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you pre-order games for bonuses now particularly there have been some beta
is available to certain pre-orders that did not work out right
Capcom had a bit of Street Fighter 5 that kind of flopped and now they're
trying to catch up on it and then recently resulted in a note 2205 which
was supposed to have a better for people who pre-ordered and they just kinda like
got rid of it and they got rid of it right before Gamescom which is the time
that even if there I don't know if they showed at Gamescom but this is the time
when people would be most interested in new games which is kind of weird and
they did indicate that there would be a playable demo at Gamescom up and at
20:55 on their forums I am following up on the story for tech Raptor because
that that hosts that whole story is a mess because the forms are the only
indication that the beta was canceled the there was no emails out to former
staff or you know people who pre-ordered there was no posting on the Ubisoft site
in fact as of yesterday the Ubisoft side still if you pre-order on its site it
says the baddest all-male so that in itself is a whole different can of worms
and you know it is just pre-ordered culture has been a weird one over the
last several years I mean I don't know the availability of games now as opposed
to the old days were pre orders made a huge difference because you may not
actually get the item in question if you didn't pre-order is of limited supply
like you know those old rpgs nowadays you know with with virtually no virtual
copies and unless if you are looking for a specific where at least game for
example you can find it probably on day one if you go out and look at one or two
stores nowadays they gotta find a way to incentivize pre-orders apparently you
know you got it becomes a deliverable and if you can't deliver I'm gonna
actually be really really concerned about what the game is gonna deliver
like Street Fighter 5 hang that problem with the beta
a lot of concerns for Street Fighter 5 either so many people they're purchasing
specifically for beta access and demos and sometimes the access for the demo is
bigger than the game itself like I'm not sure where the halo beaches have been
busy don't followed as closely but I know they've been in different games you
know attached two different games and people pre-ordering just like to play
Halo or other types of games and it's weird if they would deliver on that well
I mean best example I can think of is the final fantasy type 0 game the game
was itself was good but how many people bought it for the final Tennessee 15
Demel I think mostly because the game is good but its interior minister of the
correct and I do the PSP version I don't think came to America though so that is
good there that you get access to the game itself but sometimes the pre-order
bonus is bigger than the game itself is what I'm saying the problem is is that
there's such a focus on pre-order bonuses I mean in the case of at least
in the case of Lake Street Fighter Feb I can understand from fighting as getting
that hearst you know if you're fighting game fan and getting that first ability
to play as a character you love I can see that but you know bad as being
promised last time I checked betas response to be used as technical tools
like understanding where your game is and what you need to fix the cell that
is a product now I think there's a there's a misunderstanding from the
games industry that once you make it a product once you make it a bullet point
on your on your sort of you know here's what you get when you purchase the game
you have to deliver that that's not something that you can just sort of
ignored hope that all of it doesn't go well people won't notice I don't 22554
20 2010 22:05 thank you
people noticed and there is a there is a abnormal amount of cancellations now
because of that they probably do a lot more damage to themselves with that game
for a game that has a unique audience in itself are ready by
you know I do wonder when where's the stopping point because again we have
people like totalbiscuit speaking on pre-orders and I think people are more
and more concerned about hey you know what am I getting about this why am I
getting a cosmetic DLC to pre-order you know that just is that really an
incentive to buy a game I don't think so especially because unfortunately
nowadays games can bomb pretty hard
yeah that's that's the question I'm reason is that you know it's a risk to
buy the game in the mood to risk for so many reasons to pre-order a game there
could be technical issues even if it's on console we've seen that before
there could be could be you know the game itself the quality of the game
itself like we've seen games that kinda bummed because they weren't designed
well actually the big one is not meeting expectations like looking at the order
did not meet expectations for a lot of people don't think it was a template but
I don't think was a bit of a game it's just did not meet expectations so it's
kinda crashed on day one you know destiny could be an example although the
game did well played a lot of people it wasn't what they expected at all so if
they give you pre-ordered the game that's bad and it is talking about being
able to play beta is now it's even more confusing is if you can't play the beta
than its real what I did and then you don't like to be eaten and you can tell
the pre-order and at what point can you can see I mean you play the beta is that
you can cancel if it's something like if you pre-order on Amazon will send you a
cold right away and you can cancel at any time and still play a meeting now
and I don't know I don't think that's a legitimate necessarily because nobody's
spoken about that on either side but that's something that can happen
apparently a problem with it i mean i mean the thing is is that I'm not
exactly sure where we change in the pre-order culture in terms of like focus
on the quality became first more than anything else and people will buy it
I'm not exactly sure why pre-orders exist when you know it's just okay you
are wanting to work off of my marketing hype so much at this point to get people
to people's money you know i i get i guess i personally with all the good
games out there I don't see the surviving over time because again games
are getting a lot more educated in terms of what games are good and when games
