Hey everybody, Norm from Tested here at Comic-Con 2019.
Now with John Eblan of KorbenFX. You guys have brought a new model.
Tell me about well the making of this Orville. Thank you very much.
This is the Orville. She's a 36 inch long replica that we were very proud to bring
today. To my knowledge next to the filming
miniature she's the largest Orville that's out there so we're happy to bring
her here. She started with digital assets
from the studio which we were very happy to have and from there we turned
her into the perfect kid for our artists. We had to work on the details, chop her up,
make sure we could put her together based on taking her apart. She
starts out as a aluminum steel skeletal structure. On top of that we build the
resin and bonded fiberglass hull. We do straight 3d printing on the whole. We
don't do any resin castings we do really don't really do any scratch building
with the with the 3d printing you get an exact copy of the model each and every
time there's no degradation of detail through multiple multiple castings or
anything like that so you're always getting a version one from there from
the printer from the computer each and every time you and your team have been
building essentially filming miniature quality models for a long time now and
you've worked with a bunch of different licenses from Star Trek from TV shows I
mean a Firefly even so now the Orville that has a filming miniature geo chance'
go study the filming miniature for details and how that was built we did
get it get a chance to take a look at the fun filming nature she's beautiful
she's a beautiful piece of art and he can tell that the the people that built
that knew what they were doing they they loved the subject and Anna and it shows
so we did get a chance to get a look at it and you know
the filming miniature is is a little different than the digital version so we
had to kind of take a take I take both of those and kind of combine them and
make sure that we were we were reproducing the most accurate version of
the orable that the fans said and of course the filming miniature is used for
filming so those considerations or computer control and mounting and how
the cameras fly around it and this is made more as a display piece different
slightly different scale of course but still an engineering challenge said it's
there's a metal armature frame inside is that how you start off every design
there is there is you know a lot of space ships aren't gravity friendly you
know so so when you have to work on them we have to make sure that they're gonna
be able to stay in the test of time so we do start with that metal on the
inside to make sure that that she's gonna stay true for it for her lifetime
somebody love about the ship's a union team build or the closer you look the
more details you see and it seems like with every model you want to add just a
little bit of extra and I notice here there is a shuttle bay and so how do you
go about deciding what interiors want to show how you want to light it
you know what's that development process like well basically you know if you can
see it on screen if you can see it you know in camera we want to be able to
make sure that we we put that detail in there if it's if it's lit we want to
light it if you can if you can see into it into a window into a room into a
shuttle bay we want to make sure that that detail is there because those are
the things that the collector looks for that people look for because if they saw
it so we want to be able to chill and one of
the great things about about the Oroville was that the the interiors were
built to be realistically scaled to the exterior so we didn't have an issue with
with with somebody designing a shuttlebay that was much too large to
actually fit in the physical space of what we were working with so so what's
your what you're seeing when you look in that shuttle base you're seeing the
shuttle Bank which is great often times we see models are more like playsets
when you take the top off and the interior is there but it's many times
the scale and just so you can have some kind of interior now about lighting
what's your approach to lighting lighting technologies have changed for
from fiber optics LEDs you know to computer control how do you go about
designing lighting well basically we're we've got the advantage of being a
capable technology and when we first started building miniatures we were
using micro bulbs we've been we switched into into basic LEDs basic small cold
cathode tubes now we're working with with RGB lighting with RGB white
lighting as well and what we're able to do with with micro processors is to
literally dial in the exact color that we want to light to be and that's that's
a great advantage over trying to try to accomplish at with any with any other
format and so that that helps us just reproduce
that realism that you see on screen so Corbin is its own business now this is a
license you guys holding you so pursuing other licenses what can we expect from
from your model shop in the future well you can definitely expect more Orval
from us in the future beyond that we've got some plans we've got some ideas but
right now we're focusing on the Orville well we'll have to come back next year
next year's comic-con and see what we reveal John's great to see you as always