2020s biggest game looks breathtaking
welcome to watchmojo.com line than
anywhere else
for this list we're looking at the most
important information about CD Projekt
Reds upcoming RPG cyberpunk 2077 it's
our choice if we want to finish her off
or spare her your cyberpunk your rules
number 10 it's not for kids
say in shift X it goes without saying
but cyberpunk is far from
family-friendly it's still too far from
release to have been rated officially
but everything we've seen so far
supports that the game will certainly
have a mature rating the 2018 III demo
showed a completely naked man and woman
in a bathtub and sources say CD Projekt
RED won't shy away from nudity at any
point on top of that you can expect the
standard video game violence and a whole
lot of swearing but there's also the
potential for heavy drug use the last
part may cause problems for Australian
players as the Australian Classification
Board has a history of refusing
classification on games where using
drugs improves player stats though CD
Projekt RED are confident they can still
get the game sold Down Under it's a city
of dreams and I'm a big dreamer number 9
selectable backstory the character
creation in cyberpunk 2077 is the kind
you'd expect from a full-fledged RPG
cyberpunk is going the opposite way from
what The Witcher games did with Geralt
set backstory instead taking a page out
of Mass Effect's book by allowing you to
choose your own upbringing you'll be
able to pick one of three selectable
life paths at the beginning corporate
Nomad and street kid corporate for
example gives you greater speech
influence over characters and corporate
positions while street kid Garner's more
respect from gang members Nomad won't
have any social influence but does have
a greater array of problem-solving
abilities though to what extent we don't
know still it would give us a reason to
replay the game again and again for
example you might imagine that if you're
a street kid you will have an easier
time talking to different gangs or if
you're a corporate you might have an
advantage over people from the
corporation since you know how they
think and how they operate number 8
factions are you
I just want the money you got the chip
all right start it up why don't you go
to the bathroom wash up we're gonna be
with you in a minute
no RPG is complete without a set of
warring factions all of which have a
unique aesthetic and pose a different
challenge to the player factions we've
seen in demos include military
deal and high-grade weapons and
intelligence and maelstrom a criminal
gang of drug pushers we also saw the
trauma team will come offering medical
aid to anyone with enough money and
foresight to take out an insurance
policy there are many more gangs and
corporations making up the rich world of
cyberpunk and changing your allegiance
is a great way to ensure replayability
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did he or another [ __ ] at Milotic
leaked info to you or anyone else about
a convoy number 7 it will have
multiplayer after lunch one of the new
weapon modules we now have installed is
a ricochet targeting system connected to
our eyes this allows players to bounce
bullets off walls and hit enemies hiding
behind cover at launch the only thing
cyberpunk will have is its single-player
campaign since this is the biggest draw
and the reason most people want to play
it this certainly isn't an issue but
it's nice to know that further content
awaits us down the line in the form of a
post launch multiplayer what this
multiplayer will consist of isn't yet
clear but CD Projekt RED has said that
their focus is the story and the
multiplayer won't be available until
after all the planned story based DLC
releases this could be as far off as
2022 though so don't buy the game
thinking it's going to have a complete
multiplayer package right off the bat
number six no morality system clinic hey
just think about all the good [ __ ] we're
gonna have huh see DPR is forgoing the
typical good karma bad karma morality
system that other games enjoy in favor
of a more nuanced reputation system
rather than define actions as good evil
or neutral and change the way people
interact with you based on that you'll
have a different reputation with every
group you encounter called street cred
in-game this means that players will
have to rely on their own sense of right
and wrong to decide what the best course
of action will be but nothing to
Telegraph whether your decision was good
or bad until you see the consequences
and even then it still may be hard to
know whether you made the right call
city's always got a promise
it's there just around the corner number
five gender options you also fully
customize your character using a deep
customization system that spans not only
your look and style but also your
abilities while the first gameplay
reveal originally showed binary gender
options
CD Projekt RED has since shifted course
now cyberpunk will instead choose
between a masculine or feminine body
type and a masculine or feminine voice
this has been done to be truer to the
cyberpunk genre and a theme of bodily
autonomy it pervaiz as well as making
the game more welcoming to players who
don't fit into the traditional gender
binary it's some of the most liberating
customisation seen in a mainstream RPG
but these appearance being entirely in
the hands of the player be themselves
will almost always be referred to by
their name rather than pronouns to
create a gender-neutral protagonist
anybody can project onto number for the
setting in 2077 they voted my city the
worst place to live in America cyberpunk
2077 is set in night city a fictional
metropolis in California sandwiched
directly between Los Angeles and San
Francisco
dripping in neon signs and
advertisements the game takes place
after the fourth corporate war a result
of the city being controlled by evil
companies who care about their bottom
line above all else the sprawling city
is made up of six distinct districts you
can traverse by driving and yes it's
true there won't be any loading as you
explore finally the desert surrounding
the city is also accessible and there's
even going to be some content hidden out
there for those who break the wastes we
have a city to burn
number three microtransactions are
neither confirmed nor denied as it
looked to you with the scanner we can
zoom in on things and take a closer look
originally in October 2019 in an
interview with GameSpot CD Projekt RED
John mom eius seemed to shut down talks
of microtransactions when he labeled
them as quote a very bad idea but then a
month later in an investor call company
president adam Kachinsky contradicted
mom ayahs by saying that cyberpunks
multiplayer might have some form of
monetization but didn't give any
specifics claiming it was too early to
say
CD Projekt RED has in the past
criticized people for thinking an RPG
like this might have microtransactions
in it so hopefully they stick to their
guns and don't submit to the pressure of
monetizing absolutely everything if all
goes well the only in-game purchases
were prompted to make will be those for
the story DLCs see how this works now
only the Corp gets what it wants
number two stats shields - let's finish
him up
cyberpunk will boast a more unique
roster of stats than many other games
with lots of them lifted directly from
the tabletop RPG while you've got
standard categories like strength and
intelligence the most interesting stat
is easily the cool stat know this
doesn't determine how awesome MPC's
think your character is sadly but
instead it refers to how well you're
able to keep your cool under pressure if
you've got a low cool level you may find
yourself unable to lie convincingly
potentially leading to hairy situations
however other fan favorite stats from
the tabletop games are strangely absent
most notably empathy which determines
how much cyber where you can install
before you lose your mind for the fun
stuff right here
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number one you can do a pacifist run
it's long been a criticism of many RPGs
that you can't play all the way through
without accumulating a pretty
unforgivable body count no matter how
many good deeds you try to do many
players still feel that violence
shouldn't be your only option in an
enemy encounter luckily CD Projekt RED
has come out and said that almost every
weapon and ability in the game will have
a non-lethal version meaning you get all
the fun of great gun play without the
narrative dissonance of being a saint
while mowing down legions of generic
folks but of course if you want to kill
everyone you see you've got that option
as well
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