we want,
it might fly off, I thought it was gonna fly off in the corner. And never mind it's slammed
into a tree. You can either go lame but people are safe or murder everyone. So guys, I just
got a chance to try out some of the sports VR. Oh that was a miss. Come on, money-ball,
nope. Do it, just throw them. Come on, that was so in! I am literally a baller. Things
like the Oculus Rift and the HTC Vive are what we're thinking of as enthusiast-level
VR products. The first order of business is making sure those people have a good experience.
And I love that you guys are getting into this software gaming because I really think
that's what's going to take VR to the next level. Adding VR to it wholly immerses you
in a game you already wanna play, I think that's going to be where the future of gaming
goes. It is a future of gaming, one of the most exciting things we like, and I like,
about PC gaming is it really is the high-performance platform that is an open-platform. Hey, 6th
place, you! Good job you! That's me. Well that's it, that was my trip to GDC. There
were so many more things I wished I could have seen, like I know there's a whole table-top
section that I missed and PlayStation VR; there was a bunch of stuff that, you know,
too many things, too little time and that's a good problem to have. So guys, thanks so
much for joining with me on the journey and I'll see you soon!