- We're grabbin' loot
and smashing friendly neighborhood spiders!
That's right it's Sinister Six from Spin Master.
(upbeat music)
This conniving crime competition pits three to six villains
against one another in a race to steal as much loot
as possible without getting nabbed by that pesky Spider-Man.
Setup begins with each player choosing a character
and taking the corresponding four action cards,
two special actions cards and six villain markers.
Each players chooses one of their two special action cards
to use in the game returning the other one to the box.
Some of these actions are permanent and may be placed
face-up in the play area.
Others are one-time use and can be added to the player's
hand of action cards.
Next, sort the 30 number hexes into five piles of six each
depending on their background color.
Randomly deal one token from each pile to every player.
Shuffle the 32 black market cards
and deal one to each player.
Then create a face-down draw deck.
Create a supply for the black market tokens
and turn order tokens.
Shuffle the 28 heist location cards
and deal four of them face-up in a row.
Then, depending on the number of players in the game,
deal a number of heist location cards face down,
equal to the player count minus two.
So for a four player game we'll place two face down.
These cards are reserved for the final battle,
so set them apart from the main four locations.
Return the rest of the cards to the box.
Shuffle the 28 spider cards and deal a number
of them face-down below each location according
to the number of spider symbols
on the bottom left of the card.
Then, deal four spider cards face-down
to the final battle stack.
Sort and separately shuffle the four types of loot tokens,
then add a number of corresponding tokens
near each location based on the icons listed.
Finally, place the active heist marker
above the leftmost heist location.
Quick note, if you're playing with less than six players,
some skill symbols on each of the four locations
will not be used.
Starting from the top skill and going down,
cover symbols with villain markers from unused characters,
so that the number of skills on each card
is equal to the number of players.
This won't apply for the final location.
Game play occurs in rounds, each divided into five phases,
Determine Turn Order, Perform Actions, Reveal Spider Cards,
Split the Loot and Clean Up.
First up, in the Determine Turn Order phase,
all players choose one of their number hexes
and reveal them simultaneously.
In revealed number order lowest to highest, players take
a turn order token of their choice.
If a revealed number hex has a black market symbol,
that player may draw a black market card.
After turn order is determined, remove the used number hexes
from the game.
Next, in the Perform Actions step, the active player
must choose one of the following options,
play an action card, play a black market card or dodge.
They can always pass, don't do that it's, (sighs)
you're gonna see.
When playing an action card each has a combination
of two skills listed, one of which must also
be listed on the active location.
Note that mastermind symbols are wild and can be used
for any skill requirement.
The player then covers that skill or skills on the location
with their villain marker showing their contribution
to the heist.
After playing, set that card aside, it can't be used
in the four locations again but will be brought back
for the final battle.
When playing a black market card, cover the skill listed
with a black market token instead of your own
and immediately take a matching loot token from the heist.
Additionally, black market cards have an ability text
providing bonuses to the player.
When dodging, the player discards a card.
This is the only way
to avoid getting captured by Spider-Man.
If the player chooses to pass they are captured.
Flip the turn order token for that player to the captured
side, they do not collect loot
or play any further actions this round.
Once all of the skills on the active heist location
are covered, we move the the Reveal Spider Cards step.
These are flipped one at a time.
Whenever revealing a spider card with loot symbols,
add them to the loot for that heist.
Same as the active heist, players play action cards
or black market cards to cover symbols on the spider cards.
If they cannot perform an action or choose to pass,
they are captured.
If all the symbols are covered on the spider card,
move to the next one.
Once all spider cards are dealt with, the non-captured
players escape and may split the loot.
If all players are captured,
head straight to the cleanup step.
In the Split the Loot phase, all escaped players
starting with the top villain marker on the location card
and proceeding down, get to take one loot token
of their choice and retrieve that villain marker.
Skip the villain markers belonging to captured players
and non players if you had less than six at set up.
Repeat this process until all the villain markers are gone.
Finally in the Clean Up phase, return any left over loot
to the supply and move the active heist marker
down the row.
Discard the previous location and spider cards.
Rounds continue until all four locations
have been resolved, then it's time for the final battle.
First, prepare by returning all used action cards
to player's hands and discarding all special action cards
from the game.
Reveal and stack the final boss locations
and four spider cards all at once.
The final battle is resolved like a normal heist
with a few exceptions.
Skills must be covered in succession from top to bottom.
No skills are covered to scale for the number of players,
special action cards are gone and cannot be used
and if a player cannot match a symbol
by playing an action or black market card
or dodge by discarding a card, they are eliminated
and score zero at the end of the game.
The remaining players count the points from loot
and the highest score is declared the master super villain
and wins the game.
And that's Sinister Six, I'm Becca Scott
and I'm noticing zero lady villains here,
which just proves how virtuous we are as a gender.
You can watch me and my friends play this game
and other awesome games on Game the Game
right here on Geek & Sundry.
We'll see ya there.
(digital music)