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Pro 2015
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In our beginner tutorial we have seen some basic features this software
has. But if you want to go professional, you need to know some other
important features, that are
If you go to
of tools from your workspace simply by checking next to each. We will
see the most important toolbars listed here.
Solid Tools
Solids.
To see how these new tools work, make sure to open also the
toolbar
opacity, with wireframes only, or with some transparency, using
This is one of the best views in case you are going to use the
First of all, let's suppose to have two solids. The
fine if you use
cones, or anything that is not a simple cube, you must create Groups
right-clicking on them and going to
recognizes them as Solids and so you can use the Solid Tools on them.
Let's suppose that these Solids do overlap. If you enable
and select the two Solid Groups, SketchUp creates a final solid that is
the
visible outside. Plus, external contours will be added.
If you use
the solid part that is
two solids, the final solid will be the
Subtract
Solid that do overlap on the second one.
with the difference that the first solid is
Split
one on its own.
These tools always work on two Solids or Solid Groups. If you need to
work with more than two Solids, you must create a group that contains
more Solids and then you can go on using the tool.
that contain other Groups or tools may not work.
Moreover, if you want to obtain contours without editing solids, you
can simply right-click on the overlapped solid and go to
with Model
Select tool
Layers
can define layers to hide what you don't need at the moment, and this
can make your work much easier. In the
Each object you draw belongs to
If you click on the
lists all existing layers in your project. You can
clicking on the
The
For example, if it is set at Layer0, all future objects drawn will
belong to such layer.
You can also change the layer which the object has to belong to by
selecting the object and changing the layer using the toolbar. In this
case such toolbar is colored in
It is important to associate layers to objects in order to hide them
when you don't need them. In the
layers to make their objects
You can
In case you want to draw personalized shapes, you can use the
also called
Open
A Sandbox is a
pieces, such as rectangles or triangles. From this base you can build
your own personalized shapes using the
To create a Mesh base, you can start
size
smaller the grid is, the more precise you will be, but be careful,
because
point and stretch a line. Then fix a third point to set direction and
area.
This sandbox can be
top, as seen for normal objects. If you
as well, in this case you can fine the shape of your Mesh.
When you are ready, start drawing using the Lines tool and the Mesh as
base. Even more, you can use the sandbox tools to create your
personalized shape.
Mind that the sandbox tools work on objects that can be divided in
multiple triangles. So you can use these on polygons, rectangles or any
filled closed path that lays on a single plane.
If you want to edit Mesh objects in detail, you must first explode them
to extract all its triangles or rectangles. Just right-click on the
sandbox and go to
Mind not to take sandboxes too large, or your computer may lag quite
a lot.
The
a normal object, depending on your settings.
First of all, define the active
Enter
simply drag from one of the yellow
The bigger is the radius, set as a
and/or vertices will be deformed if you drag.
not fall inside the red circle won't be moved or deformed.
So if you want to move an entire
If you want to drag a
will be deformed. If you want to drag a
node
You can use the
first and, without losing the selection, enable the
The
First of all, you need to select a plain face or a Solid Group that lays
above or below the part of the Mesh you want to modify. Define then the
offset
offset is represented by a
Then, simply click on the interested Mesh and drag up or down to give the
correct height. You edit the sandbox in order to keep the face chosen.
The inclination of the height is major for bigger offsets defined first.
In case you have a
Drape
that stays above.
Use
Edge
better.
Mind that
to Mesh objects.
the
You can also create a Mesh from a defined
contour from which create the Mesh and create
The Mesh object works fine as long as you use simple shapes, like
rectangles or polygons. If you use circles or arcs, you may need to be
more careful on the tools you use.
When your complex Shape is done, you may need to
object
and vertices, you can simply use the
you don't need. Just hold your click on. Mind that
undone later:
You can also add
Shadow
and the month to set up shadow according to the
the first icon to adjust the
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