are bad and in particular with YouTube called sure being able to see a game and
what it actually shows before you know like the old days where somebody had to
turn to explain it to you in writing which could be interpreted you can see
the game in front of you on the day of release so you can see what's going on
there and you can say all had a good game and that's not a good game before
you didn't have that concept and honestly at that point it was at risk
there I mean what was the other option wait for somebody else to get in and
play through it and obviously the hype dies down on that portion will you see
what I think is speaking other difference between then and now I think
the biggest thing now is actually its incentives as one thing which we've been
debating on but also imports by a because it takes seconds to make a
pre-order so sometimes like games on comes to watch a trailer you like this
game is also paying you pre-order and things move these days like you could
forget they even pre-ordered the game and so somewhere in the middle you may
have lost interest before the game came out and then by the time it does come
out you like you know what I really gotta pre-ordered you know you think
about a week before it got a pre ordered
let me just get it just let it come because it's so it's simple to do and
like I said before you know it doesn't that that doesn't necessarily need to
happen every time but if that happens see one time he was successful so it's
kinda weird held an impulse buy
just happened before he comes out basically I will be interested to see
what steam refunds do now to pre orders in terms of you know I mean obviously
it's still probably still ok so the consoles but the ability to refine it
with any sort of news now you know something like an old 22 22:05
yeah that's going to cause them some major problems now I wonder if they're
going to see some issues result was all for that because before again the powers
was very much in the power in the hands of the publisher and steam now it's a
little bit more in the consumer's control and we'll see but the other
thing with those incentives I think they work on a lot of people again like it
may not work everyone everyone and every time but that the does seem to push a
lot of stuff that's why even when is trivial it's because they probably don't
have anything big that they could put in but they give him something so very
disciplined center to pre-order people want the fall the full name in the full
experience they don't know exactly and I mean even if you just incentivize one
little thing that's a pre-order bonus that could easily turn into downloadable
the OC later on it's the concept of 00 I need to do this because I may not get
the entire story also those early access moments and I mean when I say early
access not type not steam early access necessarily but like you know call of
duty or something where they let you play the day before it comes out for a
lot of most sense to do that which I could see where the MMOs do it because
it kind of pads out that launch period where did you have tons and tons of
people on just even be good for you know the tripoli console games too but its
people want to get the game as soon as we can
against the impulse that you want to play the the second it comes out so
people who are really hardcore I could see that I mean that makes more sense
with digital releases you know midnight or whatever or you know depends I guess
I think steam in like PSN and Xbox live differently sometimes but you know some
people want to play the second comes out there taking the day off and where did
all that kind of stuff so I guess there it's like you know you're not gonna look
for the review the first hour comes out and then there's a review the same day
this is where it gets really confusing you know that's why it just comes out
too impulsive lot of people like a real
want to try I really want to play it regardless if it's good or bad or
whatever the situation is I want to play it and I won't play it now
yeah man I mean the question is going to be that impulse I mean are you gonna get
burned enough from that impulse to finally say okay enough is enough
I don't want to pre-order anymore and sooner or later the incentives are you
going to offer regardless of the situation you just get burned too many
times and no matter what you offer people are just gonna be like no I mean
we've got you know there are other situations that are better at that point
to spend your money on pre-orders will disappear you know i three industries to
creative at the way that they go about things are getting people to buy I I
don't think it will ever fully go away but they're going to have that they're
gonna have to adapt is where I know how they're going to adapt I don't know what
that situation is but I don't see it staying in the sort of culture that it
is now you know the one thing I'll say they do like about pre-orders is that it
creates you know an actual law to launch date which is why I don't like early
access because early access like early access team where you know people are
getting elected a year before beginning at like halfway through development
because it kind of kills the laws of the game
the launch of the game is the most popular day for that game in most cases
unless it's like you know Tahrir minecraft where the game goes on forever
kinda but if you talk about later scaled down when that game comes out the day it
comes out as the most popular day for the game so everything leading up to
that game is going to increase popularity everything leading away from
their release is decreasing popularity so what does capitalize on that release
day
but it does put the the developers in a corner then because I mean best example
would be mighty number nine they just delayed that game for second time all
those people who pre-order that game now you know you put yourself in this
situation if it's not ready you're in trouble and you try to release a
defective product but we go back to delivering on their promises then you
had to deliver that big day you're gonna make that one big day like you gotta
deliver I mean simple enough to give people what they paid for car that's
enough about pre-orders let us know in the comments what you think about
preordering if you would or wouldn't for most games thanks for watching the
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