(movie reel rolls)
♪ (ragtime music) ♪
(Finebros) So, in this episode, we're going to actually
be having you play a popular recent video game.
You think I can do it?
You guys know I suck at video games.
(Finebros) The game you're gonna play is called Five Nights at Freddy's.
Oh, okay, like Freddy Krueger?
- (Finebros) No. - No, okay.
(Finebros) You're a security guard at a haunted Chuck E. Cheese,
like a haunted children's entertainment restaurant.
(chuckles)
(Finebros) And you're supposed to try to stay alive for five straight nights
while the animatronic characters make their way to you
- and try to kill you. - Okay.
(Finebros) So you'll have security cameras that you'll be checking
- to see where they all are. - Oh.
(Finebros) And then you have lights and doors
that you can shut if they come too close,
but every time you use the cameras, or shut the door,
or use your light, your battery power goes down.
Wow.
That's scary?
So my only defense is to keep myself sheltered.
- (Finebros) Are you ready? - (moans) Okay.
Oooh! Ooh.
And how many clicker thingies?
Here it goes.
(reading) Freddy Fazbear's Pizza.
Family pizzeria looking for security guard to work
the night shift, 12 AM to 6 AM.
I'm responsible for injury dismemberment!
First night. This is already scary.
(gasps) Fan's running. Celebrate.
- (phone rings) - There's my door.
Phone's ringing!
(phone rings)
What I supposed to do?
Am I supposed to answer the phone?
Oh, god!
Hello?
- (phone guy) Hello? - Hello!
(phone guy) Hello?
(phone guy) ) Uh, I wanted to record a message for you,
to help you get settled in on your first night.
- Okay. - (phone guy) So just be aware
that characters do tend to wander a bit.
They have some sort of free roaming mode at night.
Oooh!
(phone guy) But there's really nothing to worry about.
Yeah, nothing to worry about.
(phone guy) They'll probably try to forcefully stuff you
inside a Freddy Fazbear suit.
I don't want to get stuffed into any suit.
(phone guy) It wouldn't be so bad if the suits themselves
weren't filled with cross beams, wires, and animatronic devices.
Does this guy ever stop talking?
(phone guy) All right, good night.
Yeah, well, thanks a whole heap for telling me all this [bleep].
Now what?
(camera whirs)
Uh-oh! Hey, hey. Somebody's missing here.
All right, so I have to see where these guys are.
There's that little guy. He's in 1B.
I can't find nobody.
I haven't seen nobody come at me yet.
I don't see that moving at all.
You sure they're moving?
Nobody's near the door, okay.
Oh, I see that I'm losing a lot of power just checking.
- (faint humming) - Uh oh.
I don't like what that guy's talking about.
I'm too young to die so soon in the game!
(door slams)
Nobody's coming.
(music plays)
- Is that a bad guy there? - (Finebros) No, that's just a poster.
I'm down to half my power.
I'm running, rapidly running out of power and I haven't found
any of these guys and they're looking for me.
So I'm just sitting here, waiting to die.
That's basically what I'm doing.
He's still here at 5B.
There's still a few more places before he comes to me, right?
(camera whirs)
(creaking noises)
Uh oh!
(door slams)
I'm just gonna shut the door.
(distant humming)
6% left.
- (growling) - Oooh!
- (laughter) - (Finebros) Close the door!
- Close the door! - He looks like a teddy bear.
(distant humming)
- (growling) - Okay, door.
Hah! All right, that felt good.
Turn off the light now.
I don't see anybody.
(shrieking)
(static)
A scary guy.
(chuckles)
Ahhh, I'm down to 1% power. Hit the lights.
Are they on top of me?
(screaming) I died!
Anybody there?
(music box plays)
He looks harmless.
Can I go hide, like, under...
underneath the--
- (shrill shriek) - (screams)
(laughter)
Oh, I'm dead, huh?
- I hear growling. Uh oh... - (bell tolls)
(Finebros) You made it!
I made it?
(bell tolls)
I made it through the night?
I survived?!
Nobody got me. I love it.
(children cheer)
Oh, I made it.
(chuckles)
Second night.
