welcome to watch mojo and today we're
counting down our picks for the top 10
worst mortal kombat characters
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for this list we'll be looking at those
mortal kombat characters who are the
epitome of
boring or awful who is your least
favorite mortal kombat fighter let us
know
in the comments number 10
bo raicho
drunken boxing can make for a unique
warrior as shown by jackie chan in the
drunken master films and shandy
in the virtua fighter games mortal
kombat's bow right show
pulls from the same martial arts world
but the character comes across as almost
a parody
introduced in deadly alliance and
featured sporadically ever since
beaurichow's most famous move involves
him puking
on the floor when that doesn't work the
martial artist can also unleash
a potent fart as a supposedly martial
arts master
beauraicho leaves a lot to be desired
number nine reiko
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a stop gag character introduced in
mortal kombat 4 as a replacement for
noob cybot
reiko has been at best an afterthought
in the games
armageddon revamped the characters look
and set up reiko as an outworlder
generally interested in usurping shao
khan
but this plot thread ultimately didn't
lead anywhere worthwhile despite being
pretty interesting in the mortal kombat
x comics
raco has been largely ignored by the
games of the current timeline
dooming the general to a legacy of being
a bit part player in some of the less
celebrated entries in the series
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number eight kintaro
introduced in the second game to fill
its goru shaped hole
kintaro was always destined to exist in
the shadow of his predecessor
as a shokhan who belongs to a
lower-class clan kintaro has the basis
for a potentially fascinating character
unfortunately mortal kombat has yet to
do anything of note with this idea
although quintaro's design is rather
neat the shokon is the definition of a
forgettable boss who primarily exists to
kill time before the real baddies show
up
kintaro serves his purpose without
leaving much of a lasting impression
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during the late 90s and early 2000s
mortal kombat was throwing out new
characters like they were going out of
fashion with many getting lost in the
shuffle
tanya has proven to have more staying
power than most but the adinian has
largely been relegated to the role of
henchwomen with a fondness for stabbing
people in the back
despite being a playable character in
three games over the span of a decade
tanya was a nothing character who seemed
to exist just to give characters like
jade and katana a rival
to her credit tanya has improved a bit
in netherrealm's recent games
you're gonna fight me wearing that shame
to disarrange that lovely face
number six blaze
this walking torch has had quite a
career first
blaise showed up as a background
character in mortal kombat 2 but he
would not make his playable debut until
deadly alliance
after that blaise somehow became the
final boss of mortal kombat's 3d
era and one of this universe's strongest
characters a claim he could not quite
live up to as an opponent
one of the worst final enemies in the
main games blaze has the personality of
a block of wood
and feels like a plot device rather than
a fully fleshed out character
as a mortal combat and street fighter
crossover will probably never happen
cobra can be seen as something of a
middle ground blonde and obsessed with
fighting
cobra's look is inescapably similar to
street fighters can
but that is far from the biggest problem
cobra brings nothing worthwhile to the
games with a serviceable backstory being
undermined by the character's
non-existent personality and bland
presentation cobra might have fared
better if he debuted during a time when
mortal kombat was a bit more selective
with its roster
but the martial artist represents a
creative low for the series
cobra chose kira to rule at his side and
the elder gods transformed her
into a goddess of death number four
jerick
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among the various derivative new
characters introduced in mortal kombat 4
none were quite so blatantly unoriginal
as jared
not only was he kenu's underling in the
black dragon clan but jarrek also used
most of the same moves as the villain
while armageddon would rectify this the
damage had already been done
as jarrett would become the poster boy
of uninspired fighters who only exist to
fill an arbitrary new character quota
jarek does have a memorable ending in
mortal kombat 4
although it doesn't exactly paint the
black dragon in the best of lights
come in major briggs this is lieutenant
sonia blade
number three moloch
midway introduced two oni characters in
deadly alliance
while drama at least has a somewhat
different look moloch just comes across
as the bog standard brony demon who
would be a throwaway enemy in something
like warcraft
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moloch was fine as a sub boss but the
game seemed mostly uninterested in
elevating the character to a role more
substantial than hired muscle
with an uninspired design a bland
backstory and mediocre gameplay
molock desperately needed something to
help him stand out from the crowd
unfortunately the oni never really found
his one defining feature
number two sue howe
the butt of many jokes sue howe strives
for mediocrity and still manages to fall
short
hated by his creators sue howe has one
of the worst designs in mortal kombat
history
and the red dragon member cannot even
claim to be a fascinating type of bad
although meant to be a rather strong
character in universe
sue howe rarely comes across as
competent something reflected by his
dull and unoriginal moveset
this is a character who seems to exist
just because jax needed someone to hate
during deadly alliance and sue howe was
even awful as a throwaway villain
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before we unveil our top pick here are a
few dishonorable mentions
taven because lore is no replacement for
a cool design or personality
meet because this experiment should have
remained in shang tsung's flesh pits
chameleon because mortal kombat has yet
to do anything remotely interesting with
this ninja
because this warrior came and went and
barely anybody noticed
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number one mocap
the ultimate meta character mocap is the
living embodiment of mortal kombat's
behind the scenes process
and attributes to the actor carlos
besina introduced as a secret character
and deadly alliance mocap shows up
covered in balls and with barely any
unique moves
there is a time and place for comedy
characters but mocap came across
as another half-hearted attempt at a new
fighter in a game that already had too
many
as a joke mocap is not particularly
funny
as a legitimate fighter mocap is shallow
and underdeveloped
combine those two and the result is a
character that has no reason to exist
his name is taught in edenian astronomy
to this day
he is the constellation mocap
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