I wanna quit now, please.
- (phone guy) Hello? - Yeah, what up?
(phone guy) Well, if you're here listening, you made it to day two.
- Yes! - (phone guy) Congrats.
I'm sure you have everything under control.
Talk to you soon.
(camera whirs)
Now this guy, where's he?
Where are you? You're here?
- (camera whirs) - He's real close.
My goodness.
(chuckles)
- (door slams) - There, I closed the door.
Oh, oh, oh, oh.
- (growling) - (screams)
Light on, open the door. Nobody there.
I can't get rid of this guy.
- (rattling noises) - Uh oh.
Oh, my light doesn't work.
How can I call back that guy on the phone
and tell him to come change the light bulb?
He's just hanging out--oh!
He moved, he moved!
So he must be coming close here.
- (shrieking) - (screaming)
Got me! He got me!
Damn it!
He snuck up. I almost had him.
I was gonna check that door.
(camera whirs)
So I can't hurt these guys, just close the door.
That's all I can do.
Whoops, I have no power, so now what?
- (growling) - Oh, now they're coming.
I'm in the dark!
(shrieking)
(screams)
(laughs)
(protesting)
Oh, what did I do--
- (shrill shriek) - (screams)
(static)
(laughter)
I knew he was going to do that.
- (growling) - Oh, door!
Okay, thank you.
Ha ha.
(growling noises)
- Door! - (rattling noises)
What happened?
Oh my god.
(shrill shrieking)
Oh.
(static)
I think I've been gotten.
Why did that door open?
No power.
(shrill shrieking)
(static)
Did he take me out?
How much time do I have left?
(rattling noises)
(shrill shrieking)
(laughter)
That's pretty good.
(movie reel rolls)
(Finebros) So did you have fun playing the game?
Yeah!
It was fun.
I did have fun.
You're tense and on your edge.
The fear factor didn't show up.
It's not the game.
A game has to be something moving, something happening,
not just going around, looking and looking.
You guys thought it was gonna be terrifying.
Please, that was nothing.
- (Finebros) Did you find it scary? - No.
No.
Not to me.
A little creepy, a little haunted-housey.
Well, I knew something was gonna pop up,
I just didn't know it would startle me.
There is no process that scare you. It's supposed to be a process,
something, not just move from one camera to another.
(Finebros) So a lot of people love this game, but there's also been
a lot of people that think it's too simple of a game
and that it's not that complicated and it's not that great.
- What do you think? - I think it's silly.
I found it fun.
I don't know how many times I'd find it fun.
It was kind of boring, sorta.
I think there's room for growth with this game.
I think it's a little simplistic.
Sorry!
You can't do nothing. I mean, what?
What's the game? Close the door?
I cannot shoot the guy and kill him.
(Finebros) Why do you think horror games are some of the most popular games?
You know, there could be a good rush there.
I guess people like to get scared.
I mean, just like you pay money to see scary movies, right?
It's a safe way to feel in combat, and engaged,
and practice protecting oneself and getting the monsters back.
(Finebros) Some people say that it is dangerous for people
of your age, health-wise, to play a game like Five Nights at Freddy's.
What do you think about that?
Oh, I know that I think it [inaudible] for nothing.
I'm insulted when they say people my age shouldn't play this game.
Give us a little more credit than that!
You know, we may be over 60, but we're not in that diminished capacity.
(Finebros) So, last thing, the creator of Five Nights at Freddy's
has made a sequel to the game, which is a little more complex,
with different things you can do to survive.
Would you want to play the sequel?
I didn't enjoy that either, so why should I enjoy the sequel?
Oh yeah.
Yeah!
Yeah, sure.
Yeah, bring it on!
(Finebros) Well, we're gonna have you play the sequel
- on the React Channel. - Good.
Bring it! Hoo! Hoo-ah!
Great, I gotta survive all five nights.
All right.
We live to play another day!
Thanks for watching this episode of Elders React.
You want to see us get scared some more?
Well, then subscribe to the React Channel.
We're gonna be doing the sequel, whatever you call it, part two!
Goodbye, everyone, and goodbye, Freddy!
♪ (ragtime music) ♪